Player Matchup

Hel
Hel
Bronze IV
EL_-T1BURON
Hel
Bronze IV
Level 80
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 13L
1,227 MMR
Solo
Anhur
Anhur
Bronze III
Odot
Anhur
Bronze III
Level 72
God Stats
5W - 6L
1,539 SR
Queue Stats
9W - 14L
1,282 MMR
Party 1
Bacchus
Bacchus
Bronze III
Salty_Badger_
Bacchus
Bronze III
Level 36
God Stats
7W - 9L
1,536 SR
Queue Stats
9W - 14L
1,282 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,462 SR
1,264 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,333 SR
1,189 MMR
Chernobog
Chernobog
Silver V
Raziel666v1
Chernobog
Silver V
Level 69
God Stats
1W - 1L
1,329 SR
Queue Stats
36W - 71L
730 MMR
Solo
Sol
Sol
Gold V
agent_adam43
Sol
Gold V
Level 109
God Stats
69W - 105L
1,361 SR
Queue Stats
729W - 941L
1,439 MMR
Solo
Ares
Ares
Silver I
amnesia08200
Ares
Silver I
Level 153
God Stats
7W - 4L
1,309 SR
Queue Stats
107W - 126L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
8,578
536
5,208
10,765
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Odot
Anhur
15
4 / 3 / 1
10,721
670
10,990
13,603
5,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bacchus
14
1 / 1 / 3
10,884
680
3,598
18,285
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ZeusAphroditeOdinCu ChulainnYemoja

VS

Bans
AchillesDanzaburouChang'eMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Raziel666v1
Chernobog
14
2 / 2 / 7
10,799
675
6,756
8,349
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 5
11,472
717
19,978
7,349
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 7
10,680
668
8,609
13,419
12,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
11
11
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Anhur
Odot
Anhur
4
3
1
1.5
W
Chernobog
Raziel666v1
Chernobog
2
2
7
2.75
L
Bacchus
1
1
3
2.5
W
6
2
5
4.25
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,796
Damage
35,343
42,653
Taken
29,117
30,685
Mitigated
18,089
15,646
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,208
82
5,195
2,897
10,765
4,313
0
8,239
2,526
18,038
0
L
Anhur
Odot
Anhur
10,990
6,328
0
2,102
13,603
5,851
65
7,905
5,698
0
73,342
W
Chernobog
Raziel666v1
Chernobog
6,756
2,826
0
766
8,349
2,683
1,523
2,504
5,845
0
60,926
L
Bacchus
3,598
46
368
5,084
18,285
20,521
0
12,477
5,808
22,232
0
W
19,978
3,703
0
3,175
7,349
2,464
1,445
2,254
5,095
74,933
0
W
8,609
124
448
2,333
13,419
12,942
465
4,184
9,235
20,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
32,951
166
Minions Killed
193
0
Camps Cleared
0
801,092
Distance Traveled
830,855
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,578
536
23
1
0
202,442
1
L
Anhur
10,721
670
112
7
0
272,041
3
W
Chernobog
10,799
675
74
5
0
271,347
5
L
Bacchus
10,884
680
31
2
0
326,609
0
W
Sol
11,472
717
106
7
0
283,181
0
W
Ares
10,680
668
13
1
0
276,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role