Player Matchup

Kali
Kali
Ajvrgr
Kali
Level 16
God Stats
4W - 5L
1,524 SR
Queue Stats
49W - 55L
1,514 Elo+
Party 2
Neith
Neith
Jayyyson
Neith
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
292W - 227L
1,623 Elo+
Solo
Hun Batz
Hun Batz
OBLIwan01
Hun Batz
Level 18
God Stats
0W - 1L
1,565 SR
Queue Stats
50W - 57L
1,514 Elo+
Party 2
Geb
Geb
meyouandshan
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,472 Elo+
Party 2
Ares
Ares
unnamed-blonde
Ares
Level 5
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 4L
1,173 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,459 Elo+

VS

Team Averages
Level 35
1,522 SR
1,557 Elo+
Cabrakan
Cabrakan
BadIdeaBarbarian
Cabrakan
Level 22
God Stats
14W - 11L
1,659 SR
Queue Stats
94W - 98L
1,432 Elo+
Solo
Sol
Sol
CuriousHalibut
Sol
Level 5
God Stats
2W - 1L
1,734 SR
Queue Stats
6W - 1L
1,963 Elo+
Party 1
Hou Yi
Hou Yi
KALIHIKINGZ808
Hou Yi
Level 22
God Stats
2W - 3L
1,170 SR
Queue Stats
94W - 95L
1,368 Elo+
Solo
Hun Batz
Hun Batz
ModestMug
Hun Batz
Level 120
God Stats
3W - 5L
1,478 SR
Queue Stats
55W - 57L
1,591 Elo+
Party 1
Achilles
Achilles
PoppaJuan
Achilles
Level 8
God Stats
10W - 7L
1,569 SR
Queue Stats
96W - 74L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ajvrgr
Kali
8
0 / 3 / 1
5,124
427
1,554
10,364
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Jayyyson
Neith
9
3 / 3 / 0
5,957
496
7,745
6,495
1,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
OBLIwan01
Hun Batz
8
0 / 5 / 1
4,857
405
1,804
8,207
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 4 / 2
5,544
462
2,111
9,626
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 10 / 0
4,036
336
57
7,287
2,267

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
6,310
526
3,895
7,490
4,778
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 1 / 4
8,742
729
12,935
7,493
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 4
6,269
522
4,850
4,728
1,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
ModestMug
Hun Batz
13
7 / 0 / 8
8,344
695
4,380
7,107
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
PoppaJuan
Achilles
14
3 / 0 / 5
8,444
704
3,109
2,622
1,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
22
25
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kali
Ajvrgr
Kali
0
3
1
0.17
W
2
2
4
2
W
8
1
4
10
L
Neith
Jayyyson
Neith
3
3
0
1
W
2
1
4
4
W
Hun Batz
ModestMug
Hun Batz
7
0
8
11
L
Hun Batz
OBLIwan01
Hun Batz
0
5
1
0.1
W
Achilles
PoppaJuan
Achilles
3
0
5
5.5
L
1
4
2
0.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
29,169
41,979
Taken
29,440
16,113
Mitigated
11,843
4,338
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Ajvrgr
Kali
1,554
792
0
471
10,364
3,487
0
3,712
6,652
0
24,449
W
3,895
665
282
2,545
7,490
4,778
203
983
6,507
21,605
0
W
12,935
5,204
0
3,731
7,493
2,273
5,269
872
6,621
58,771
0
L
Neith
Jayyyson
Neith
7,745
4,402
0
2,279
6,495
1,721
0
1,883
4,612
0
35,951
W
4,850
1,801
0
1,755
4,728
1,054
416
191
4,537
0
22,940
W
Hun Batz
ModestMug
Hun Batz
4,380
1,901
0
3,608
7,107
2,341
1,338
95
7,012
0
49,827
L
Hun Batz
OBLIwan01
Hun Batz
1,804
480
0
868
8,207
2,649
0
4,380
3,827
0
13,424
W
Achilles
PoppaJuan
Achilles
3,109
1,349
0
598
2,622
1,397
16
27
2,595
0
42,075
L
2,111
167
0
720
9,626
5,989
0
4,728
4,898
8,271
0
L
57
57
0
0
7,287
2,267
0
2,127
5,160
2,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,518
Gold Earned
38,109
149
Minions Killed
365
0
Camps Cleared
0
1,036,856
Distance Traveled
1,134,996
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,124
427
47
4
0
226,425
1
W
Cabrakan
6,310
526
41
3
0
207,419
0
W
Sol
8,742
729
108
9
0
201,655
0
L
Neith
5,957
496
64
5
0
179,623
5
W
Hou Yi
6,269
522
35
3
0
230,737
1
W
Hun Batz
8,344
695
84
7
0
263,913
1
L
Hun Batz
4,857
405
25
2
0
234,584
0
W
Achilles
8,444
704
97
8
0
231,272
0
L
Geb
5,544
462
10
1
0
212,671
2
L
Ares
4,036
336
3
0
0
183,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role