Player Matchup

Hercules
Hercules
DeekStokes
Hercules
Level 143
God Stats
2W - 2L
1,526 SR
Queue Stats
47W - 29L
1,663 Elo+
Party 1
Ra
Ra
KindOfOK
Ra
Level 125
God Stats
5W - 5L
1,608 SR
Queue Stats
41W - 23L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
TempestChronos
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 24L
1,677 Elo+
Party 1
Team Averages
Level 132
1,545 SR
1,661 Elo+

VS

Team Averages
Level 106
1,521 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
Amleas
Tsukuyomi
Level 144
God Stats
14W - 3L
1,472 SR
Queue Stats
1,198W - 449L
1,700 Elo+
Party 2
Thoth
Thoth
RichardLaRuina
Thoth
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
w0nd3r1ngSt0n3r
Neith
Level 97
God Stats
5W - 7L
1,591 SR
Queue Stats
98W - 145L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeekStokes
Hercules
10
1 / 6 / 2
7,970
613
3,636
15,390
9,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 1
8,273
636
4,305
9,407
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
12
1 / 3 / 2
8,139
626
5,220
10,270
3,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Amleas
Tsukuyomi
13
4 / 2 / 8
9,448
727
8,714
11,571
10,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
8 / 1 / 5
10,056
774
16,536
7,301
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 6
9,196
707
5,283
6,548
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
15
15
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Amleas
Tsukuyomi
4
2
8
4
L
Hercules
DeekStokes
Hercules
1
6
2
0.33
L
1
6
1
0.25
W
8
1
5
10.5
L
Hun Batz
1
3
2
0.67
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,161
Damage
30,533
35,067
Taken
25,420
16,149
Mitigated
15,076
4,932
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Amleas
Tsukuyomi
8,714
1,570
585
3,283
11,571
10,746
638
1,925
9,497
0
45,121
L
Hercules
DeekStokes
Hercules
3,636
1,106
356
2,959
15,390
9,279
0
7,478
7,360
0
12,956
L
4,305
0
490
1,008
9,407
3,012
0
3,748
5,341
27,158
0
W
16,536
269
0
2,368
7,301
2,047
214
1,182
5,983
36,164
0
L
Hun Batz
5,220
683
0
119
10,270
3,858
0
4,151
5,801
0
32,367
W
5,283
1,521
0
3,154
6,548
2,283
2,291
1,307
4,961
0
43,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
28,700
121
Minions Killed
175
0
Camps Cleared
0
740,158
Distance Traveled
748,366
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,448
727
56
4
0
265,974
2
L
Hercules
7,970
613
19
1
0
234,431
2
L
Ra
8,273
636
59
5
0
231,838
1
W
Thoth
10,056
774
41
3
0
258,570
0
L
Hun Batz
8,139
626
43
3
0
273,889
4
W
Neith
9,196
707
78
6
0
223,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role