Player Matchup

Ao Kuang
Ao Kuang
Gold V
ImIzun
Ao Kuang
Gold V
Level 72
God Stats
0W - 2L
1,273 SR
Queue Stats
30W - 35L
1,583 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 72
1,273 SR
1,583 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,500 SR
1,500 MMR
Bellona
Bellona
Bronze III
D4rkChin
Bellona
Bronze III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ImIzun
Ao Kuang
14
0 / 4 / 0
8,343
758
4,470
10,261
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
He BoUllrHou YiOlorunIzanami

VS

Bans
Ah Muzen CabAnhurAnubisTsukuyomiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D4rkChin
Bellona
16
4 / 0 / 0
9,510
865
7,439
8,320
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
D4rkChin
Bellona
4
0
0
4
L
Ao Kuang
ImIzun
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,470
Damage
7,439
10,261
Taken
8,320
5,500
Mitigated
7,734
3,643
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
D4rkChin
Bellona
7,439
3,569
0
3,370
8,320
7,734
0
4,247
4,073
0
56,734
L
Ao Kuang
ImIzun
Ao Kuang
4,470
1,143
0
3,643
10,261
5,500
0
64
10,197
43,127
4,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,343
Gold Earned
9,510
93
Minions Killed
106
0
Camps Cleared
0
194,620
Distance Traveled
232,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,510
865
106
10
0
232,255
0
L
Ao Kuang
8,343
758
93
8
0
194,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role