Player Matchup

Janus
Janus
Bronze III
IHIooIHI
Janus
Bronze III
Level 67
God Stats
13W - 1L
1,500 SR
Queue Stats
14W - 1L
1,500 MMR
Party 1
Camazotz
Camazotz
Bronze III
origamikiller103
Camazotz
Bronze III
Level 159
God Stats
10W - 0L
2,143 SR
Queue Stats
58W - 3L
1,500 MMR
Party 1
Athena
Athena
Bronze III
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Athena
Bronze III
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 16L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,714 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,338 SR
1,150 MMR
Zeus
Zeus
Bronze III
ERZWxlf
Zeus
Bronze III
Level 75
God Stats
1W - 2L
1,280 SR
Queue Stats
94W - 149L
849 MMR
Party 2
Odin
Odin
Bronze I
RunExeMercury
Odin
Bronze I
Level 109
God Stats
1W - 4L
1,234 SR
Queue Stats
94W - 137L
1,102 MMR
Party 2
Fenrir
Fenrir
Gold II
iViCk2
Fenrir
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IHIooIHI
Janus
13
6 / 1 / 11
8,617
862
5,655
5,228
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 3 / 11
8,779
878
12,835
13,268
7,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
6 / 1 / 14
8,644
864
5,717
11,323
8,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThothPersephoneSetSobekTiamat

VS

Bans
AphroditeScyllaGuan YuChang'eAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ERZWxlf
Zeus
10
2 / 8 / 1
6,799
680
8,023
8,411
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 3
6,743
674
5,813
9,473
6,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
iViCk2
Fenrir
8
2 / 6 / 1
7,466
747
4,334
8,704
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
5
5
Deaths
21
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
ERZWxlf
Zeus
2
8
1
0.31
W
Janus
IHIooIHI
Janus
6
1
11
11.5
L
1
7
3
0.36
L
Fenrir
iViCk2
Fenrir
2
6
1
0.42
W
9
3
11
4.83
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
18,170
29,819
Taken
26,588
17,859
Mitigated
13,868
10,520
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ERZWxlf
Zeus
8,023
708
0
764
8,411
2,424
0
2,676
5,735
25,003
0
W
Janus
IHIooIHI
Janus
5,655
431
0
750
5,228
2,298
1,550
953
4,147
39,666
0
L
5,813
980
0
220
9,473
6,365
0
4,945
4,528
0
14,736
L
Fenrir
iViCk2
Fenrir
4,334
1,002
0
1,026
8,704
5,079
0
3,854
4,850
0
13,689
W
12,835
5,915
0
7,542
13,268
7,113
1,067
4,038
9,056
0
30,885
W
5,717
1,890
369
1,859
11,323
8,448
397
2,574
8,557
12,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
21,008
119
Minions Killed
85
0
Camps Cleared
0
569,137
Distance Traveled
447,810
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,799
680
48
5
0
143,417
4
W
Janus
8,617
862
67
7
0
178,657
1
L
Odin
6,743
674
23
2
0
157,358
0
L
Fenrir
7,466
747
14
1
0
147,035
3
W
Camazotz
8,779
878
37
4
0
201,553
1
W
Athena
8,644
864
15
2
0
188,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role