Player Matchup

Hou Yi
Hou Yi
Silver I
Cingac
Hou Yi
Silver I
Level 64
God Stats
5W - 6L
1,892 SR
Queue Stats
10W - 24L
1,440 MMR
Solo
Scylla
Scylla
Gold II
HammeRMjolnir
Scylla
Gold II
Level 125
God Stats
24W - 18L
1,570 SR
Queue Stats
538W - 546L
1,484 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Khevobling
Kumbhakarna
Bronze III
Level 135
God Stats
0W - 5L
1,500 SR
Queue Stats
390W - 379L
1,424 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Owiii
Guan Yu
Bronze III
Level 37
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 10L
1,412 MMR
Party 1
Nemesis
Nemesis
Bronze III
salexite
Nemesis
Bronze III
Level 109
God Stats
0W - 1L
1,487 SR
Queue Stats
7W - 14L
1,452 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,633 SR
1,443 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,484 SR
1,459 MMR
Hercules
Hercules
Gold IV
Demonart
Hercules
Gold IV
Level 119
God Stats
1W - 1L
1,306 SR
Queue Stats
44W - 58L
1,427 MMR
Solo
Merlin
Merlin
Bronze III
RaistWind
Merlin
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,459 MMR
Solo
Cabrakan
Cabrakan
Gold V
WDarknessW
Cabrakan
Gold V
Level 80
God Stats
7W - 3L
1,634 SR
Queue Stats
68W - 58L
1,475 MMR
Solo
Awilix
Awilix
Gold III
WiIdDog
Awilix
Gold III
Level 46
God Stats
8W - 12L
1,480 SR
Queue Stats
216W - 202L
1,435 MMR
Solo
Rama
Rama
Gold III
xpertanas
Rama
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cingac
Hou Yi
20
4 / 9 / 2
14,261
432
13,884
27,983
10,273
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 3 / 5
16,013
485
23,923
20,135
8,376
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Khevobling
Kumbhakarna
19
3 / 5 / 6
13,763
417
8,300
38,220
43,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Owiii
Guan Yu
20
5 / 8 / 3
15,765
478
25,996
41,615
46,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
salexite
Nemesis
20
4 / 9 / 9
13,969
423
13,405
28,965
12,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTiamatApolloTsukuyomiDanzaburou

VS

Bans
AthenaCupidFenrirAnhurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demonart
Hercules
20
4 / 2 / 11
16,205
491
11,518
34,286
37,120
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
RaistWind
Merlin
20
2 / 4 / 5
17,339
525
24,406
23,077
12,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
WDarknessW
Cabrakan
20
9 / 3 / 10
19,123
579
30,177
27,972
36,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
WiIdDog
Awilix
20
9 / 3 / 9
20,046
607
21,273
24,309
12,409
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
10 / 5 / 7
19,898
603
41,964
33,607
14,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
17
Kills
34
34
Deaths
17
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cingac
Hou Yi
4
9
2
0.56
W
Hercules
Demonart
Hercules
4
2
11
4.75
L
1
3
5
1.17
L
Kumbhakarna
Khevobling
Kumbhakarna
3
5
6
1.2
L
Guan Yu
Owiii
Guan Yu
5
8
3
0.81
W
Merlin
RaistWind
Merlin
2
4
5
1.13
W
Cabrakan
WDarknessW
Cabrakan
9
3
10
4.67
W
Awilix
WiIdDog
Awilix
9
3
9
4.5
L
Nemesis
salexite
Nemesis
4
9
9
0.94
W
Rama
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,508
Damage
129,338
156,918
Taken
143,251
121,093
Mitigated
112,466
41,904
Healing
57,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cingac
Hou Yi
13,884
6,503
0
6,724
27,983
10,273
476
7,424
20,559
0
82,711
W
Hercules
Demonart
Hercules
11,518
2,777
0
16,309
34,286
37,120
1,208
9,938
24,348
9,814
41,227
L
23,923
1,752
0
4,222
20,135
8,376
0
3,948
16,026
173,307
0
L
Kumbhakarna
Khevobling
Kumbhakarna
8,300
1,018
0
4,727
38,220
43,260
0
17,325
20,220
35,914
0
L
Guan Yu
Owiii
Guan Yu
25,996
3,049
4,025
15,375
41,615
46,434
59
18,014
22,072
0
116,008
W
Merlin
RaistWind
Merlin
24,406
2,301
1,273
9,409
23,077
12,210
2,128
7,999
15,078
150,540
0
W
Cabrakan
WDarknessW
Cabrakan
30,177
3,469
0
8,534
27,972
36,619
313
5,244
22,728
137,593
0
W
Awilix
WiIdDog
Awilix
21,273
7,193
0
1,422
24,309
12,409
4,859
5,328
17,571
0
190,442
L
Nemesis
salexite
Nemesis
13,405
4,666
0
6,831
28,965
12,750
47
7,652
21,313
0
73,868
W
Rama
41,964
38,059
0
20,891
33,607
14,108
5,926
6,229
26,961
0
210,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,771
Gold Earned
92,611
775
Minions Killed
953
0
Camps Cleared
0
3,080,820
Distance Traveled
3,143,853
38
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,261
432
126
4
0
543,946
4
W
Hercules
16,205
491
41
1
0
688,214
20
L
Scylla
16,013
485
279
8
0
588,207
5
L
Kumbhakarna
13,763
417
46
1
0
661,022
11
L
Guan Yu
15,765
478
211
6
0
647,880
12
W
Merlin
17,339
525
232
7
0
584,317
3
W
Cabrakan
19,123
579
212
6
0
587,925
13
W
Awilix
20,046
607
229
7
0
759,883
6
L
Nemesis
13,969
423
113
3
0
639,765
6
W
Rama
19,898
603
239
7
0
523,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role