Player Matchup

Hades
Hades
Chairgoing
Hades
Level 24
God Stats
2W - 3L
1,497 SR
Queue Stats
52W - 41L
1,561 Elo+
Party 1
Nemesis
Nemesis
Cybaer
Nemesis
Level 14
God Stats
0W - 2L
1,346 SR
Queue Stats
40W - 29L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
DonMatsche
Guan Yu
Level 22
God Stats
0W - 3L
1,244 SR
Queue Stats
109W - 97L
1,515 Elo+
Party 1
Skadi
Skadi
Sesshouin
Skadi
Level 14
God Stats
5W - 3L
1,816 SR
Queue Stats
55W - 37L
1,482 Elo+
Party 1
Ymir
Ymir
Skeizor
Ymir
Level 17
God Stats
4W - 7L
1,436 SR
Queue Stats
61W - 75L
1,499 Elo+
Party 1
Team Averages
Level 18
1,468 SR
1,478 Elo+

VS

Team Averages
Level 25
1,488 SR
1,551 Elo+
Zeus
Zeus
Jkarka10
Zeus
Level 28
God Stats
16W - 10L
1,595 SR
Queue Stats
109W - 106L
1,507 Elo+
Party 2
Tiamat
Tiamat
QwijobYeong
Tiamat
Level 27
God Stats
19W - 23L
1,555 SR
Queue Stats
215W - 215L
1,588 Elo+
Solo
Apollo
Apollo
TuChinoFavorito
Apollo
Level 27
God Stats
25W - 15L
1,574 SR
Queue Stats
110W - 107L
1,511 Elo+
Party 2
Neith
Neith
Xopeк
Neith
Level 19
God Stats
2W - 6L
1,214 SR
Queue Stats
117W - 121L
1,492 Elo+
Solo
Thor
Thor
fatoosh2
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
4 / 6 / 3
7,769
486
8,671
14,320
8,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Cybaer
Nemesis
10
1 / 6 / 2
6,614
413
4,187
13,123
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
DonMatsche
Guan Yu
14
2 / 3 / 2
7,882
493
8,306
13,749
14,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Sesshouin
Skadi
12
4 / 5 / 0
7,519
470
7,360
9,560
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Skeizor
Ymir
11
0 / 3 / 3
6,688
418
4,791
10,239
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 4 / 3
10,160
635
13,533
10,573
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
2 / 2 / 11
9,114
570
7,856
12,150
14,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 4
9,755
610
6,271
9,384
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Xopeк
Neith
17
5 / 1 / 3
10,022
626
11,077
7,696
3,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
16
7 / 2 / 3
9,758
610
9,281
13,619
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
23
23
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hades
4
6
3
0.92
L
Nemesis
Cybaer
Nemesis
1
6
2
0.33
L
Guan Yu
DonMatsche
Guan Yu
2
3
2
1
W
Zeus
6
4
3
1.88
W
Tiamat
2
2
11
3.75
L
Skadi
Sesshouin
Skadi
4
5
0
0.8
L
Ymir
Skeizor
Ymir
0
3
3
0.5
W
3
2
4
2.5
W
Neith
Xopeк
Neith
5
1
3
6.5
W
Thor
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
48,018
60,991
Taken
53,422
37,395
Mitigated
30,415
9,226
Healing
24,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
8,671
801
44
3,577
14,320
8,073
0
8,986
5,049
32,001
0
L
Nemesis
Cybaer
Nemesis
4,187
2,409
0
1,788
13,123
4,346
0
3,192
9,893
0
33,478
L
Guan Yu
DonMatsche
Guan Yu
8,306
2,377
205
1,987
13,749
14,944
0
1,583
12,124
0
39,982
W
Zeus
13,533
1,099
255
3,487
10,573
3,436
1,286
7,530
3,043
60,622
0
W
Tiamat
7,856
1,191
0
4,693
12,150
14,846
0
2,791
9,349
32,339
0
L
Skadi
Sesshouin
Skadi
7,360
3,675
0
270
9,560
3,216
956
3,025
6,495
0
34,165
L
Ymir
Skeizor
Ymir
4,791
754
0
1,355
10,239
6,816
164
4,158
6,041
18,113
0
W
6,271
5,262
0
3,359
9,384
3,374
4,942
1,911
7,473
0
61,364
W
Neith
Xopeк
Neith
11,077
4,764
0
4,607
7,696
3,891
3,414
135
7,211
0
58,177
W
Thor
9,281
2,455
0
8,037
13,619
4,868
208
1,095
12,449
0
62,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
48,809
303
Minions Killed
506
0
Camps Cleared
0
1,257,033
Distance Traveled
1,407,239
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,769
486
67
4
0
206,165
2
L
Nemesis
6,614
413
55
3
0
288,512
0
L
Guan Yu
7,882
493
89
6
0
278,857
3
W
Zeus
10,160
635
117
7
0
280,218
1
W
Tiamat
9,114
570
51
3
0
266,983
5
L
Skadi
7,519
470
68
4
0
241,031
2
L
Ymir
6,688
418
24
2
0
242,468
5
W
Apollo
9,755
610
125
8
0
287,988
4
W
Neith
10,022
626
106
7
0
250,945
0
W
Thor
9,758
610
107
7
0
321,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role