Player Matchup

Danzaburou
Danzaburou
N0tschiiix3
Danzaburou
Level 147
God Stats
13W - 16L
1,445 SR
Queue Stats
39W - 33L
1,562 Elo+
Solo
Ymir
Ymir
thekori
Ymir
Level 139
God Stats
16W - 17L
1,523 SR
Queue Stats
97W - 121L
1,401 Elo+
Solo
Ra
Ra
xXAbelXxHD
Ra
Level 109
God Stats
16W - 15L
1,393 SR
Queue Stats
67W - 82L
1,413 Elo+
Solo
Team Averages
Level 132
1,454 SR
1,459 Elo+

VS

Team Averages
Level 46
1,538 SR
1,550 Elo+
Tiamat
Tiamat
ALEXLOCOTROM
Tiamat
Level 69
God Stats
1W - 5L
1,614 SR
Queue Stats
12W - 19L
1,483 Elo+
Party 1
Odin
Odin
TheDavilito_06
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,499 Elo+
Party 1
Fafnir
Fafnir
abhazec1
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
N0tschiiix3
Danzaburou
12
4 / 3 / 7
10,472
698
9,739
11,377
3,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
thekori
Ymir
14
5 / 1 / 11
10,876
725
5,333
15,281
12,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 3 / 7
11,635
776
11,389
12,526
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 7 / 3
9,052
603
15,510
13,157
10,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 5 / 4
10,665
711
5,685
8,992
3,513
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
abhazec1
Fafnir
13
3 / 5 / 3
9,599
640
8,231
13,575
13,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
7
7
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
3
0.36
W
Danzaburou
N0tschiiix3
Danzaburou
4
3
7
2.5
L
3
5
4
1
L
Fafnir
abhazec1
Fafnir
3
5
3
0.9
W
Ymir
thekori
Ymir
5
1
11
10.5
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,461
Damage
29,426
39,184
Taken
35,724
20,847
Mitigated
28,223
14,115
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
15,510
1,237
0
1,877
13,157
10,985
53
7,742
5,074
49,248
0
W
Danzaburou
N0tschiiix3
Danzaburou
9,739
3,830
675
1,633
11,377
3,955
1,226
5,938
5,239
0
33,259
L
5,685
915
0
0
8,992
3,513
0
3,757
5,081
0
22,494
L
Fafnir
abhazec1
Fafnir
8,231
1,815
574
3,568
13,575
13,725
0
4,430
8,841
23,951
0
W
Ymir
thekori
Ymir
5,333
679
0
2,680
15,281
12,148
216
9,719
5,245
18,340
0
W
11,389
670
3,871
5,256
12,526
4,744
832
7,348
4,861
67,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
29,316
179
Minions Killed
121
0
Camps Cleared
0
837,250
Distance Traveled
685,829
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,052
603
63
4
0
225,315
4
W
Danzaburou
10,472
698
45
3
0
259,112
3
L
Odin
10,665
711
29
2
0
181,339
0
L
Fafnir
9,599
640
29
2
0
279,175
1
W
Ymir
10,876
725
19
1
0
290,017
3
W
Ra
11,635
776
115
8
0
288,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role