Player Matchup

Ah Puch
Ah Puch
Blue-2_2-
Ah Puch
Level 48
God Stats
1W - 2L
1,512 SR
Queue Stats
103W - 131L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
DivineHeretic
Kumbhakarna
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,479 Elo+
Solo
Ne Zha
Ne Zha
SmiteNoob0725
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 80
1,504 SR
1,453 Elo+

VS

Team Averages
Level 105
1,466 SR
1,478 Elo+
Cthulhu
Cthulhu
LatinSquire
Cthulhu
Level 87
God Stats
98W - 85L
1,553 SR
Queue Stats
290W - 375L
1,472 Elo+
Solo
Anubis
Anubis
mondaywok
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
nerfnaruto9000
Nemesis
Level 88
God Stats
1W - 3L
1,346 SR
Queue Stats
16W - 18L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blue-2_2-
Ah Puch
10
3 / 4 / 2
7,868
715
5,778
7,435
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
DivineHeretic
Kumbhakarna
10
2 / 5 / 3
8,302
755
3,197
11,728
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 5
7,966
724
5,424
9,795
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LatinSquire
Cthulhu
12
2 / 2 / 11
8,322
757
8,720
8,422
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
mondaywok
Anubis
12
11 / 2 / 3
9,464
860
11,147
7,016
3,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 7
7,432
676
2,046
7,299
2,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
14
14
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Blue-2_2-
Ah Puch
3
4
2
1
L
Kumbhakarna
DivineHeretic
Kumbhakarna
2
5
3
0.7
W
Cthulhu
LatinSquire
Cthulhu
2
2
11
3.75
L
1
5
5
0.7
W
Anubis
mondaywok
Anubis
11
2
3
6.25
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,399
Damage
21,913
28,958
Taken
22,737
14,781
Mitigated
12,039
5,549
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Blue-2_2-
Ah Puch
5,778
0
294
1,205
7,435
1,448
0
6,063
1,272
23,273
0
L
Kumbhakarna
DivineHeretic
Kumbhakarna
3,197
535
0
1,306
11,728
10,594
0
7,515
3,890
17,711
0
W
Cthulhu
LatinSquire
Cthulhu
8,720
65
726
1,978
8,422
6,111
194
3,096
5,326
28,576
0
L
5,424
1,043
0
2,744
9,795
2,739
0
5,783
3,837
0
25,578
W
Anubis
mondaywok
Anubis
11,147
673
0
1,193
7,016
3,389
656
3,053
3,963
38,266
0
W
2,046
471
807
1,004
7,299
2,539
263
3,132
4,167
0
14,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
25,218
108
Minions Killed
117
0
Camps Cleared
0
596,190
Distance Traveled
589,082
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,868
715
54
5
0
204,454
1
L
Kumbhakarna
8,302
755
15
1
0
196,171
1
W
Cthulhu
8,322
757
43
4
0
221,462
0
L
Ne Zha
7,966
724
39
4
0
195,565
5
W
Anubis
9,464
860
54
5
0
168,098
4
W
Nemesis
7,432
676
20
2
0
199,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role