Player Matchup

Khepri
Khepri
Alexander_Sage
Khepri
Level 29
God Stats
3W - 6L
1,516 SR
Queue Stats
64W - 88L
1,469 Elo+
Solo
Ra
Ra
Apricult
Ra
Level 28
God Stats
5W - 6L
1,758 SR
Queue Stats
238W - 256L
1,577 Elo+
Solo
Horus
Horus
Eldragone_
Horus
Level 27
God Stats
8W - 8L
1,505 SR
Queue Stats
73W - 77L
1,465 Elo+
Party 1
Artemis
Artemis
Fawz_Wake
Artemis
Level 24
God Stats
7W - 7L
1,603 SR
Queue Stats
52W - 51L
1,503 Elo+
Party 1
Kali
Kali
ZafTeuck
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 78L
1,532 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,509 Elo+

VS

Team Averages
Level 27
1,619 SR
1,604 Elo+
Cerberus
Cerberus
Alexia Wolf8049
Cerberus
Level 22
God Stats
4W - 2L
1,753 SR
Queue Stats
13W - 12L
1,486 Elo+
Solo
Poseidon
Poseidon
Klajaa
Poseidon
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 103L
1,549 Elo+
Solo
King Arthur
King Arthur
Kyxo6980
King Arthur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 18L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Plmuk sick
Danzaburou
Level 8
God Stats
5W - 4L
1,749 SR
Queue Stats
12W - 8L
1,755 Elo+
Party 2
Nemesis
Nemesis
PointlessLife0
Nemesis
Level 66
God Stats
4W - 2L
1,595 SR
Queue Stats
103W - 96L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 16
8,784
418
5,982
15,535
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 5 / 5
9,886
471
14,880
14,171
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
13
0 / 5 / 6
8,145
388
6,333
14,950
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Fawz_Wake
Artemis
13
12 / 7 / 4
10,037
478
14,495
14,651
5,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
17
4 / 6 / 5
10,466
498
5,216
17,941
9,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 6 / 6
10,040
478
9,364
20,885
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Klajaa
Poseidon
19
12 / 5 / 6
12,557
598
18,656
8,712
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kyxo6980
King Arthur
17
4 / 1 / 16
11,394
543
11,735
17,032
12,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Plmuk sick
Danzaburou
15
2 / 8 / 7
10,164
484
7,337
14,347
4,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 1 / 15
11,686
556
13,577
14,219
6,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
21
Kills
26
26
Deaths
21
36
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
3
16
3
W
Cerberus
3
6
6
1
L
4
5
5
1.3
L
Horus
0
5
6
0.6
L
Artemis
Fawz_Wake
Artemis
12
7
4
2
W
Poseidon
Klajaa
Poseidon
12
5
6
3
W
King Arthur
Kyxo6980
King Arthur
4
1
16
12
W
Danzaburou
Plmuk sick
Danzaburou
2
8
7
0.69
W
5
1
15
12.5
L
Kali
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,906
Damage
60,669
77,248
Taken
75,195
49,825
Mitigated
43,830
17,059
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,982
735
0
2,348
15,535
16,970
0
5,578
9,957
24,784
0
W
Cerberus
9,364
489
1,246
4,216
20,885
16,979
1,186
5,648
14,875
41,069
0
L
14,880
1,312
1,981
2,929
14,171
6,715
414
5,856
8,315
69,007
0
L
Horus
6,333
1,964
543
3,555
14,950
11,416
396
5,003
9,947
4,009
32,531
L
Artemis
Fawz_Wake
Artemis
14,495
9,985
0
1,442
14,651
5,716
31
7,666
6,985
0
32,578
W
Poseidon
Klajaa
Poseidon
18,656
1,642
0
1,186
8,712
2,846
688
3,887
4,711
80,851
0
W
King Arthur
Kyxo6980
King Arthur
11,735
575
0
5,721
17,032
12,901
758
3,882
12,726
0
61,793
W
Danzaburou
Plmuk sick
Danzaburou
7,337
3,340
0
1,737
14,347
4,894
2,355
4,166
10,109
0
50,648
W
13,577
7,712
0
2,217
14,219
6,210
1,145
4,168
9,854
0
96,034
L
Kali
5,216
2,297
0
4,261
17,941
9,008
0
3,917
14,024
0
75,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
55,841
415
Minions Killed
515
0
Camps Cleared
0
1,790,305
Distance Traveled
1,924,844
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,784
418
27
1
0
353,989
4
W
Cerberus
10,040
478
72
3
0
339,633
5
L
Ra
9,886
471
139
7
0
379,285
3
L
Horus
8,145
388
65
3
0
297,476
2
L
Artemis
10,037
478
53
3
0
349,908
2
W
Poseidon
12,557
598
135
6
0
370,379
0
W
King Arthur
11,394
543
97
5
0
406,870
3
W
Danzaburou
10,164
484
91
4
0
347,944
0
W
Nemesis
11,686
556
120
6
0
460,018
1
L
Kali
10,466
498
131
6
0
409,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role