Player Matchup

Anubis
Anubis
EasyVybez
Anubis
Level 47
God Stats
12W - 6L
1,470 SR
Queue Stats
265W - 242L
1,534 Elo+
Party 1
Cerberus
Cerberus
GLO-STIC
Cerberus
Level 14
God Stats
2W - 4L
1,630 SR
Queue Stats
39W - 53L
1,500 Elo+
Party 1
Skadi
Skadi
UndeadLordBlue5
Skadi
Level 21
God Stats
2W - 4L
1,205 SR
Queue Stats
54W - 97L
1,276 Elo+
Solo
Team Averages
Level 27
1,435 SR
1,437 Elo+

VS

Team Averages
Level 9
1,577 SR
1,340 Elo+
Bellona
Bellona
Artili1992
Bellona
Level 5
God Stats
2W - 8L
1,515 SR
Queue Stats
6W - 12L
1,277 Elo+
Solo
Nu Wa
Nu Wa
Axlcrane
Nu Wa
Level 8
God Stats
1W - 1L
1,645 SR
Queue Stats
3W - 3L
1,419 Elo+
Solo
Cthulhu
Cthulhu
LimWirt95
Cthulhu
Level 15
God Stats
4W - 3L
1,572 SR
Queue Stats
21W - 31L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EasyVybez
Anubis
19
16 / 1 / 2
14,002
778
28,156
20,331
10,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
GLO-STIC
Cerberus
15
1 / 0 / 14
11,222
623
10,185
17,779
15,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
1 / 7 / 9
10,734
596
6,981
12,830
4,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artili1992
Bellona
15
8 / 3 / 0
12,151
675
12,440
17,729
14,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Axlcrane
Nu Wa
12
0 / 8 / 7
10,249
569
14,551
11,872
3,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LimWirt95
Cthulhu
14
0 / 7 / 5
10,284
571
13,190
24,539
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
8
8
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Artili1992
Bellona
8
3
0
2.67
L
Nu Wa
Axlcrane
Nu Wa
0
8
7
0.44
W
Anubis
EasyVybez
Anubis
16
1
2
17
W
Cerberus
GLO-STIC
Cerberus
1
0
14
8
L
Cthulhu
LimWirt95
Cthulhu
0
7
5
0.36
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
40,181
50,940
Taken
54,140
30,877
Mitigated
31,402
21,460
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Artili1992
Bellona
12,440
3,934
0
1,110
17,729
14,545
52
11,278
6,451
0
26,291
L
Nu Wa
Axlcrane
Nu Wa
14,551
3,138
647
1,233
11,872
3,088
440
8,343
3,529
39,727
0
W
Anubis
EasyVybez
Anubis
28,156
4,350
89
15,143
20,331
10,806
1,291
10,399
9,682
87,386
0
W
Cerberus
GLO-STIC
Cerberus
10,185
881
721
4,112
17,779
15,486
262
9,121
8,333
32,670
0
L
Cthulhu
LimWirt95
Cthulhu
13,190
1,179
891
3,262
24,539
13,769
295
18,816
5,723
46,112
0
W
6,981
2,759
0
1,395
12,830
4,585
573
7,520
5,160
0
33,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
32,684
205
Minions Killed
143
0
Camps Cleared
0
903,896
Distance Traveled
885,447
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,151
675
29
2
0
353,391
0
L
Nu Wa
10,249
569
44
2
0
248,559
0
W
Anubis
14,002
778
101
6
0
279,878
0
W
Cerberus
11,222
623
58
3
0
332,262
2
L
Cthulhu
10,284
571
70
4
0
283,497
0
W
Skadi
10,734
596
46
3
0
291,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role