Player Matchup

Fenrir
Fenrir
Botsata
Fenrir
Level 15
God Stats
2W - 0L
1,498 SR
Queue Stats
31W - 20L
1,682 Elo+
Solo
Anhur
Anhur
EpsteinAirways
Anhur
Level 15
God Stats
8W - 0L
2,047 SR
Queue Stats
35W - 11L
1,797 Elo+
Solo
Chernobog
Chernobog
HunShang
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
SifarU
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,583 Elo+
Solo
Olorun
Olorun
acrophysic
Olorun
Level 29
God Stats
5W - 8L
1,607 SR
Queue Stats
84W - 62L
1,632 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,664 Elo+

VS

Team Averages
Level 22
1,632 SR
1,617 Elo+
Neith
Neith
ArcWarden_zet
Neith
Level 7
God Stats
5W - 1L
1,835 SR
Queue Stats
7W - 4L
1,732 Elo+
Solo
Fafnir
Fafnir
MAJINNASHTAY
Fafnir
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
206W - 190L
1,586 Elo+
Solo
Ne Zha
Ne Zha
OBOSRISS
Ne Zha
Level 18
God Stats
125W - 125L
1,551 SR
Queue Stats
343W - 370L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
SUNGJINMORI
Sun Wukong
Level 29
God Stats
9W - 10L
1,615 SR
Queue Stats
282W - 260L
1,593 Elo+
Party 1
Scylla
Scylla
SUNJINW00
Scylla
Level 29
God Stats
27W - 17L
1,661 SR
Queue Stats
416W - 345L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Botsata
Fenrir
20
8 / 12 / 9
15,603
488
15,654
35,869
20,490
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 6 / 8
16,889
528
24,298
30,549
13,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
HunShang
Chernobog
20
12 / 11 / 7
17,419
544
24,582
31,582
13,403
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
SifarU
Sun Wukong
20
2 / 8 / 6
13,456
421
7,619
24,071
26,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
acrophysic
Olorun
20
6 / 10 / 12
14,873
465
26,433
33,831
12,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
11,009
344
3,142
10,814
3,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
20
9 / 5 / 17
18,376
574
21,649
36,579
60,804
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
OBOSRISS
Ne Zha
20
7 / 6 / 19
18,875
590
19,260
25,630
23,818
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
SUNGJINMORI
Sun Wukong
20
12 / 7 / 9
17,801
556
33,742
36,794
51,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
SUNJINW00
Scylla
20
19 / 10 / 10
19,119
597
38,243
27,925
11,874
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
104
35
Kills
47
47
Deaths
35
42
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Fenrir
Botsata
Fenrir
8
12
9
1.04
W
7
6
8
1.83
W
Chernobog
HunShang
Chernobog
12
11
7
1.41
L
Fafnir
9
5
17
3.5
L
Ne Zha
OBOSRISS
Ne Zha
7
6
19
2.75
L
Sun Wukong
SUNGJINMORI
Sun Wukong
12
7
9
2.36
L
Scylla
SUNJINW00
Scylla
19
10
10
2.4
W
Sun Wukong
SifarU
Sun Wukong
2
8
6
0.63
W
Olorun
acrophysic
Olorun
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,586
Damage
116,036
155,902
Taken
137,742
85,957
Mitigated
151,353
45,039
Healing
34,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,142
1,138
0
2,414
10,814
3,206
1,841
2,421
8,393
0
39,888
W
Fenrir
Botsata
Fenrir
15,654
2,706
0
8,767
35,869
20,490
0
12,670
23,015
0
103,704
W
24,298
13,439
0
11,562
30,549
13,020
1,989
6,283
24,090
0
125,317
W
Chernobog
HunShang
Chernobog
24,582
13,480
0
7,753
31,582
13,403
3,977
16,025
15,152
0
118,546
L
Fafnir
21,649
6,089
0
6,957
36,579
60,804
1,229
7,745
28,834
80,363
0
L
Ne Zha
OBOSRISS
Ne Zha
19,260
8,713
0
11,606
25,630
23,818
2,636
4,999
20,631
0
154,003
L
Sun Wukong
SUNGJINMORI
Sun Wukong
33,742
8,925
0
7,281
36,794
51,651
1,176
7,308
29,486
0
115,184
L
Scylla
SUNJINW00
Scylla
38,243
3,348
0
6,667
27,925
11,874
1,431
4,243
23,682
116,260
0
W
Sun Wukong
SifarU
Sun Wukong
7,619
1,552
0
2,085
24,071
26,599
376
6,955
17,106
283
71,205
W
Olorun
acrophysic
Olorun
26,433
12,399
864
14,008
33,831
12,445
2,164
17,018
16,647
100,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,240
Gold Earned
85,180
737
Minions Killed
651
0
Camps Cleared
0
2,538,514
Distance Traveled
2,639,476
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,009
344
66
2
0
274,584
2
W
Fenrir
15,603
488
141
4
0
506,439
2
W
Anhur
16,889
528
186
6
0
507,742
2
W
Chernobog
17,419
544
195
6
0
524,521
5
L
Fafnir
18,376
574
82
3
0
595,702
3
L
Ne Zha
18,875
590
214
7
0
659,829
0
L
Sun Wukong
17,801
556
141
4
0
549,557
7
L
Scylla
19,119
597
148
5
0
559,804
13
W
Sun Wukong
13,456
421
110
3
0
491,894
1
W
Olorun
14,873
465
105
3
0
507,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role