Player Matchup

Mercury
Mercury
 
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Iw8u2Di3
Neith
Level 45
God Stats
2W - 6L
1,536 SR
Queue Stats
33W - 38L
1,486 Elo+
Solo
Nu Wa
Nu Wa
MaximusKong4607
Nu Wa
Level 101
God Stats
4W - 4L
1,498 SR
Queue Stats
187W - 167L
1,518 Elo+
Solo
Cerberus
Cerberus
OffCrescent
Cerberus
Level 48
God Stats
0W - 2L
1,268 SR
Queue Stats
13W - 12L
1,625 Elo+
Solo
Persephone
Persephone
TYxREAPER
Persephone
Level 48
God Stats
3W - 7L
1,364 SR
Queue Stats
671W - 680L
1,499 Elo+
Solo
Team Averages
Level 67
1,433 SR
1,525 Elo+

VS

Team Averages
Level 104
1,704 SR
1,535 Elo+
Poseidon
Poseidon
Basegiz 60hz
Poseidon
Level 49
God Stats
8W - 6L
1,666 SR
Queue Stats
787W - 722L
1,451 Elo+
Solo
Mercury
Mercury
He B Slime
Mercury
Level 158
God Stats
19W - 10L
1,888 SR
Queue Stats
663W - 579L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Laxziz
Danzaburou
Level 28
God Stats
22W - 11L
1,654 SR
Queue Stats
163W - 112L
1,514 Elo+
Party 1
Chaac
Chaac
TrublSom3
Chaac
Level 160
God Stats
3W - 2L
1,425 SR
Queue Stats
401W - 320L
1,631 Elo+
Party 1
Khepri
Khepri
Yamiboi
Khepri
Level 126
God Stats
8W - 1L
1,887 SR
Queue Stats
363W - 346L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 8 / 0
10,959
522
8,147
17,303
6,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Iw8u2Di3
Neith
14
0 / 5 / 2
8,695
414
5,264
11,472
4,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 8 / 3
9,830
468
13,053
16,063
9,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OffCrescent
Cerberus
13
0 / 6 / 2
8,475
404
7,440
14,824
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
TYxREAPER
Persephone
13
0 / 7 / 2
8,208
391
6,891
10,079
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Basegiz 60hz
Poseidon
18
6 / 4 / 8
12,674
604
8,881
10,782
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
He B Slime
Mercury
20
15 / 0 / 7
14,580
694
16,911
13,226
6,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Laxziz
Danzaburou
18
5 / 1 / 9
12,142
578
10,235
11,755
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
TrublSom3
Chaac
18
7 / 1 / 9
12,456
593
12,446
18,688
15,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Yamiboi
Khepri
15
1 / 1 / 14
10,858
517
4,053
16,292
12,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
81
7
Kills
34
34
Deaths
7
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
8
0
0.88
W
Poseidon
Basegiz 60hz
Poseidon
6
4
8
2.5
W
Mercury
He B Slime
Mercury
15
0
7
18.5
L
Neith
Iw8u2Di3
Neith
0
5
2
0.2
W
Danzaburou
Laxziz
Danzaburou
5
1
9
9.5
L
0
8
3
0.19
L
Cerberus
OffCrescent
Cerberus
0
6
2
0.17
L
Persephone
TYxREAPER
Persephone
0
7
2
0.14
W
Chaac
TrublSom3
Chaac
7
1
9
11.5
W
Khepri
Yamiboi
Khepri
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
52,526
69,741
Taken
70,743
33,693
Mitigated
43,532
15,435
Healing
26,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,147
4,125
0
4,027
17,303
6,508
815
3,203
13,914
0
52,670
W
Poseidon
Basegiz 60hz
Poseidon
8,881
1,486
0
1,328
10,782
4,801
595
4,821
5,961
77,144
0
W
Mercury
He B Slime
Mercury
16,911
12,625
0
2,649
13,226
6,010
1,040
4,831
8,395
0
144,300
L
Neith
Iw8u2Di3
Neith
5,264
2,628
0
4,053
11,472
4,300
0
1,714
9,746
0
64,313
W
Danzaburou
Laxziz
Danzaburou
10,235
5,335
0
6,112
11,755
5,056
3,168
5,514
6,241
0
93,764
L
13,053
2,938
0
3,641
16,063
9,181
267
1,557
14,482
74,007
0
L
Cerberus
OffCrescent
Cerberus
7,440
622
0
2,989
14,824
10,213
481
3,813
10,949
29,539
0
L
Persephone
TYxREAPER
Persephone
6,891
363
0
725
10,079
3,491
973
2,531
7,387
50,579
0
W
Chaac
TrublSom3
Chaac
12,446
4,176
0
9,929
18,688
15,225
1,364
6,765
11,923
333
86,567
W
Khepri
Yamiboi
Khepri
4,053
602
250
6,187
16,292
12,440
117
6,663
9,629
24,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
62,710
480
Minions Killed
626
0
Camps Cleared
0
1,770,146
Distance Traveled
2,105,805
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,959
522
85
4
0
421,034
3
W
Poseidon
12,674
604
165
8
0
409,503
0
W
Mercury
14,580
694
164
8
0
492,378
5
L
Neith
8,695
414
122
6
0
329,715
0
W
Danzaburou
12,142
578
143
7
0
361,853
2
L
Nu Wa
9,830
468
132
6
0
319,805
3
L
Cerberus
8,475
404
57
3
0
353,284
6
L
Persephone
8,208
391
84
4
0
346,308
4
W
Chaac
12,456
593
131
6
0
409,724
4
W
Khepri
10,858
517
23
1
0
432,347
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role