Player Matchup

Khepri
Khepri
PrADx_JollyJoker
Khepri
Level 64
God Stats
9W - 5L
1,510 SR
Queue Stats
368W - 357L
1,456 Elo+
Party 1
Tiamat
Tiamat
PrADx_stevinarto
Tiamat
Level 119
God Stats
3W - 1L
1,746 SR
Queue Stats
440W - 412L
1,458 Elo+
Party 1
Rama
Rama
xRobo-zum-blokkx
Rama
Level 119
God Stats
5W - 9L
1,822 SR
Queue Stats
347W - 317L
1,519 Elo+
Party 1
Team Averages
Level 101
1,693 SR
1,478 Elo+

VS

Team Averages
Level 61
1,403 SR
1,459 Elo+
Danzaburou
Danzaburou
Zocatoo
Danzaburou
Level 85
God Stats
1W - 6L
1,114 SR
Queue Stats
238W - 276L
1,439 Elo+
Party 2
Khepri
Khepri
sanlu0911
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
simplycaarl
Sol
Level 81
God Stats
6W - 14L
1,594 SR
Queue Stats
249W - 293L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,606
661
1,152
5,227
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 2 / 3
7,186
719
5,884
6,311
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 2
7,311
731
5,886
6,449
2,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Zocatoo
Danzaburou
10
1 / 1 / 3
6,578
658
6,108
6,429
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
sanlu0911
Khepri
8
1 / 3 / 3
6,561
656
1,111
4,814
3,197
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
3 / 3 / 2
7,076
708
7,001
5,234
1,536
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
5
5
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
3
2
3
2.25
L
Danzaburou
Zocatoo
Danzaburou
1
1
3
2.5
L
Khepri
sanlu0911
Khepri
1
3
3
0.83
L
3
3
2
1.33
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,922
Damage
14,220
17,987
Taken
16,477
10,228
Mitigated
6,994
3,042
Healing
1,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,152
169
221
744
5,227
3,195
0
2,466
2,761
13,656
0
W
5,884
546
0
1,707
6,311
4,256
0
1,847
4,464
23,427
0
L
Danzaburou
Zocatoo
Danzaburou
6,108
1,907
0
1,448
6,429
2,261
178
2,444
3,688
0
26,590
L
Khepri
sanlu0911
Khepri
1,111
324
0
0
4,814
3,197
0
1,439
3,269
2,376
0
L
7,001
1,751
0
429
5,234
1,536
588
2,582
2,480
24,537
0
W
5,886
4,101
0
370
6,449
2,777
0
3,863
2,586
0
22,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,103
Gold Earned
20,215
121
Minions Killed
84
0
Camps Cleared
0
534,069
Distance Traveled
507,485
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,606
661
33
3
0
177,643
0
W
Tiamat
7,186
719
30
3
0
184,843
2
L
Danzaburou
6,578
658
33
3
0
171,552
3
L
Khepri
6,561
656
4
0
0
163,721
0
L
Sol
7,076
708
47
5
0
172,212
0
W
Rama
7,311
731
58
6
0
171,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role