Player Matchup

Apollo
Apollo
Biela-p0zka
Apollo
Level 11
God Stats
1W - 1L
1,752 SR
Queue Stats
11W - 5L
1,467 Elo+
Party 2
King Arthur
King Arthur
DonRiddler89
King Arthur
Level 25
God Stats
2W - 3L
1,450 SR
Queue Stats
103W - 92L
1,554 Elo+
Solo
Cerberus
Cerberus
ElKarmaTeMato
Cerberus
Level 20
God Stats
5W - 4L
1,720 SR
Queue Stats
63W - 68L
1,457 Elo+
Solo
Da Ji
Da Ji
iveune
Da Ji
Level 28
God Stats
29W - 15L
1,686 SR
Queue Stats
113W - 106L
1,508 Elo+
Solo
Chang'e
Chang'e
stevkysfejkis
Chang'e
Level 159
God Stats
0W - 1L
1,779 SR
Queue Stats
145W - 117L
1,633 Elo+
Party 2
Team Averages
Level 49
1,677 SR
1,524 Elo+

VS

Team Averages
Level 24
1,697 SR
1,546 Elo+
Olorun
Olorun
Night-_-Mare2020
Olorun
Level 15
God Stats
8W - 3L
1,570 SR
Queue Stats
12W - 8L
1,453 Elo+
Solo
Hou Yi
Hou Yi
Polkrac
Hou Yi
Level 29
God Stats
2W - 0L
1,623 SR
Queue Stats
8W - 3L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
SebastianSativa2
Sun Wukong
Level 28
God Stats
69W - 61L
1,593 SR
Queue Stats
107W - 99L
1,489 Elo+
Party 1
Izanami
Izanami
jkr_shino
Izanami
Level 17
God Stats
40W - 36L
1,895 SR
Queue Stats
97W - 91L
1,660 Elo+
Solo
Cthulhu
Cthulhu
shinziel
Cthulhu
Level 29
God Stats
19W - 6L
1,802 SR
Queue Stats
141W - 116L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 8 / 4
14,312
447
18,583
26,424
12,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DonRiddler89
King Arthur
20
0 / 9 / 6
14,622
457
16,510
31,987
37,196
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
ElKarmaTeMato
Cerberus
19
1 / 8 / 6
13,182
412
11,787
48,756
33,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
iveune
Da Ji
15
4 / 5 / 5
11,752
367
4,120
14,167
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
20
20 / 7 / 8
20,074
627
66,261
48,170
22,839
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 9
17,230
538
19,143
30,919
14,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
Polkrac
Hou Yi
20
6 / 8 / 5
16,482
515
33,745
26,873
10,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SebastianSativa2
Sun Wukong
20
3 / 5 / 10
14,889
465
17,942
30,126
20,389
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
jkr_shino
Izanami
20
12 / 8 / 5
19,055
595
28,714
36,290
14,630
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
shinziel
Cthulhu
20
10 / 2 / 10
18,096
566
29,430
39,089
33,530
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
76
32
Kills
37
37
Deaths
32
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Apollo
7
8
4
1.13
L
King Arthur
DonRiddler89
King Arthur
0
9
6
0.33
L
Cerberus
ElKarmaTeMato
Cerberus
1
8
6
0.5
W
6
9
9
1.17
W
Hou Yi
Polkrac
Hou Yi
6
8
5
1.06
W
Sun Wukong
SebastianSativa2
Sun Wukong
3
5
10
1.6
L
Da Ji
iveune
Da Ji
4
5
5
1.3
W
Izanami
jkr_shino
Izanami
12
8
5
1.81
W
Cthulhu
shinziel
Cthulhu
10
2
10
7.5
L
Chang'e
20
7
8
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,261
Damage
128,974
169,504
Taken
163,297
111,229
Mitigated
93,504
65,768
Healing
67,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
18,583
9,774
0
5,072
26,424
12,001
5,332
10,161
16,263
0
85,065
L
King Arthur
DonRiddler89
King Arthur
16,510
1,070
0
2,349
31,987
37,196
458
5,651
26,336
0
113,119
L
Cerberus
ElKarmaTeMato
Cerberus
11,787
259
271
20,669
48,756
33,184
545
9,449
39,307
62,996
0
W
19,143
7,450
1,374
14,333
30,919
14,831
2,323
20,766
9,641
127,028
0
W
Hou Yi
Polkrac
Hou Yi
33,745
13,972
0
7,741
26,873
10,124
2,009
13,741
13,024
0
133,052
W
Sun Wukong
SebastianSativa2
Sun Wukong
17,942
4,442
0
6,095
30,126
20,389
2,849
14,148
15,774
0
68,860
L
Da Ji
iveune
Da Ji
4,120
1,373
441
5,380
14,167
6,009
0
1,995
12,172
0
51,590
W
Izanami
jkr_shino
Izanami
28,714
22,216
0
17,288
36,290
14,630
3,821
10,463
25,441
0
178,504
W
Cthulhu
shinziel
Cthulhu
29,430
3,802
2,348
18,104
39,089
33,530
2,146
18,044
20,842
101,820
0
L
Chang'e
66,261
2,319
4,015
27,571
48,170
22,839
929
21,753
26,417
183,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,942
Gold Earned
85,752
710
Minions Killed
748
0
Camps Cleared
0
2,417,874
Distance Traveled
2,940,128
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,312
447
106
3
0
599,889
2
L
King Arthur
14,622
457
174
5
0
466,833
2
L
Cerberus
13,182
412
136
4
0
557,101
4
W
Olorun
17,230
538
173
5
0
535,117
2
W
Hou Yi
16,482
515
160
5
0
552,479
0
W
Sun Wukong
14,889
465
85
3
0
631,940
0
L
Da Ji
11,752
367
66
2
0
227,760
1
W
Izanami
19,055
595
194
6
0
539,569
3
W
Cthulhu
18,096
566
136
4
0
681,023
7
L
Chang'e
20,074
627
228
7
0
566,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role