Player Matchup

Ah Puch
Ah Puch
Millerdon
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,385 Elo+
Party 2
Bacchus
Bacchus
VersacePro
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,330 Elo+
Party 2
Ullr
Ullr
Vonza
Ullr
Level 89
God Stats
1W - 1L
1,559 SR
Queue Stats
4W - 6L
1,464 Elo+
Party 2
Team Averages
Level 45
1,520 SR
1,393 Elo+

VS

Team Averages
Level 95
1,493 SR
1,597 Elo+
Da Ji
Da Ji
DeusBaphomet
Da Ji
Level 122
God Stats
4W - 3L
1,870 SR
Queue Stats
440W - 297L
1,678 Elo+
Party 1
Odin
Odin
Esmax
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 33L
1,606 Elo+
Party 1
Ra
Ra
smegol123
Ra
Level 146
God Stats
30W - 29L
1,108 SR
Queue Stats
333W - 351L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Millerdon
Ah Puch
11
2 / 6 / 6
9,111
607
10,510
10,047
3,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
VersacePro
Bacchus
13
4 / 4 / 3
9,553
637
7,433
14,910
19,530
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Vonza
Ullr
13
4 / 7 / 5
10,246
683
10,494
17,169
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 9
11,063
738
8,825
12,424
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Odin
Esmax
Odin
13
3 / 5 / 11
10,345
690
13,934
16,814
13,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 1 / 8
11,447
763
12,089
10,236
3,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
17
17
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Odin
Esmax
Odin
3
5
11
1.7
L
Ah Puch
Millerdon
Ah Puch
2
6
6
0.83
L
Bacchus
VersacePro
Bacchus
4
4
3
1.38
L
Ullr
Vonza
Ullr
4
7
5
0.93
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,437
Damage
34,848
42,126
Taken
39,474
29,721
Mitigated
23,153
6,392
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,825
1,931
0
2,864
12,424
5,344
0
5,132
7,082
0
39,112
W
Odin
Esmax
Odin
13,934
3,656
0
555
16,814
13,843
104
7,160
9,654
58
39,694
L
Ah Puch
Millerdon
Ah Puch
10,510
448
416
1,140
10,047
3,717
0
4,369
5,678
33,927
0
L
Bacchus
VersacePro
Bacchus
7,433
1,178
0
370
14,910
19,530
0
3,749
11,106
23,529
0
L
Ullr
Vonza
Ullr
10,494
5,540
273
4,193
17,169
6,474
0
4,085
13,084
0
50,769
W
12,089
714
2,897
4,476
10,236
3,966
2,014
5,729
4,507
57,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
32,855
154
Minions Killed
191
0
Camps Cleared
0
759,024
Distance Traveled
853,252
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,063
738
37
2
0
288,522
2
W
Odin
10,345
690
48
3
0
293,289
3
L
Ah Puch
9,111
607
46
3
0
234,715
3
L
Bacchus
9,553
637
31
2
0
273,726
1
L
Ullr
10,246
683
77
5
0
250,583
1
W
Ra
11,447
763
106
7
0
271,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role