Player Matchup

Agni
Agni
Fibonaccyor
Agni
Level 29
God Stats
46W - 42L
1,272 SR
Queue Stats
213W - 176L
1,440 Elo+
Solo
Fenrir
Fenrir
Kirusaki
Fenrir
Level 27
God Stats
3W - 4L
1,816 SR
Queue Stats
71W - 73L
1,649 Elo+
Solo
Merlin
Merlin
MNGU
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Molybdendragoner
Neith
Level 25
God Stats
2W - 8L
1,212 SR
Queue Stats
137W - 154L
1,454 Elo+
Solo
Thor
Thor
diegaso12343
Thor
Level 11
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 11L
1,552 Elo+
Solo
Team Averages
Level 24
1,414 SR
1,519 Elo+

VS

Team Averages
Level 19
1,500 SR
1,410 Elo+
Guan Yu
Guan Yu
DoTung
Guan Yu
Level 5
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo
Neith
Neith
Giovanmy
Neith
Level 44
God Stats
3W - 3L
1,582 SR
Queue Stats
34W - 40L
1,452 Elo+
Party 2
Thanatos
Thanatos
HikariKen
Thanatos
Level 16
God Stats
10W - 10L
1,474 SR
Queue Stats
24W - 27L
1,466 Elo+
Party 1
Janus
Janus
Pars1fal
Janus
Level 15
God Stats
1W - 0L
1,550 SR
Queue Stats
15W - 4L
1,500 Elo+
Party 2
Zeus
Zeus
dkguyu
Zeus
Level 16
God Stats
15W - 10L
1,597 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 9
14,004
1,167
21,627
16,959
4,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kirusaki
Fenrir
19
14 / 15 / 8
14,443
1,204
26,866
25,763
8,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MNGU
Merlin
19
1 / 9 / 12
12,127
1,011
8,775
19,226
6,369
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 10 / 14
12,401
1,033
5,977
22,263
6,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 9 / 12
12,947
1,079
6,568
18,097
8,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DoTung
Guan Yu
19
4 / 5 / 15
12,380
1,032
5,875
13,188
12,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Giovanmy
Neith
20
13 / 2 / 13
15,292
1,274
19,772
14,463
4,412
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
HikariKen
Thanatos
20
20 / 5 / 15
16,883
1,407
21,783
12,859
5,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Pars1fal
Janus
20
3 / 7 / 21
13,259
1,105
19,937
16,558
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
dkguyu
Zeus
20
5 / 9 / 27
13,659
1,138
27,323
18,333
3,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
136
28
Kills
45
45
Deaths
28
55
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DoTung
Guan Yu
4
5
15
2.3
L
7
2
9
5.75
W
Neith
Giovanmy
Neith
13
2
13
9.75
W
Thanatos
HikariKen
Thanatos
20
5
15
5.5
L
Fenrir
Kirusaki
Fenrir
14
15
8
1.2
L
Merlin
MNGU
Merlin
1
9
12
0.78
L
2
10
14
0.9
W
Janus
Pars1fal
Janus
3
7
21
1.93
L
4
9
12
1.11
W
Zeus
dkguyu
Zeus
5
9
27
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,813
Damage
94,690
102,308
Taken
75,401
34,388
Mitigated
29,185
2,236
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DoTung
Guan Yu
5,875
675
205
1,790
13,188
12,202
0
7,292
5,896
0
16,584
L
21,627
1,816
0
726
16,959
4,376
0
7,160
9,723
58,972
0
W
Neith
Giovanmy
Neith
19,772
7,489
0
2,584
14,463
4,412
0
5,870
8,593
0
45,640
W
Thanatos
HikariKen
Thanatos
21,783
4,287
0
8,940
12,859
5,103
0
5,935
6,924
0
28,293
L
Fenrir
Kirusaki
Fenrir
26,866
4,915
0
435
25,763
8,585
0
10,604
14,959
0
34,178
L
Merlin
MNGU
Merlin
8,775
788
0
0
19,226
6,369
0
10,951
8,201
41,142
0
L
5,977
2,185
0
1,075
22,263
6,419
0
12,519
9,668
0
27,037
W
Janus
Pars1fal
Janus
19,937
532
0
1,383
16,558
3,727
0
5,547
11,011
66,762
0
L
6,568
777
0
0
18,097
8,639
0
5,530
12,497
0
21,185
W
Zeus
dkguyu
Zeus
27,323
2,417
0
1,194
18,333
3,741
0
5,758
12,575
45,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
71,473
242
Minions Killed
248
5
Camps Cleared
7
1,117,156
Distance Traveled
1,110,952
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,380
1,032
28
2
0
169,762
1
L
Agni
14,004
1,167
99
8
1
241,069
3
W
Neith
15,292
1,274
47
4
1
238,653
1
W
Thanatos
16,883
1,407
13
1
2
262,227
0
L
Fenrir
14,443
1,204
8
1
0
247,125
3
L
Merlin
12,127
1,011
82
7
3
224,048
0
L
Neith
12,401
1,033
32
3
1
213,693
0
W
Janus
13,259
1,105
113
9
3
242,296
0
L
Thor
12,947
1,079
21
2
0
191,221
2
W
Zeus
13,659
1,138
47
4
1
198,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role