Player Matchup

Thoth
Thoth
Gold III
ByRaFiXn
Thoth
Gold III
Level 127
God Stats
22W - 22L
1,616 SR
Queue Stats
443W - 450L
1,500 MMR
Solo
Ymir
Ymir
Gold III
CallMeKoby
Ymir
Gold III
Level 63
God Stats
24W - 31L
1,596 SR
Queue Stats
652W - 637L
1,526 MMR
Solo
Awilix
Awilix
Platinum IV
KakeshiClan
Awilix
Platinum IV
Level 125
God Stats
14W - 9L
1,708 SR
Queue Stats
114W - 122L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Paul_Lister
Sun Wukong
Platinum V
Level 88
God Stats
3W - 6L
1,600 SR
Queue Stats
107W - 108L
1,516 MMR
Solo
Apollo
Apollo
Gold V
zBoosterEnergy
Apollo
Gold V
Level 103
God Stats
2W - 3L
1,539 SR
Queue Stats
49W - 55L
1,526 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,612 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,574 SR
1,517 MMR
Zeus
Zeus
Gold III
JoSeCTT_YT
Zeus
Gold III
Level 95
God Stats
1W - 4L
1,422 SR
Queue Stats
416W - 434L
1,481 MMR
Solo
Bastet
Bastet
Gold III
Rank_one_go
Bastet
Gold III
Level 38
God Stats
20W - 16L
1,437 SR
Queue Stats
243W - 233L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum V
WaldDruide_
Heimdallr
Platinum V
Level 158
God Stats
43W - 29L
1,636 SR
Queue Stats
253W - 242L
1,745 MMR
Party 1
Fenrir
Fenrir
Gold IV
jimaeau
Fenrir
Gold IV
Level 109
God Stats
12W - 4L
1,679 SR
Queue Stats
31W - 30L
1,511 MMR
Solo
Athena
Athena
Gold V
weishalu
Athena
Gold V
Level 125
God Stats
10W - 7L
1,694 SR
Queue Stats
173W - 169L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ByRaFiXn
Thoth
20
4 / 7 / 5
13,298
475
18,702
15,904
5,512
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 9 / 7
9,963
356
5,666
25,945
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
19
4 / 7 / 4
12,294
439
11,992
21,026
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Paul_Lister
Sun Wukong
20
0 / 4 / 5
13,102
468
11,727
27,349
26,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
6 / 12 / 1
12,793
457
15,759
32,556
13,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
DanzaburouTiamatCupidGuan YuArachne

VS

Bans
ScyllaNu WaPoseidonTsukuyomiHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 15
14,823
529
26,572
18,995
8,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
20
8 / 4 / 9
17,142
612
21,191
19,167
8,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
WaldDruide_
Heimdallr
20
13 / 1 / 8
16,996
607
20,440
24,245
13,892
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
jimaeau
Fenrir
20
10 / 1 / 13
15,446
552
18,377
28,954
32,699
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
weishalu
Athena
19
2 / 4 / 23
14,423
515
9,914
26,040
31,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
14
Kills
39
39
Deaths
14
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thoth
ByRaFiXn
Thoth
4
7
5
0.93
L
0
9
7
0.39
W
6
4
15
3.38
L
Awilix
4
7
4
0.86
L
Sun Wukong
Paul_Lister
Sun Wukong
0
4
5
0.63
W
Bastet
8
4
9
3.13
W
Heimdallr
WaldDruide_
Heimdallr
13
1
8
17
W
Fenrir
jimaeau
Fenrir
10
1
13
16.5
W
Athena
weishalu
Athena
2
4
23
3.38
L
6
12
1
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,846
Damage
96,494
122,780
Taken
117,401
78,697
Mitigated
95,216
27,611
Healing
43,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ByRaFiXn
Thoth
18,702
428
0
939
15,904
5,512
0
3,963
11,723
84,674
0
L
5,666
1,368
0
4,558
25,945
22,881
0
11,719
13,725
25,216
0
W
26,572
1,904
945
5,811
18,995
8,427
2,718
5,989
12,490
145,201
0
L
Awilix
11,992
4,553
0
3,638
21,026
10,087
0
5,894
14,969
0
75,231
L
Sun Wukong
Paul_Lister
Sun Wukong
11,727
2,291
0
7,158
27,349
26,976
643
7,753
19,476
0
103,572
W
Bastet
21,191
5,088
0
1,873
19,167
8,777
1,317
4,658
14,417
0
112,086
W
Heimdallr
WaldDruide_
Heimdallr
20,440
8,417
0
14,616
24,245
13,892
6,497
3,853
20,210
0
170,442
W
Fenrir
jimaeau
Fenrir
18,377
4,062
0
11,415
28,954
32,699
3,600
4,199
24,531
0
82,883
W
Athena
weishalu
Athena
9,914
2,221
0
9,164
26,040
31,421
425
5,717
19,971
32,076
0
L
15,759
8,781
0
11,318
32,556
13,241
798
6,981
25,214
0
96,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,450
Gold Earned
78,830
602
Minions Killed
702
0
Camps Cleared
0
2,561,001
Distance Traveled
2,785,538
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,298
475
140
5
0
502,201
7
L
Ymir
9,963
356
31
1
0
558,431
12
W
Zeus
14,823
529
176
6
0
505,145
0
L
Awilix
12,294
439
109
4
0
515,676
4
L
Sun Wukong
13,102
468
205
7
0
497,046
1
W
Bastet
17,142
612
192
7
0
552,921
5
W
Heimdallr
16,996
607
193
7
0
532,900
5
W
Fenrir
15,446
552
104
4
0
569,079
1
W
Athena
14,423
515
37
1
0
625,493
6
L
Apollo
12,793
457
117
4
0
487,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role