Player Matchup

Olorun
Olorun
Beastollan
Olorun
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 80L
1,500 Elo+
Solo
Khepri
Khepri
Myragon
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 117L
1,267 Elo+
Party 2
Loki
Loki
RajaD3MON
Loki
Level 13
God Stats
22W - 21L
1,431 SR
Queue Stats
31W - 44L
1,271 Elo+
Solo
Hercules
Hercules
Seculto
Hercules
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 71L
1,500 Elo+
Solo
Tiamat
Tiamat
d3ineschuld
Tiamat
Level 12
God Stats
1W - 5L
1,036 SR
Queue Stats
34W - 30L
1,150 Elo+
Party 2
Team Averages
Level 12
1,393 SR
1,338 Elo+

VS

Team Averages
Level 17
1,277 SR
1,199 Elo+
Ares
Ares
Julezcore89
Ares
Level 15
God Stats
2W - 13L
1,085 SR
Queue Stats
29W - 77L
1,278 Elo+
Party 1
Persephone
Persephone
Seroun
Persephone
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 53L
1,160 Elo+
Party 1
Bellona
Bellona
Toxicpigeon31
Bellona
Level 7
God Stats
1W - 6L
1,163 SR
Queue Stats
5W - 15L
1,172 Elo+
Party 3
Neith
Neith
Waschalewski
Neith
Level 7
God Stats
8W - 27L
1,307 SR
Queue Stats
9W - 33L
1,281 Elo+
Party 1
Bakasura
Bakasura
iHaveGodAim-_
Bakasura
Level 9
God Stats
4W - 6L
1,332 SR
Queue Stats
6W - 18L
1,105 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beastollan
Olorun
20
13 / 2 / 6
12,814
513
20,092
17,051
8,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Myragon
Khepri
17
1 / 5 / 13
11,344
454
9,864
23,012
24,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
20
17 / 1 / 6
15,083
603
15,939
13,723
6,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Seculto
Hercules
18
6 / 8 / 13
12,582
503
18,781
24,897
28,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
19
6 / 3 / 13
12,258
490
18,259
13,044
9,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
10,817
433
9,528
22,813
18,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Seroun
Persephone
18
3 / 8 / 6
12,199
488
15,799
14,180
6,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
16
3 / 12 / 3
10,637
425
12,152
25,803
22,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 7 / 5
10,898
436
16,038
16,641
7,201
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
iHaveGodAim-_
Bakasura
18
6 / 10 / 4
12,022
481
10,038
23,212
11,999
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
43
Kills
19
19
Deaths
44
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
Beastollan
Olorun
13
2
6
8
L
2
7
7
0.79
W
Khepri
Myragon
Khepri
1
5
13
1.5
W
Loki
17
1
6
20
W
Hercules
Seculto
Hercules
6
8
13
1.56
L
Persephone
Seroun
Persephone
3
8
6
0.75
L
Bellona
3
12
3
0.38
L
5
7
5
1.07
W
Tiamat
6
3
13
4.17
L
Bakasura
iHaveGodAim-_
Bakasura
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,935
Damage
63,555
91,727
Taken
102,649
77,240
Mitigated
67,020
30,479
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Beastollan
Olorun
20,092
10,251
1,817
9,085
17,051
8,415
3,333
6,059
10,485
84,699
0
L
9,528
1,468
0
1,520
22,813
18,657
0
14,073
8,690
24,048
0
W
Khepri
Myragon
Khepri
9,864
841
0
5,130
23,012
24,309
689
9,850
12,772
41,170
0
W
Loki
15,939
3,605
0
1,753
13,723
6,503
4,292
2,664
10,900
0
97,493
W
Hercules
Seculto
Hercules
18,781
8,077
725
6,452
24,897
28,203
1,673
4,033
19,980
1,610
69,451
L
Persephone
Seroun
Persephone
15,799
2,665
0
884
14,180
6,241
144
8,273
5,826
64,993
0
L
Bellona
12,152
4,785
0
3,087
25,803
22,922
489
5,092
20,386
7,007
47,722
L
16,038
9,953
0
3,282
16,641
7,201
43
12,804
3,812
0
54,006
W
Tiamat
18,259
1,786
0
5,517
13,044
9,810
1,054
4,617
8,193
57,069
0
L
Bakasura
iHaveGodAim-_
Bakasura
10,038
7,993
0
3,887
23,212
11,999
2,755
8,912
14,075
0
46,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,081
Gold Earned
56,573
499
Minions Killed
415
0
Camps Cleared
0
2,212,201
Distance Traveled
2,040,138
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,814
513
118
5
0
458,651
0
L
Ares
10,817
433
25
1
0
407,033
0
W
Khepri
11,344
454
31
1
0
430,676
4
W
Loki
15,083
603
169
7
0
515,198
5
W
Hercules
12,582
503
102
4
0
399,578
3
L
Persephone
12,199
488
98
4
0
416,001
1
L
Bellona
10,637
425
102
4
0
402,466
0
L
Neith
10,898
436
86
3
0
356,677
0
W
Tiamat
12,258
490
79
3
0
408,098
0
L
Bakasura
12,022
481
104
4
0
457,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role