Player Matchup

Neith
Neith
LordDarkm00n
Neith
Level 8
God Stats
2W - 3L
1,202 SR
Queue Stats
9W - 8L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
PaDoMs
Danzaburou
Level 29
God Stats
8W - 6L
1,729 SR
Queue Stats
88W - 68L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PatinesDeGurGe
Ah Muzen Cab
Level 25
God Stats
16W - 11L
1,516 SR
Queue Stats
60W - 43L
1,739 Elo+
Solo
Janus
Janus
RamdasAthavale
Janus
Level 18
God Stats
4W - 6L
1,365 SR
Queue Stats
19W - 19L
1,494 Elo+
Solo
Amaterasu
Amaterasu
SkingsTier
Amaterasu
Level 29
God Stats
1W - 1L
1,871 SR
Queue Stats
15W - 9L
1,521 Elo+
Party 1
Team Averages
Level 22
1,536 SR
1,556 Elo+

VS

Team Averages
Level 24
1,616 SR
1,586 Elo+
Ao Kuang
Ao Kuang
FlameHazard
Ao Kuang
Level 29
God Stats
4W - 4L
1,457 SR
Queue Stats
102W - 92L
1,431 Elo+
Solo
Hel
Hel
GetSpaced
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,636 Elo+
Solo
Skadi
Skadi
NeoMetaMorph
Skadi
Level 23
God Stats
8W - 9L
1,660 SR
Queue Stats
56W - 58L
1,582 Elo+
Solo
Izanami
Izanami
SnaiderBaratheon
Izanami
Level 27
God Stats
5W - 1L
1,962 SR
Queue Stats
97W - 74L
1,659 Elo+
Solo
Janus
Janus
msjs
Janus
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 97L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,988
538
6,033
5,873
1,652
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
PaDoMs
Danzaburou
11
2 / 1 / 6
7,304
562
7,277
9,283
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
PatinesDeGurGe
Ah Muzen Cab
16
12 / 1 / 2
9,613
739
13,509
11,102
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 3 / 7
8,147
627
6,503
8,230
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SkingsTier
Amaterasu
14
2 / 2 / 3
7,867
605
3,453
9,687
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FlameHazard
Ao Kuang
11
2 / 5 / 1
6,511
501
4,439
11,199
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 1
6,329
487
1,321
8,607
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 5 / 2
6,032
464
6,802
11,976
3,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 0
8,055
620
8,950
11,192
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
msjs
Janus
10
1 / 7 / 1
6,224
479
4,729
7,181
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
25
Kills
9
9
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
FlameHazard
Ao Kuang
2
5
1
0.5
L
2
4
1
0.63
W
3
2
4
2.5
L
0
5
2
0.2
W
Danzaburou
PaDoMs
Danzaburou
2
1
6
5
W
Ah Muzen Cab
PatinesDeGurGe
Ah Muzen Cab
12
1
2
13
W
6
3
7
3.17
W
Amaterasu
SkingsTier
Amaterasu
2
2
3
1.75
L
4
4
0
1
L
Janus
msjs
Janus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
26,241
44,175
Taken
50,155
17,032
Mitigated
16,649
16,463
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
FlameHazard
Ao Kuang
4,439
1,206
0
4,173
11,199
3,823
0
1,814
9,385
33,731
0
L
1,321
272
2,588
3,084
8,607
3,254
70
1,764
6,843
8,364
0
W
6,033
2,866
0
666
5,873
1,652
0
641
5,232
0
27,434
L
6,802
2,494
0
2,364
11,976
3,244
102
1,080
10,896
0
43,865
W
Danzaburou
PaDoMs
Danzaburou
7,277
2,974
0
3,505
9,283
2,928
0
2,598
6,685
0
39,707
W
Ah Muzen Cab
PatinesDeGurGe
Ah Muzen Cab
13,509
7,545
0
7,022
11,102
4,060
861
3,673
7,149
0
65,242
W
6,503
654
0
2,330
8,230
2,597
45
1,491
6,673
41,647
0
W
Amaterasu
SkingsTier
Amaterasu
3,453
1,061
0
2,940
9,687
5,795
266
1,780
7,801
0
43,127
L
8,950
6,182
0
3,769
11,192
4,417
702
859
10,333
151
51,538
L
Janus
msjs
Janus
4,729
303
0
693
7,181
1,911
0
986
6,195
29,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,919
Gold Earned
33,151
410
Minions Killed
364
0
Camps Cleared
0
1,259,900
Distance Traveled
1,146,768
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,511
501
70
5
0
256,890
1
L
Hel
6,329
487
22
2
0
222,946
0
W
Neith
6,988
538
60
5
0
214,289
0
L
Skadi
6,032
464
77
6
0
214,611
0
W
Danzaburou
7,304
562
62
5
0
245,252
1
W
Ah Muzen Cab
9,613
739
112
9
0
264,180
3
W
Janus
8,147
627
76
6
0
268,925
0
W
Amaterasu
7,867
605
100
8
0
267,254
1
L
Izanami
8,055
620
122
9
0
193,827
1
L
Janus
6,224
479
73
6
0
258,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role