Player Matchup

Chaac
Chaac
ADFiv5
Chaac
Level 77
God Stats
13W - 15L
1,500 SR
Queue Stats
261W - 269L
1,440 Elo+
Party 3
Kukulkan
Kukulkan
Abzfab
Kukulkan
Level 18
God Stats
8W - 6L
1,575 SR
Queue Stats
14W - 14L
1,439 Elo+
Party 4
Danzaburou
Danzaburou
KAmehameaa
Danzaburou
Level 44
God Stats
2W - 5L
1,401 SR
Queue Stats
176W - 212L
1,364 Elo+
Party 3
Chang'e
Chang'e
Kampfwurst
Chang'e
Level 42
God Stats
5W - 12L
1,266 SR
Queue Stats
128W - 135L
1,410 Elo+
Solo
Tiamat
Tiamat
venz0
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 65
1,448 SR
1,431 Elo+

VS

Team Averages
Level 59
1,483 SR
1,393 Elo+
Fenrir
Fenrir
BLACK98K
Fenrir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,457 Elo+
Party 2
Neith
Neith
DJuKeyDerEchte
Neith
Level 26
God Stats
22W - 46L
1,306 SR
Queue Stats
90W - 165L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
Extreme念皇
Kukulkan
Level 123
God Stats
22W - 21L
1,574 SR
Queue Stats
102W - 105L
1,524 Elo+
Party 2
Bellona
Bellona
QualityAttacking
Bellona
Level 48
God Stats
2W - 1L
1,502 SR
Queue Stats
70W - 86L
1,381 Elo+
Solo
Discordia
Discordia
ViNaTioNxx2CrAzY
Discordia
Level 64
God Stats
9W - 6L
1,533 SR
Queue Stats
67W - 94L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ADFiv5
Chaac
15
0 / 6 / 1
8,843
442
5,569
18,725
15,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Abzfab
Kukulkan
15
0 / 5 / 2
8,644
432
1,994
9,666
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
KAmehameaa
Danzaburou
17
5 / 3 / 6
10,981
549
8,359
14,261
5,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Kampfwurst
Chang'e
12
3 / 7 / 6
7,939
397
5,472
15,245
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
venz0
Tiamat
16
5 / 6 / 1
10,184
509
11,409
16,875
10,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLACK98K
Fenrir
18
3 / 1 / 7
11,268
563
4,728
15,521
9,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 2 / 3
10,576
529
9,147
10,317
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Extreme念皇
Kukulkan
18
7 / 2 / 6
12,371
619
15,831
10,469
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 4
12,384
619
19,007
16,959
16,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
14
2 / 7 / 5
9,473
474
9,548
10,847
3,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
13
Kills
27
27
Deaths
13
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
ADFiv5
Chaac
0
6
1
0.08
L
Kukulkan
Abzfab
Kukulkan
0
5
2
0.2
W
Fenrir
BLACK98K
Fenrir
3
1
7
6.5
W
8
2
3
4.75
W
Kukulkan
Extreme念皇
Kukulkan
7
2
6
5
L
Danzaburou
KAmehameaa
Danzaburou
5
3
6
2.67
L
Chang'e
Kampfwurst
Chang'e
3
7
6
0.86
W
7
1
4
9
W
Discordia
2
7
5
0.64
L
Tiamat
venz0
Tiamat
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,803
Damage
58,261
74,772
Taken
64,113
41,458
Mitigated
38,241
23,243
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ADFiv5
Chaac
5,569
1,441
0
5,707
18,725
15,672
0
1,892
16,833
0
54,354
L
Kukulkan
Abzfab
Kukulkan
1,994
222
0
380
9,666
3,753
258
6,261
3,405
42,972
0
W
Fenrir
BLACK98K
Fenrir
4,728
353
0
10,009
15,521
9,468
0
1,695
13,786
0
81,722
W
9,147
2,239
318
3,602
10,317
4,028
3,395
3,364
6,928
0
46,222
W
Kukulkan
Extreme念皇
Kukulkan
15,831
1,711
0
1,559
10,469
5,001
641
4,933
5,431
103,539
0
L
Danzaburou
KAmehameaa
Danzaburou
8,359
2,057
0
4,008
14,261
5,566
636
5,732
8,529
0
63,403
L
Chang'e
Kampfwurst
Chang'e
5,472
169
2,294
5,862
15,245
6,207
264
7,328
7,917
29,307
0
W
19,007
8,509
0
5,228
16,959
16,283
1,172
4,027
12,557
0
93,899
W
Discordia
9,548
628
281
1,848
10,847
3,461
663
4,736
6,111
41,794
0
L
Tiamat
venz0
Tiamat
11,409
1,252
0
4,992
16,875
10,260
40
4,166
12,709
55,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
56,072
465
Minions Killed
590
0
Camps Cleared
0
1,672,020
Distance Traveled
1,888,090
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,843
442
87
4
0
344,418
5
L
Kukulkan
8,644
432
106
5
0
310,843
0
W
Fenrir
11,268
563
120
6
0
410,323
0
W
Neith
10,576
529
80
4
0
372,307
6
W
Kukulkan
12,371
619
160
8
0
378,621
1
L
Danzaburou
10,981
549
118
6
0
331,950
3
L
Chang'e
7,939
397
57
3
0
318,078
4
W
Bellona
12,384
619
159
8
0
410,236
3
W
Discordia
9,473
474
71
4
0
316,603
1
L
Tiamat
10,184
509
97
5
0
366,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role