Player Matchup

Kali
Kali
 
Kali
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Dangerous_Genm
Tiamat
Level 87
God Stats
4W - 9L
1,261 SR
Queue Stats
50W - 108L
1,397 Elo+
Party 2
Apollo
Apollo
Denzill
Apollo
Level 24
God Stats
19W - 19L
1,424 SR
Queue Stats
26W - 30L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
Ill-cookie-llI
Baron Samedi
Level 129
God Stats
3W - 5L
1,331 SR
Queue Stats
244W - 285L
1,459 Elo+
Solo
Athena
Athena
yoursobadcuz
Athena
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 45L
1,586 Elo+
Solo
Team Averages
Level 71
1,403 SR
1,482 Elo+

VS

Team Averages
Level 26
1,555 SR
1,382 Elo+
Nu Wa
Nu Wa
Dreamtumbler
Nu Wa
Level 48
God Stats
7W - 6L
1,601 SR
Queue Stats
126W - 101L
1,489 Elo+
Solo
Anubis
Anubis
ElectronWatt
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 111L
1,414 Elo+
Solo
Hel
Hel
Lankorion
Hel
Level 8
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 9L
1,332 Elo+
Party 1
Neith
Neith
MrNobody1409
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Artemis
Artemis
Teddyhuggins
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
8 / 0 / 8
7,498
750
5,793
6,281
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 5
6,751
675
5,559
5,400
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Denzill
Apollo
11
0 / 0 / 0
6,333
633
1,696
5,232
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Ill-cookie-llI
Baron Samedi
12
8 / 0 / 3
7,133
713
5,935
5,889
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
10
2 / 0 / 5
5,922
592
1,051
4,442
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,787
579
3,158
2,575
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
9
0 / 5 / 0
4,973
497
1,874
6,056
2,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 6 / 0
4,205
421
1,657
5,916
1,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 6 / 0
4,639
464
1,567
6,172
1,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Teddyhuggins
Artemis
6
0 / 7 / 1
4,350
435
2,833
6,138
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
24
Kills
1
1
Deaths
24
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
0
8
12
W
6
1
5
8.5
W
Apollo
Denzill
Apollo
0
0
0
0
L
0
0
0
0
L
Anubis
0
5
0
0
W
Baron Samedi
Ill-cookie-llI
Baron Samedi
8
0
3
9.5
L
0
6
0
0
L
1
6
0
0.17
L
Artemis
Teddyhuggins
Artemis
0
7
1
0.07
W
Athena
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
11,089
27,244
Taken
26,857
11,524
Mitigated
8,341
12,749
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,793
3,545
0
2,250
6,281
2,287
0
492
5,760
0
43,533
W
5,559
189
88
2,858
5,400
3,454
202
415
4,937
27,858
0
W
Apollo
Denzill
Apollo
1,696
1,448
0
1,957
5,232
1,472
0
1,334
3,758
0
41,708
L
3,158
491
0
705
2,575
513
0
141
2,434
34,862
0
L
Anubis
1,874
495
0
1,927
6,056
2,869
0
2,656
3,242
30,588
0
W
Baron Samedi
Ill-cookie-llI
Baron Samedi
5,935
1,035
502
2,990
5,889
2,442
520
2,872
2,939
40,962
0
L
1,657
469
194
751
5,916
1,373
0
2,684
3,106
11,023
0
L
1,567
959
0
257
6,172
1,649
167
3,036
2,749
0
15,870
L
Artemis
Teddyhuggins
Artemis
2,833
1,985
0
30
6,138
1,937
196
3,101
2,781
0
11,637
W
Athena
1,051
185
0
2,104
4,442
1,869
0
1,155
3,161
14,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
23,954
347
Minions Killed
232
0
Camps Cleared
0
939,535
Distance Traveled
908,858
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,498
750
89
9
0
202,341
2
W
Tiamat
6,751
675
58
6
0
186,989
0
W
Apollo
6,333
633
92
9
0
170,117
1
L
Nu Wa
5,787
579
74
7
0
176,089
2
L
Anubis
4,973
497
60
6
0
179,754
0
W
Baron Samedi
7,133
713
78
8
0
175,588
0
L
Hel
4,205
421
26
3
0
192,301
0
L
Neith
4,639
464
43
4
0
175,713
0
L
Artemis
4,350
435
29
3
0
185,001
0
W
Athena
5,922
592
30
3
0
204,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role