Player Matchup

Nemesis
Nemesis
Kiddxos
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Oz_Almighty
Athena
Level 127
God Stats
6W - 2L
1,594 SR
Queue Stats
58W - 59L
1,464 Elo+
Solo
Merlin
Merlin
RyIeed
Merlin
Level 121
God Stats
11W - 11L
1,690 SR
Queue Stats
42W - 39L
1,746 Elo+
Party 1
Loki
Loki
SosukeKyoka
Loki
Level 158
God Stats
4W - 2L
1,608 SR
Queue Stats
40W - 41L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
sophphobia
Aphrodite
Level 116
God Stats
22W - 8L
1,769 SR
Queue Stats
47W - 45L
1,608 Elo+
Party 1
Team Averages
Level 136
1,632 SR
1,582 Elo+

VS

Team Averages
Level 92
1,554 SR
1,539 Elo+
Cerberus
Cerberus
CordZilla
Cerberus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LuckyJinx117
Nu Wa
Level 28
God Stats
5W - 3L
1,663 SR
Queue Stats
255W - 304L
1,515 Elo+
Solo
King Arthur
King Arthur
SoullessMrMe
King Arthur
Level 159
God Stats
0W - 1L
1,601 SR
Queue Stats
44W - 54L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Therealzarock96
Tsukuyomi
Level 104
God Stats
0W - 1L
1,504 SR
Queue Stats
5W - 7L
1,739 Elo+
Solo
Ah Puch
Ah Puch
kellamajad
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kiddxos
Nemesis
13
10 / 5 / 10
9,396
1,044
7,960
10,436
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
4 / 1 / 18
9,370
1,041
7,340
10,694
9,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
RyIeed
Merlin
15
10 / 1 / 12
9,659
1,073
14,919
7,205
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 9
7,966
885
7,566
6,594
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
sophphobia
Aphrodite
13
2 / 1 / 19
7,786
865
6,170
6,256
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CordZilla
Cerberus
10
0 / 6 / 4
5,761
640
2,802
14,153
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 1 / 3
6,680
742
5,543
2,622
862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SoullessMrMe
King Arthur
12
3 / 8 / 4
7,234
804
7,644
13,247
8,890
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Therealzarock96
Tsukuyomi
11
2 / 8 / 2
6,401
711
5,045
10,438
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
kellamajad
Ah Puch
11
3 / 7 / 1
7,157
795
6,163
9,977
3,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
24
30
Kills
10
10
Deaths
30
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CordZilla
Cerberus
0
6
4
0.33
W
Nemesis
Kiddxos
Nemesis
10
5
10
3
L
2
1
3
3.5
W
Athena
4
1
18
13
W
Merlin
RyIeed
Merlin
10
1
12
16
W
4
2
9
4.25
L
King Arthur
SoullessMrMe
King Arthur
3
8
4
0.63
L
Tsukuyomi
Therealzarock96
Tsukuyomi
2
8
2
0.38
L
Ah Puch
kellamajad
Ah Puch
3
7
1
0.5
W
Aphrodite
sophphobia
Aphrodite
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,955
Damage
27,197
41,185
Taken
50,437
21,907
Mitigated
25,526
13,510
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CordZilla
Cerberus
2,802
353
0
3,051
14,153
8,785
0
8,844
5,083
8,049
0
W
Nemesis
Kiddxos
Nemesis
7,960
5,432
0
1,608
10,436
4,160
1,178
3,195
7,241
0
10,856
L
5,543
1,892
0
215
2,622
862
1
2,155
395
17,952
0
W
Athena
7,340
1,817
844
2,646
10,694
9,148
306
3,923
6,771
16,100
0
W
Merlin
RyIeed
Merlin
14,919
698
26
1,147
7,205
2,605
902
2,508
4,697
35,765
0
W
7,566
2,876
0
575
6,594
3,290
631
2,834
3,760
0
28,184
L
King Arthur
SoullessMrMe
King Arthur
7,644
600
0
820
13,247
8,890
0
7,426
5,433
0
17,096
L
Tsukuyomi
Therealzarock96
Tsukuyomi
5,045
1,281
0
943
10,438
3,513
0
6,085
4,046
0
13,972
L
Ah Puch
kellamajad
Ah Puch
6,163
654
0
2,312
9,977
3,476
0
3,211
6,489
19,513
0
W
Aphrodite
sophphobia
Aphrodite
6,170
562
3,205
3,459
6,256
2,704
615
2,171
4,085
18,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
33,233
183
Minions Killed
126
7
Camps Cleared
4
872,155
Distance Traveled
629,242
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,761
640
23
3
0
120,158
0
W
Nemesis
9,396
1,044
6
1
0
165,223
0
L
Nu Wa
6,680
742
26
3
1
132,724
0
W
Athena
9,370
1,041
27
3
0
196,920
2
W
Merlin
9,659
1,073
60
7
1
169,548
1
W
Loki
7,966
885
49
5
6
163,471
0
L
King Arthur
7,234
804
25
3
0
153,255
4
L
Tsukuyomi
6,401
711
15
2
1
119,908
0
L
Ah Puch
7,157
795
37
4
2
103,197
2
W
Aphrodite
7,786
865
41
5
0
176,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role