Player Matchup

Heimdallr
Heimdallr
Xxbaron25xX
Heimdallr
Level 25
God Stats
31W - 24L
1,595 SR
Queue Stats
55W - 50L
1,472 Elo+
Solo
Fenrir
Fenrir
angel_futsal612
Fenrir
Level 29
God Stats
71W - 69L
1,496 SR
Queue Stats
78W - 78L
1,400 Elo+
Solo
Danzaburou
Danzaburou
celinchen
Danzaburou
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
iPl-N
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,444 Elo+
Party 1
Sol
Sol
l-DMR1
Sol
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
71W - 53L
1,447 Elo+
Party 1
Team Averages
Level 23
1,481 SR
1,453 Elo+

VS

Team Averages
Level 16
1,525 SR
1,433 Elo+
Chernobog
Chernobog
BanDiff
Chernobog
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 32L
1,848 Elo+
Solo
Zeus
Zeus
DirtyBlackJoker
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,159 Elo+
Solo
Ymir
Ymir
HEISENBERGx14000
Ymir
Level 8
God Stats
9W - 6L
1,500 SR
Queue Stats
237W - 266L
1,349 Elo+
Solo
Scylla
Scylla
Junior-Chxrlie
Scylla
Level 26
God Stats
21W - 15L
1,524 SR
Queue Stats
141W - 146L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Malzy0202
Cthulhu
Level 27
God Stats
24W - 14L
1,599 SR
Queue Stats
177W - 181L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Xxbaron25xX
Heimdallr
11
2 / 9 / 3
8,147
429
5,627
11,115
3,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 5 / 4
9,487
499
6,794
20,086
7,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
celinchen
Danzaburou
19
11 / 5 / 1
13,707
721
11,731
13,915
6,151
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hel
iPl-N
Hel
12
0 / 11 / 5
8,276
436
4,936
14,512
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
l-DMR1
Sol
13
2 / 9 / 3
8,590
452
9,642
15,865
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BanDiff
Chernobog
20
26 / 2 / 1
14,387
757
25,969
23,591
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 9 / 3
9,633
507
3,482
10,292
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 17
11,406
600
3,815
9,301
7,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
8 / 2 / 6
11,431
602
14,660
14,235
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Malzy0202
Cthulhu
15
2 / 6 / 7
9,852
519
7,915
15,367
6,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
20
Kills
39
39
Deaths
20
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BanDiff
Chernobog
26
2
1
13.25
W
1
9
3
0.28
W
2
1
17
10.5
W
8
2
6
5.5
W
Cthulhu
Malzy0202
Cthulhu
2
6
7
0.92
L
Heimdallr
Xxbaron25xX
Heimdallr
2
9
3
0.39
L
5
5
4
1.4
L
Danzaburou
celinchen
Danzaburou
11
5
1
2.3
L
Hel
iPl-N
Hel
0
11
5
0.23
L
Sol
l-DMR1
Sol
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
55,841
75,493
Taken
72,786
28,234
Mitigated
34,943
15,728
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BanDiff
Chernobog
25,969
19,169
0
14,792
23,591
11,945
9,952
5,215
18,231
0
114,661
W
3,482
631
0
0
10,292
3,218
2,295
853
9,439
33,414
0
W
3,815
383
0
831
9,301
7,916
838
3,652
5,503
17,810
0
W
14,660
696
0
6,163
14,235
5,128
729
3,893
10,164
76,267
0
W
Cthulhu
Malzy0202
Cthulhu
7,915
313
271
3,135
15,367
6,736
98
2,771
12,500
39,544
0
L
Heimdallr
Xxbaron25xX
Heimdallr
5,627
2,958
0
138
11,115
3,517
497
6,098
4,785
0
21,861
L
6,794
3,183
0
5,440
20,086
7,829
374
6,192
13,646
0
44,664
L
Danzaburou
celinchen
Danzaburou
11,731
4,539
0
2,162
13,915
6,151
7,710
4,717
8,940
0
72,151
L
Hel
iPl-N
Hel
4,936
1,237
858
3,596
14,512
5,308
216
7,028
7,040
32,905
0
L
Sol
l-DMR1
Sol
9,642
4,293
0
3,534
15,865
5,429
0
4,501
11,210
41,690
3,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,207
Gold Earned
56,709
364
Minions Killed
443
0
Camps Cleared
0
1,408,260
Distance Traveled
1,689,196
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,387
757
155
8
0
339,836
0
W
Zeus
9,633
507
78
4
0
254,350
0
W
Ymir
11,406
600
20
1
0
339,533
1
W
Scylla
11,431
602
125
7
0
371,508
0
W
Cthulhu
9,852
519
65
3
0
383,969
1
L
Heimdallr
8,147
429
39
2
0
238,932
0
L
Fenrir
9,487
499
70
4
0
368,566
0
L
Danzaburou
13,707
721
125
7
0
254,778
1
L
Hel
8,276
436
62
3
0
260,472
0
L
Sol
8,590
452
68
4
0
285,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role