Player Matchup

Ra
Ra
Bronze III
Armail96
Ra
Bronze III
Level 125
God Stats
0W - 2L
1,696 SR
Queue Stats
1W - 4L
1,459 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
ChipTuna
Xbalanque
Gold IV
Level 158
God Stats
17W - 20L
1,619 SR
Queue Stats
210W - 233L
1,485 MMR
Solo
Da Ji
Da Ji
Silver II
Genovesee
Da Ji
Silver II
Level 62
God Stats
2W - 2L
1,414 SR
Queue Stats
5W - 4L
1,492 MMR
Party 1
Artio
Artio
Bronze III
Honey5
Artio
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Bronze III
Jilldaripper
Vamana
Bronze III
Level 46
God Stats
2W - 1L
1,477 SR
Queue Stats
3W - 4L
1,400 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,541 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,511 SR
1,475 MMR
Izanami
Izanami
Gold III
AshOrigin
Izanami
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
Gingerguygamer3
Aphrodite
Gold III
Level 108
God Stats
37W - 27L
1,708 SR
Queue Stats
227W - 213L
1,490 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Gipok
Kumbhakarna
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 160L
1,470 MMR
Solo
Thor
Thor
Gold III
SaySorrytoboss
Thor
Gold III
Level 152
God Stats
6W - 14L
1,285 SR
Queue Stats
322W - 317L
1,474 MMR
Solo
King Arthur
King Arthur
Gold IV
gun1241
King Arthur
Gold IV
Level 142
God Stats
7W - 11L
1,562 SR
Queue Stats
957W - 924L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,723
477
2,625
6,445
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ChipTuna
Xbalanque
10
0 / 3 / 0
5,672
473
4,399
8,646
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Genovesee
Da Ji
9
1 / 1 / 0
5,435
453
3,906
7,031
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
Honey5
Artio
8
0 / 2 / 0
5,133
428
1,996
10,685
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
9
0 / 3 / 1
4,885
407
3,230
8,938
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaSetAo KuangDanzaburouFreya

VS

Bans
ApolloAnhurAnubisScyllaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshOrigin
Izanami
12
1 / 0 / 4
6,651
554
6,890
7,092
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Gingerguygamer3
Aphrodite
12
4 / 0 / 2
7,343
612
4,816
6,942
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Gipok
Kumbhakarna
10
3 / 0 / 1
6,360
530
2,300
7,351
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 5
6,977
581
6,183
7,144
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
gun1241
King Arthur
13
4 / 1 / 0
7,558
630
9,315
11,472
6,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Izanami
AshOrigin
Izanami
1
0
4
3
L
Xbalanque
ChipTuna
Xbalanque
0
3
0
0
L
Da Ji
Genovesee
Da Ji
1
1
0
1
W
Aphrodite
Gingerguygamer3
Aphrodite
4
0
2
5
W
Kumbhakarna
Gipok
Kumbhakarna
3
0
1
3.5
L
Artio
Honey5
Artio
0
2
0
0
L
Vamana
0
3
1
0.17
W
3
0
5
5.5
W
King Arthur
gun1241
King Arthur
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
29,504
41,745
Taken
40,001
16,718
Mitigated
19,340
13,974
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,625
281
203
983
6,445
2,073
0
2,659
3,642
34,125
0
W
Izanami
AshOrigin
Izanami
6,890
4,850
0
4,632
7,092
2,292
1,369
402
6,690
0
57,598
L
Xbalanque
ChipTuna
Xbalanque
4,399
1,406
0
3,513
8,646
2,248
610
1,080
7,566
0
37,826
L
Da Ji
Genovesee
Da Ji
3,906
1,349
0
2,476
7,031
2,731
88
1,512
5,451
0
24,603
W
Aphrodite
Gingerguygamer3
Aphrodite
4,816
1,494
893
4,313
6,942
2,594
0
1,136
5,530
41,982
0
W
Kumbhakarna
Gipok
Kumbhakarna
2,300
759
0
2,473
7,351
5,855
128
526
6,809
12,198
0
L
Artio
Honey5
Artio
1,996
227
184
3,776
10,685
5,118
0
1,599
9,032
14,272
0
L
Vamana
3,230
1,854
0
2,839
8,938
4,548
0
0
8,938
0
21,407
W
6,183
1,633
0
3,380
7,144
2,273
0
1,331
5,601
0
36,601
W
King Arthur
gun1241
King Arthur
9,315
528
0
3,841
11,472
6,326
72
706
10,750
0
50,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,848
Gold Earned
34,889
245
Minions Killed
385
0
Camps Cleared
0
1,076,137
Distance Traveled
1,115,560
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,723
477
64
5
0
198,631
3
W
Izanami
6,651
554
107
9
0
205,148
3
L
Xbalanque
5,672
473
67
6
0
176,452
1
L
Da Ji
5,435
453
51
4
0
264,948
3
W
Aphrodite
7,343
612
99
8
0
220,404
6
W
Kumbhakarna
6,360
530
15
1
0
221,326
4
L
Artio
5,133
428
33
3
0
222,422
7
L
Vamana
4,885
407
30
3
0
213,684
4
W
Thor
6,977
581
66
6
0
238,815
5
W
King Arthur
7,558
630
98
8
0
229,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role