Player Matchup

Danzaburou
Danzaburou
Mote213
Danzaburou
Level 7
God Stats
10W - 4L
1,531 SR
Queue Stats
11W - 5L
1,524 Elo+
Solo
Ymir
Ymir
N0TAGAINDADDY
Ymir
Level 65
God Stats
2W - 0L
1,546 SR
Queue Stats
11W - 18L
1,286 Elo+
Party 1
Ne Zha
Ne Zha
The Dirty Greed
Ne Zha
Level 12
God Stats
5W - 2L
1,673 SR
Queue Stats
25W - 20L
1,604 Elo+
Solo
Yemoja
Yemoja
TrueOmega
Yemoja
Level 20
God Stats
64W - 32L
1,618 SR
Queue Stats
105W - 88L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Unhearddrift
Jormungandr
Level 7
God Stats
4W - 6L
1,251 SR
Queue Stats
8W - 13L
1,250 Elo+
Party 1
Team Averages
Level 22
1,524 SR
1,421 Elo+

VS

Team Averages
Level 18
1,367 SR
1,528 Elo+
Kukulkan
Kukulkan
CashMN
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 76L
1,693 Elo+
Party 2
Set
Set
DanCHak6326
Set
Level 13
God Stats
1W - 2L
1,297 SR
Queue Stats
5W - 3L
1,593 Elo+
Solo
Hel
Hel
Misuyu
Hel
Level 17
God Stats
0W - 2L
1,203 SR
Queue Stats
61W - 51L
1,387 Elo+
Solo
Neith
Neith
cleffel
Neith
Level 5
God Stats
3W - 7L
1,333 SR
Queue Stats
3W - 7L
1,277 Elo+
Solo
Fafnir
Fafnir
tankyknight
Fafnir
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mote213
Danzaburou
20
11 / 3 / 9
15,150
1,165
38,594
15,650
7,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 0 / 16
12,599
969
17,414
17,229
11,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 10
14,594
1,123
23,217
11,799
5,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
TrueOmega
Yemoja
19
1 / 2 / 15
13,491
1,038
6,209
11,255
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Unhearddrift
Jormungandr
20
1 / 1 / 21
12,567
967
12,799
17,917
24,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CashMN
Kukulkan
18
3 / 6 / 5
12,379
952
25,120
19,437
10,366
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 1
10,269
790
2,830
4,966
2,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
Misuyu
Hel
18
5 / 3 / 2
12,881
991
11,217
23,732
23,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
cleffel
Neith
18
0 / 9 / 5
11,787
907
4,352
23,789
11,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Fafnir
18
1 / 6 / 7
12,286
945
17,483
30,005
24,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
27
Kills
9
9
Deaths
27
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CashMN
Kukulkan
3
6
5
0.92
L
0
3
1
0.17
L
Hel
Misuyu
Hel
5
3
2
2
W
Danzaburou
Mote213
Danzaburou
11
3
9
5.17
W
4
0
16
12
W
10
3
10
5
W
Yemoja
TrueOmega
Yemoja
1
2
15
4.25
W
Jormungandr
Unhearddrift
Jormungandr
1
1
21
11.5
L
Neith
cleffel
Neith
0
9
5
0.28
L
Fafnir
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,233
Damage
61,002
73,850
Taken
101,929
61,458
Mitigated
71,959
29,829
Healing
22,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CashMN
Kukulkan
25,120
2,447
0
0
19,437
10,366
0
5,375
14,062
41,994
0
L
2,830
998
0
344
4,966
2,380
0
936
4,030
0
5,154
L
Hel
Misuyu
Hel
11,217
1,357
7,457
7,165
23,732
23,391
0
8,437
15,295
24,710
0
W
Danzaburou
Mote213
Danzaburou
38,594
20,442
0
1,972
15,650
7,840
0
10,950
4,700
0
70,670
W
17,414
3,122
161
1,581
17,229
11,763
0
12,073
5,156
24,220
0
W
23,217
6,957
0
2,233
11,799
5,824
0
8,248
3,551
0
54,398
W
Yemoja
TrueOmega
Yemoja
6,209
1,317
18,355
5,527
11,255
11,101
0
9,665
1,590
16,771
0
W
Jormungandr
Unhearddrift
Jormungandr
12,799
4,854
0
0
17,917
24,930
0
12,884
5,033
43,521
0
L
Neith
cleffel
Neith
4,352
3,239
0
200
23,789
11,395
0
10,483
13,306
0
32,623
L
Fafnir
17,483
6,210
384
6,972
30,005
24,427
0
11,191
18,814
28,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,401
Gold Earned
59,602
260
Minions Killed
187
17
Camps Cleared
3
1,124,531
Distance Traveled
958,504
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,379
952
47
4
1
231,359
1
L
Set
10,269
790
2
0
1
88,053
0
L
Hel
12,881
991
32
2
0
246,755
0
W
Danzaburou
15,150
1,165
79
6
8
205,924
1
W
Ymir
12,599
969
23
2
2
247,173
0
W
Ne Zha
14,594
1,123
61
5
4
240,113
0
W
Yemoja
13,491
1,038
24
2
1
205,521
0
W
Jormungandr
12,567
967
73
6
2
225,800
1
L
Neith
11,787
907
79
6
0
178,534
0
L
Fafnir
12,286
945
27
2
1
213,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role