Player Matchup

Sol
Sol
RainBowHaxGFG
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
VicStar112
Danzaburou
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 75L
1,500 Elo+
Party 1
Ymir
Ymir
WeeBeholder
Ymir
Level 72
God Stats
3W - 4L
1,500 SR
Queue Stats
44W - 44L
1,396 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,465 Elo+

VS

Team Averages
Level 77
1,554 SR
1,450 Elo+
Sol
Sol
Tokishii
Sol
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 240L
1,504 Elo+
Solo
Neith
Neith
kevzubrow
Neith
Level 31
God Stats
2W - 3L
1,663 SR
Queue Stats
5W - 8L
1,355 Elo+
Solo
Odin
Odin
na81jo
Odin
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 5
8,729
873
13,656
9,730
3,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
VicStar112
Danzaburou
11
4 / 3 / 7
8,006
801
6,742
9,486
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 8
7,720
772
3,239
11,426
8,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 4
7,421
742
10,214
10,460
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
kevzubrow
Neith
11
3 / 4 / 3
7,908
791
8,925
7,387
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
na81jo
Odin
10
3 / 5 / 4
7,653
765
4,478
9,689
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
8
8
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
2
4
4
1
W
Danzaburou
VicStar112
Danzaburou
4
3
7
2.5
W
1
3
8
1.67
L
Neith
kevzubrow
Neith
3
4
3
1.13
L
Odin
na81jo
Odin
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
23,617
30,642
Taken
27,536
15,846
Mitigated
11,581
8,700
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,656
5,792
0
5,270
9,730
3,992
865
3,447
6,283
37,466
0
L
10,214
2,317
0
3,892
10,460
3,363
420
6,359
4,101
40,658
0
W
Danzaburou
VicStar112
Danzaburou
6,742
4,022
258
2,472
9,486
3,578
528
3,259
6,077
0
22,799
W
3,239
514
0
700
11,426
8,276
154
3,562
7,739
11,266
0
L
Neith
kevzubrow
Neith
8,925
3,534
318
2,292
7,387
2,538
715
3,967
3,420
0
22,499
L
Odin
na81jo
Odin
4,478
872
0
1,105
9,689
5,680
0
6,641
3,048
0
11,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,455
Gold Earned
22,982
107
Minions Killed
123
0
Camps Cleared
0
503,211
Distance Traveled
526,202
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,729
873
67
7
0
163,896
1
L
Sol
7,421
742
58
6
0
185,380
3
W
Danzaburou
8,006
801
26
3
0
172,341
0
W
Ymir
7,720
772
14
1
0
166,974
1
L
Neith
7,908
791
48
5
0
160,618
0
L
Odin
7,653
765
17
2
0
180,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role