Player Matchup

Guan Yu
Guan Yu
Masters
Immajeanyus
Guan Yu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
TheToiletBowl
Erlang Shen
Diamond II
Level 148
God Stats
8W - 3L
1,777 SR
Queue Stats
205W - 151L
2,408 MMR
Solo
Heimdallr
Heimdallr
Diamond III
ThisTimeline
Heimdallr
Diamond III
Level 37
God Stats
4W - 4L
1,852 SR
Queue Stats
255W - 148L
2,574 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
gnitas
Cabrakan
Diamond I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Masters
teamdiffed
Janus
Masters
Level 107
God Stats
6W - 9L
1,596 SR
Queue Stats
92W - 78L
2,622 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,645 SR
2,121 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,490 SR
2,566 MMR
Rama
Rama
Masters
SandWarden
Rama
Masters
Level 157
God Stats
21W - 17L
1,341 SR
Queue Stats
304W - 193L
2,873 MMR
Party 2
Sylvanus
Sylvanus
Diamond III
Thànos
Sylvanus
Diamond III
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
272W - 257L
2,357 MMR
Solo
Cerberus
Cerberus
Masters
Zekr40ui
Cerberus
Masters
Level 160
God Stats
34W - 35L
1,610 SR
Queue Stats
537W - 537L
2,437 MMR
Solo
Serqet
Serqet
Diamond I
duomacey
Serqet
Diamond I
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 118L
2,456 MMR
Solo
Tiamat
Tiamat
Masters
jensjuulen
Tiamat
Masters
Level 108
God Stats
10W - 18L
1,500 SR
Queue Stats
601W - 543L
2,709 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Immajeanyus
Guan Yu
19
4 / 0 / 9
13,234
630
10,548
16,737
18,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
TheToiletBowl
Erlang Shen
20
3 / 2 / 8
13,015
620
7,920
19,093
12,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
ThisTimeline
Heimdallr
20
8 / 1 / 4
14,114
672
24,031
16,942
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
gnitas
Cabrakan
16
1 / 3 / 14
11,716
558
11,254
17,977
21,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
20
11 / 1 / 5
14,156
674
21,731
13,789
5,873
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
DanzaburouSetApolloTsukuyomiSobek

VS

Bans
AthenaYmirNemesisAnhurCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,122
482
11,161
19,201
6,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Thànos
Sylvanus
11
0 / 7 / 4
7,879
375
4,801
21,798
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Zekr40ui
Cerberus
16
0 / 3 / 4
9,584
456
9,346
19,175
18,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
duomacey
Serqet
17
4 / 6 / 1
10,435
497
8,326
19,818
14,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
jensjuulen
Tiamat
15
2 / 4 / 3
9,463
451
14,526
15,260
11,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
27
Kills
7
7
Deaths
27
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Immajeanyus
Guan Yu
4
0
9
8.5
L
1
7
3
0.36
W
Erlang Shen
TheToiletBowl
Erlang Shen
3
2
8
3.5
W
Heimdallr
ThisTimeline
Heimdallr
8
1
4
10
L
Sylvanus
Thànos
Sylvanus
0
7
4
0.29
L
Cerberus
Zekr40ui
Cerberus
0
3
4
0.67
L
Serqet
duomacey
Serqet
4
6
1
0.75
W
Cabrakan
gnitas
Cabrakan
1
3
14
2.67
L
Tiamat
jensjuulen
Tiamat
2
4
3
0.88
W
Janus
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,484
Damage
48,160
84,538
Taken
95,252
66,586
Mitigated
67,423
38,604
Healing
28,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Immajeanyus
Guan Yu
10,548
2,211
3,513
9,267
16,737
18,854
1,175
4,722
11,525
0
78,233
L
11,161
8,431
0
4,492
19,201
6,366
726
6,017
13,086
0
78,301
W
Erlang Shen
TheToiletBowl
Erlang Shen
7,920
3,437
0
5,906
19,093
12,885
3,679
7,654
11,195
0
123,219
W
Heimdallr
ThisTimeline
Heimdallr
24,031
17,686
0
10,880
16,942
7,032
5,925
4,038
11,791
0
133,703
L
Sylvanus
Thànos
Sylvanus
4,801
921
3,150
6,389
21,798
16,595
0
9,279
12,182
14,915
0
L
Cerberus
Zekr40ui
Cerberus
9,346
569
0
6,666
19,175
18,912
0
6,070
12,979
67,309
0
L
Serqet
duomacey
Serqet
8,326
1,890
0
4,316
19,818
14,439
0
5,613
14,079
0
60,695
W
Cabrakan
gnitas
Cabrakan
11,254
1,461
0
4,611
17,977
21,942
38
8,048
9,437
33,200
0
L
Tiamat
jensjuulen
Tiamat
14,526
1,733
0
3,570
15,260
11,111
20
5,107
9,941
75,457
0
W
Janus
21,731
1,544
164
4,263
13,789
5,873
2,041
5,818
7,737
97,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,235
Gold Earned
47,483
737
Minions Killed
576
0
Camps Cleared
0
2,269,891
Distance Traveled
2,106,149
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,234
630
152
7
0
481,452
6
L
Rama
10,122
482
151
7
0
380,663
7
W
Erlang Shen
13,015
620
158
8
0
485,948
3
W
Heimdallr
14,114
672
199
9
0
376,853
4
L
Sylvanus
7,879
375
17
1
0
395,634
6
L
Cerberus
9,584
456
136
6
0
426,662
7
L
Serqet
10,435
497
111
5
0
507,690
3
W
Cabrakan
11,716
558
37
2
0
436,550
9
L
Tiamat
9,463
451
161
8
0
395,500
10
W
Janus
14,156
674
191
9
0
489,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role