Player Matchup

Yemoja
Yemoja
Assistking98
Yemoja
Level 18
God Stats
11W - 6L
1,731 SR
Queue Stats
39W - 38L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
PoulpeMalade01
Heimdallr
Level 29
God Stats
3W - 5L
1,452 SR
Queue Stats
89W - 90L
1,504 Elo+
Solo
Vamana
Vamana
Stark_Arya_
Vamana
Level 18
God Stats
25W - 17L
1,699 SR
Queue Stats
39W - 37L
1,537 Elo+
Party 1
Chang'e
Chang'e
alj_mt
Chang'e
Level 19
God Stats
7W - 5L
1,570 SR
Queue Stats
30W - 21L
1,691 Elo+
Solo
Nemesis
Nemesis
chidibere
Nemesis
Level 18
God Stats
87W - 98L
1,604 SR
Queue Stats
664W - 648L
1,566 Elo+
Solo
Team Averages
Level 20
1,611 SR
1,566 Elo+

VS

Team Averages
Level 21
1,706 SR
1,628 Elo+
Hercules
Hercules
Carl Wheezer711
Hercules
Level 24
God Stats
7W - 11L
1,738 SR
Queue Stats
209W - 193L
1,548 Elo+
Solo
Fenrir
Fenrir
Iced_Strider
Fenrir
Level 22
God Stats
1W - 2L
1,752 SR
Queue Stats
29W - 18L
1,723 Elo+
Solo
Baron Samedi
Baron Samedi
Na-Me-So-Atta
Baron Samedi
Level 29
God Stats
3W - 4L
1,748 SR
Queue Stats
119W - 125L
1,570 Elo+
Solo
Cernunnos
Cernunnos
kubanec69
Cernunnos
Level 26
God Stats
5W - 7L
1,466 SR
Queue Stats
94W - 77L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
ncloco
Sun Wukong
Level 5
God Stats
2W - 2L
1,825 SR
Queue Stats
2W - 2L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 0 / 12
17,152
504
6,599
14,787
21,414
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
PoulpeMalade01
Heimdallr
20
8 / 7 / 4
17,461
514
27,793
29,270
13,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
20
12 / 6 / 6
19,826
583
31,841
39,366
45,044
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
alj_mt
Chang'e
20
8 / 14 / 10
17,953
528
30,241
38,521
15,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
chidibere
Nemesis
20
7 / 6 / 9
17,757
522
22,431
31,270
21,244
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 2 / 11
15,819
465
16,341
42,726
49,111
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
20
14 / 6 / 7
18,179
535
24,727
38,851
22,166
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Na-Me-So-Atta
Baron Samedi
20
9 / 7 / 18
16,547
487
36,073
29,952
17,543
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
kubanec69
Cernunnos
20
2 / 7 / 14
15,875
467
19,451
25,599
13,957
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ncloco
Sun Wukong
19
0 / 15 / 8
13,595
400
10,522
31,527
35,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
91
35
Kills
33
33
Deaths
37
41
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
12
6
L
Hercules
8
2
11
6.75
L
Fenrir
14
6
7
2.92
L
Baron Samedi
Na-Me-So-Atta
Baron Samedi
9
7
18
2.57
W
Heimdallr
PoulpeMalade01
Heimdallr
8
7
4
1.43
W
Vamana
12
6
6
2.5
W
Chang'e
alj_mt
Chang'e
8
14
10
0.93
W
Nemesis
chidibere
Nemesis
7
6
9
1.92
L
Cernunnos
kubanec69
Cernunnos
2
7
14
1.29
L
Sun Wukong
ncloco
Sun Wukong
0
15
8
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,905
Damage
107,114
153,214
Taken
168,655
117,298
Mitigated
138,439
59,028
Healing
46,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,599
1,034
3,292
2,889
14,787
21,414
1,221
4,000
10,703
52,612
0
L
Hercules
16,341
2,846
668
13,526
42,726
49,111
91
10,985
31,741
0
34,593
L
Fenrir
24,727
2,997
582
10,327
38,851
22,166
1,221
8,433
30,418
0
143,664
L
Baron Samedi
Na-Me-So-Atta
Baron Samedi
36,073
1,745
4,474
10,845
29,952
17,543
1,370
12,531
17,421
126,922
0
W
Heimdallr
PoulpeMalade01
Heimdallr
27,793
16,422
0
10,244
29,270
13,965
4,717
6,179
22,884
0
144,418
W
Vamana
31,841
20,483
315
14,658
39,366
45,044
1,766
7,513
31,655
0
143,253
W
Chang'e
alj_mt
Chang'e
30,241
1,855
5,948
16,595
38,521
15,631
2,565
13,407
24,401
122,936
0
W
Nemesis
chidibere
Nemesis
22,431
10,621
0
5,087
31,270
21,244
3,212
8,724
22,292
0
133,712
L
Cernunnos
kubanec69
Cernunnos
19,451
8,059
0
3,897
25,599
13,957
1,139
4,701
20,898
0
123,378
L
Sun Wukong
ncloco
Sun Wukong
10,522
3,529
0
1,729
31,527
35,662
1,752
9,050
22,477
0
64,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,149
Gold Earned
80,015
687
Minions Killed
622
0
Camps Cleared
0
3,058,893
Distance Traveled
3,146,251
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,152
504
77
2
0
664,627
1
L
Hercules
15,819
465
27
1
0
745,911
2
L
Fenrir
18,179
535
183
5
0
675,807
1
L
Baron Samedi
16,547
487
139
4
0
595,557
1
W
Heimdallr
17,461
514
128
4
0
626,975
7
W
Vamana
19,826
583
190
6
0
603,028
2
W
Chang'e
17,953
528
152
4
0
567,463
2
W
Nemesis
17,757
522
140
4
0
596,800
9
L
Cernunnos
15,875
467
181
5
0
586,692
4
L
Sun Wukong
13,595
400
92
3
0
542,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role