Player Matchup

Bakasura
Bakasura
Arktrashcan1
Bakasura
Level 4
God Stats
2W - 4L
1,209 SR
Queue Stats
6W - 14L
1,141 Elo+
Party 1
Fenrir
Fenrir
Midnight-Rain_JZ
Fenrir
Level 11
God Stats
6W - 6L
1,640 SR
Queue Stats
116W - 141L
1,243 Elo+
Solo
Cerberus
Cerberus
Nightghost2491
Cerberus
Level 5
God Stats
3W - 4L
1,253 SR
Queue Stats
7W - 12L
1,141 Elo+
Party 1
Scylla
Scylla
Tom-043
Scylla
Level 26
God Stats
4W - 7L
1,522 SR
Queue Stats
141W - 147L
1,518 Elo+
Solo
Izanami
Izanami
Tuosta-Saat
Izanami
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
75W - 55L
1,750 Elo+
Solo
Team Averages
Level 11
1,425 SR
1,359 Elo+

VS

Team Averages
Level 9
1,469 SR
1,479 Elo+
Chang'e
Chang'e
BarockRenzo
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Solo
Bellona
Bellona
RazerRagga
Bellona
Level 5
God Stats
105W - 95L
1,514 SR
Queue Stats
117W - 104L
1,582 Elo+
Solo
Achilles
Achilles
Zy_31324
Achilles
Level 17
God Stats
99W - 91L
1,396 SR
Queue Stats
127W - 143L
1,419 Elo+
Solo
Anubis
Anubis
alexradut24
Anubis
Level 15
God Stats
3W - 4L
1,437 SR
Queue Stats
16W - 13L
1,532 Elo+
Solo
Cthulhu
Cthulhu
crazykyo-sanMk6
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arktrashcan1
Bakasura
20
8 / 4 / 25
14,896
1,146
10,597
16,466
7,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 14 / 21
13,546
1,042
18,957
29,000
14,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
19
2 / 13 / 18
12,657
974
6,657
27,339
21,562
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Tom-043
Scylla
20
15 / 3 / 23
17,421
1,340
42,392
13,034
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Tuosta-Saat
Izanami
20
15 / 3 / 20
17,830
1,372
46,240
17,078
7,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

29

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BarockRenzo
Chang'e
20
5 / 6 / 25
14,230
1,095
10,755
21,004
11,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
RazerRagga
Bellona
20
4 / 8 / 22
13,776
1,060
13,078
30,330
20,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Zy_31324
Achilles
20
11 / 11 / 16
14,737
1,134
23,877
35,111
31,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
10 / 14 / 17
14,112
1,086
29,702
23,160
9,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 5 / 17
13,368
1,028
16,769
23,467
20,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
133
44
Kills
36
37
Deaths
44
107
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arktrashcan1
Bakasura
8
4
25
5.13
L
Chang'e
BarockRenzo
Chang'e
5
6
25
2.92
W
4
14
21
1.04
W
Cerberus
2
13
18
0.85
L
Bellona
RazerRagga
Bellona
4
8
22
1.88
W
Scylla
Tom-043
Scylla
15
3
23
8.83
W
Izanami
Tuosta-Saat
Izanami
15
3
20
8.33
L
Achilles
Zy_31324
Achilles
11
11
16
1.73
L
Anubis
10
14
17
1.32
L
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,843
Damage
94,181
102,917
Taken
133,072
55,655
Mitigated
93,968
8,584
Healing
26,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arktrashcan1
Bakasura
10,597
7,461
0
328
16,466
7,189
0
8,680
7,636
0
12,516
L
Chang'e
BarockRenzo
Chang'e
10,755
1,660
8,379
5,049
21,004
11,628
0
7,764
13,080
29,873
0
W
18,957
5,056
0
628
29,000
14,385
0
16,021
12,804
0
31,030
W
Cerberus
6,657
109
0
2,968
27,339
21,562
0
17,449
9,728
16,930
0
L
Bellona
RazerRagga
Bellona
13,078
5,272
0
1,661
30,330
20,424
0
12,836
17,214
0
34,498
W
Scylla
Tom-043
Scylla
42,392
1,658
0
0
13,034
5,314
0
6,787
6,172
58,486
0
W
Izanami
Tuosta-Saat
Izanami
46,240
28,523
729
3,931
17,078
7,205
0
8,289
8,612
0
123,651
L
Achilles
Zy_31324
Achilles
23,877
11,577
0
3,509
35,111
31,288
0
7,513
26,688
0
43,576
L
Anubis
29,702
1,707
213
3,229
23,160
9,837
0
8,874
14,230
44,071
0
L
16,769
593
2,155
2,134
23,467
20,791
0
12,062
11,405
55,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,350
Gold Earned
70,223
267
Minions Killed
250
5
Camps Cleared
4
1,233,396
Distance Traveled
1,183,413
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,896
1,146
14
1
1
306,648
0
L
Chang'e
14,230
1,095
37
3
0
233,599
0
W
Fenrir
13,546
1,042
18
1
2
252,687
2
W
Cerberus
12,657
974
22
2
0
181,713
0
L
Bellona
13,776
1,060
60
5
0
274,032
0
W
Scylla
17,421
1,340
46
4
1
247,289
0
W
Izanami
17,830
1,372
167
13
1
245,059
0
L
Achilles
14,737
1,134
35
3
1
249,390
0
L
Anubis
14,112
1,086
38
3
2
175,958
1
L
Cthulhu
13,368
1,028
80
6
1
250,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role