Player Matchup

Thor
Thor
Ch1ffa
Thor
Level 109
God Stats
1W - 9L
1,182 SR
Queue Stats
275W - 287L
1,499 Elo+
Party 2
Apollo
Apollo
Montekill
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
SIMSOC88
Olorun
Level 147
God Stats
3W - 5L
1,146 SR
Queue Stats
420W - 461L
1,458 Elo+
Solo
Persephone
Persephone
VelkarTheAbyss
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
WithLoveFromMe
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 129
1,366 SR
1,491 Elo+

VS

Team Averages
Level 117
1,520 SR
1,495 Elo+
Bacchus
Bacchus
Akaktakkak
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Atackaktotak
Cerberus
Level 119
God Stats
13W - 9L
1,580 SR
Queue Stats
986W - 990L
1,514 Elo+
Party 1
Sol
Sol
Bloxas
Sol
Level 93
God Stats
2W - 0L
1,721 SR
Queue Stats
15W - 16L
1,477 Elo+
Party 3
Hachiman
Hachiman
Mordridt
Hachiman
Level 148
God Stats
2W - 6L
1,298 SR
Queue Stats
377W - 356L
1,489 Elo+
Solo
Anhur
Anhur
ungitan
Anhur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ch1ffa
Thor
15
2 / 5 / 5
8,570
714
6,097
10,317
3,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Montekill
Apollo
15
3 / 6 / 5
9,454
788
8,554
9,579
3,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
SIMSOC88
Olorun
12
0 / 5 / 5
7,630
636
2,861
10,700
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
VelkarTheAbyss
Persephone
18
5 / 3 / 6
10,168
847
13,028
10,026
3,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 6 / 7
9,521
793
11,889
15,168
6,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Akaktakkak
Bacchus
16
6 / 2 / 16
10,489
874
8,351
15,859
18,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Atackaktotak
Cerberus
16
4 / 4 / 16
9,830
819
10,723
16,859
17,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sol
Bloxas
Sol
17
5 / 2 / 16
10,202
850
10,944
10,553
4,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Mordridt
Hachiman
16
3 / 2 / 17
9,777
815
11,155
11,023
5,164
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
ungitan
Anhur
17
7 / 4 / 14
10,379
865
9,911
11,371
6,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
104
13
Kills
25
25
Deaths
14
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Akaktakkak
Bacchus
6
2
16
7
W
Cerberus
Atackaktotak
Cerberus
4
4
16
3
W
Sol
Bloxas
Sol
5
2
16
6.5
L
Thor
Ch1ffa
Thor
2
5
5
0.9
L
Apollo
Montekill
Apollo
3
6
5
0.92
W
Hachiman
Mordridt
Hachiman
3
2
17
5.75
L
Olorun
SIMSOC88
Olorun
0
5
5
0.5
L
Persephone
VelkarTheAbyss
Persephone
5
3
6
2.67
L
3
6
7
1.08
W
Anhur
ungitan
Anhur
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,429
Damage
51,084
55,790
Taken
65,665
21,106
Mitigated
51,722
17,135
Healing
23,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Akaktakkak
Bacchus
8,351
377
3,548
3,300
15,859
18,630
30
2,822
12,469
14,830
0
W
Cerberus
Atackaktotak
Cerberus
10,723
262
3,186
3,950
16,859
17,064
217
4,242
12,617
17,135
0
W
Sol
Bloxas
Sol
10,944
2,456
1,485
2,850
10,553
4,792
2,716
4,020
6,533
33,729
0
L
Thor
Ch1ffa
Thor
6,097
517
489
1,349
10,317
3,816
462
5,457
4,860
0
13,571
L
Apollo
Montekill
Apollo
8,554
4,045
222
859
9,579
3,220
0
5,884
3,695
0
17,406
W
Hachiman
Mordridt
Hachiman
11,155
3,875
2,311
1,059
11,023
5,164
2,791
2,239
8,784
0
31,504
L
Olorun
SIMSOC88
Olorun
2,861
906
3,430
2,794
10,700
4,350
98
5,625
5,075
10,881
0
L
Persephone
VelkarTheAbyss
Persephone
13,028
1,069
827
2,571
10,026
3,325
738
4,511
5,513
27,518
0
L
11,889
1,611
1,324
3,270
15,168
6,395
576
8,540
6,628
0
27,665
W
Anhur
ungitan
Anhur
9,911
5,035
1,264
656
11,371
6,072
674
2,566
8,805
0
21,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,343
Gold Earned
50,677
120
Minions Killed
150
0
Camps Cleared
0
993,202
Distance Traveled
1,085,636
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,489
874
6
1
0
252,964
4
W
Cerberus
9,830
819
28
2
0
232,823
0
W
Sol
10,202
850
50
4
0
211,627
2
L
Thor
8,570
714
4
0
0
199,098
0
L
Apollo
9,454
788
25
2
0
185,091
0
W
Hachiman
9,777
815
35
3
0
203,298
0
L
Olorun
7,630
636
15
1
0
196,468
0
L
Persephone
10,168
847
43
4
0
192,371
0
L
Pele
9,521
793
33
3
0
220,174
0
W
Anhur
10,379
865
31
3
0
184,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role