Player Matchup

Loki
Loki
Lostilt
Loki
Level 32
God Stats
12W - 16L
1,536 SR
Queue Stats
121W - 133L
1,459 Elo+
Solo
Chaac
Chaac
Minnark
Chaac
Level 94
God Stats
1W - 4L
1,307 SR
Queue Stats
7W - 13L
1,255 Elo+
Party 2
Merlin
Merlin
SirBerglind
Merlin
Level 27
God Stats
1W - 4L
1,417 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 2
Jormungandr
Jormungandr
Valhalla1993
Jormungandr
Level 87
God Stats
1W - 4L
1,313 SR
Queue Stats
4W - 8L
1,255 Elo+
Party 2
Kukulkan
Kukulkan
WIzaardo
Kukulkan
Level 6
God Stats
1W - 2L
1,329 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 2
Team Averages
Level 49
1,380 SR
1,296 Elo+

VS

Team Averages
Level 55
1,638 SR
1,534 Elo+
Arachne
Arachne
FéeChier
Arachne
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 101L
1,474 Elo+
Solo
Nu Wa
Nu Wa
GScarlos26
Nu Wa
Level 49
God Stats
7W - 8L
1,444 SR
Queue Stats
33W - 44L
1,359 Elo+
Party 1
Ares
Ares
JavascriptDev
Ares
Level 15
God Stats
4W - 2L
1,591 SR
Queue Stats
162W - 110L
1,636 Elo+
Party 3
Skadi
Skadi
Spéctré
Skadi
Level 77
God Stats
8W - 2L
1,895 SR
Queue Stats
48W - 28L
1,682 Elo+
Party 3
Tiamat
Tiamat
javi2k05
Tiamat
Level 29
God Stats
5W - 2L
1,758 SR
Queue Stats
204W - 183L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Lostilt
Loki
8
1 / 1 / 1
5,318
532
2,678
3,907
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Minnark
Chaac
7
2 / 6 / 1
4,646
465
5,354
7,824
3,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
5
0 / 5 / 1
4,069
407
1,402
4,928
947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Valhalla1993
Jormungandr
6
0 / 5 / 2
4,139
414
2,407
6,801
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
WIzaardo
Kukulkan
9
1 / 3 / 1
5,050
505
1,901
5,478
1,669
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FéeChier
Arachne
10
3 / 0 / 1
5,570
557
1,579
5,912
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
9
1 / 1 / 2
5,497
550
3,058
2,266
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 10
6,017
602
4,172
6,952
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Spéctré
Skadi
11
11 / 1 / 1
6,991
699
7,040
5,739
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
javi2k05
Tiamat
11
3 / 0 / 3
6,195
620
3,525
3,484
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
20
20
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
FéeChier
Arachne
3
0
1
3.5
W
Nu Wa
1
1
2
2
W
2
2
10
3.5
L
Loki
Lostilt
Loki
1
1
1
1.5
L
Chaac
Minnark
Chaac
2
6
1
0.42
L
Merlin
0
5
1
0.1
W
Skadi
Spéctré
Skadi
11
1
1
11.5
L
Jormungandr
Valhalla1993
Jormungandr
0
5
2
0.2
L
Kukulkan
WIzaardo
Kukulkan
1
3
1
0.5
W
Tiamat
javi2k05
Tiamat
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,742
Damage
19,374
28,938
Taken
24,353
9,265
Mitigated
11,730
8,016
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FéeChier
Arachne
1,579
1,101
0
4,671
5,912
2,433
78
863
5,049
0
23,216
W
Nu Wa
3,058
665
0
250
2,266
737
392
830
1,436
20,319
0
W
4,172
369
0
2,336
6,952
3,504
36
2,264
4,688
14,599
0
L
Loki
Lostilt
Loki
2,678
705
0
1,408
3,907
896
0
1,364
2,446
0
21,441
L
Chaac
Minnark
Chaac
5,354
1,664
54
1,974
7,824
3,447
0
1,980
5,799
0
14,446
L
Merlin
1,402
188
127
612
4,928
947
0
1,205
3,703
11,138
0
W
Skadi
Spéctré
Skadi
7,040
4,281
0
2,259
5,739
1,860
4
759
4,980
0
40,252
L
Jormungandr
Valhalla1993
Jormungandr
2,407
886
0
1,547
6,801
2,306
0
3,090
3,528
11,653
0
L
Kukulkan
WIzaardo
Kukulkan
1,901
306
147
2,147
5,478
1,669
22
2,602
2,707
22,171
0
W
Tiamat
javi2k05
Tiamat
3,525
473
0
2,360
3,484
3,196
702
994
2,490
30,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,222
Gold Earned
30,270
155
Minions Killed
274
0
Camps Cleared
0
804,070
Distance Traveled
858,706
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,570
557
56
6
0
176,493
3
W
Nu Wa
5,497
550
47
5
0
167,194
3
W
Ares
6,017
602
16
2
0
178,239
2
L
Loki
5,318
532
47
5
0
212,988
1
L
Chaac
4,646
465
16
2
0
179,004
0
L
Merlin
4,069
407
19
2
0
153,153
0
W
Skadi
6,991
699
79
8
0
178,773
3
L
Jormungandr
4,139
414
31
3
0
111,767
0
L
Kukulkan
5,050
505
42
4
0
147,158
0
W
Tiamat
6,195
620
76
8
0
158,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role