Player Matchup

Guan Yu
Guan Yu
FOREHEADGRWOTH
Guan Yu
Level 18
God Stats
6W - 2L
1,818 SR
Queue Stats
71W - 71L
1,568 Elo+
Party 2
Nemesis
Nemesis
Tesser348
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,415 Elo+
Solo
Raijin
Raijin
armandocfc7
Raijin
Level 29
God Stats
8W - 7L
1,426 SR
Queue Stats
195W - 197L
1,371 Elo+
Party 2
Chernobog
Chernobog
motorist83
Chernobog
Level 8
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 3
Zeus
Zeus
зедя
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 3
Team Averages
Level 17
1,596 SR
1,378 Elo+

VS

Team Averages
Level 27
1,544 SR
1,448 Elo+
Ratatoskr
Ratatoskr
Petruszkó
Ratatoskr
Level 28
God Stats
6W - 4L
1,522 SR
Queue Stats
53W - 58L
1,423 Elo+
Party 1
Bellona
Bellona
Pípá
Bellona
Level 29
God Stats
22W - 15L
1,630 SR
Queue Stats
46W - 47L
1,453 Elo+
Party 1
Merlin
Merlin
Staltik1432
Merlin
Level 24
God Stats
38W - 41L
1,461 SR
Queue Stats
160W - 167L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Steaksouce
Jing Wei
Level 28
God Stats
2W - 1L
1,512 SR
Queue Stats
40W - 45L
1,433 Elo+
Party 1
Sobek
Sobek
bz09
Sobek
Level 25
God Stats
5W - 3L
1,597 SR
Queue Stats
28W - 34L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,724
295
275
1,201
500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Tesser348
Nemesis
11
0 / 2 / 4
7,081
443
5,153
9,795
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
13
5 / 4 / 1
8,537
534
7,275
7,884
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
motorist83
Chernobog
8
0 / 6 / 2
5,729
358
2,239
8,306
2,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
11
4 / 6 / 0
7,439
465
6,550
7,241
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Petruszkó
Ratatoskr
14
2 / 2 / 4
8,269
517
2,669
8,379
3,020
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

Bellona
Pípá
Bellona
16
13 / 2 / 3
9,356
585
12,326
11,179
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
1 / 5 / 2
8,069
504
4,206
7,512
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Steaksouce
Jing Wei
15
1 / 0 / 0
8,635
540
1,293
5,193
1,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
bz09
Sobek
11
2 / 0 / 8
7,665
479
4,119
9,865
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
19
19
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ratatoskr
Petruszkó
Ratatoskr
2
2
4
2
W
Bellona
Pípá
Bellona
13
2
3
7.25
W
Merlin
1
5
2
0.4
W
Jing Wei
Steaksouce
Jing Wei
1
0
0
1
L
Nemesis
Tesser348
Nemesis
0
2
4
1
L
Raijin
5
4
1
1.38
W
Sobek
bz09
Sobek
2
0
8
6
L
Chernobog
motorist83
Chernobog
0
6
2
0.17
L
Zeus
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
24,613
34,427
Taken
42,128
11,339
Mitigated
22,775
5,148
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
275
168
103
234
1,201
500
0
0
1,201
0
1,540
W
Ratatoskr
Petruszkó
Ratatoskr
2,669
997
0
2,210
8,379
3,020
478
895
7,425
0
48,628
W
Bellona
Pípá
Bellona
12,326
4,081
0
3,482
11,179
7,246
187
4,374
6,417
0
51,912
W
Merlin
4,206
0
0
783
7,512
2,399
0
3,974
3,140
40,936
0
W
Jing Wei
Steaksouce
Jing Wei
1,293
659
0
3,935
5,193
1,693
3,178
0
5,193
0
58,581
L
Nemesis
Tesser348
Nemesis
5,153
1,798
0
2,848
9,795
3,838
41
1,768
8,003
0
36,573
L
Raijin
7,275
459
0
311
7,884
2,607
362
3,912
3,508
45,118
0
W
Sobek
bz09
Sobek
4,119
348
0
2,645
9,865
8,417
429
3,492
6,053
18,587
0
L
Chernobog
motorist83
Chernobog
2,239
940
0
1,260
8,306
2,443
0
1,100
7,206
0
11,877
L
Zeus
6,550
797
0
392
7,241
1,951
46
1,057
6,184
31,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
41,994
247
Minions Killed
398
0
Camps Cleared
0
1,167,490
Distance Traveled
1,478,613
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,724
295
6
0
0
73,682
0
W
Ratatoskr
8,269
517
79
5
0
345,139
1
W
Bellona
9,356
585
90
6
0
298,933
2
W
Merlin
8,069
504
90
6
0
258,039
0
W
Jing Wei
8,635
540
116
7
0
279,996
3
L
Nemesis
7,081
443
63
4
0
300,342
1
L
Raijin
8,537
534
94
6
0
272,466
0
W
Sobek
7,665
479
23
1
0
296,506
7
L
Chernobog
5,729
358
19
1
0
289,114
2
L
Zeus
7,439
465
65
4
0
231,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role