Player Matchup

Ymir
Ymir
JohnWick2Bad
Ymir
Level 17
God Stats
9W - 10L
1,500 SR
Queue Stats
594W - 653L
1,140 Elo+
Solo
Cernunnos
Cernunnos
Lello_RaVeN
Cernunnos
Level 24
God Stats
11W - 9L
1,476 SR
Queue Stats
270W - 312L
1,332 Elo+
Solo
Anubis
Anubis
O_Deus_Pain
Anubis
Level 18
God Stats
5W - 6L
1,368 SR
Queue Stats
21W - 28L
1,343 Elo+
Solo
Mercury
Mercury
Tappy Jnr
Mercury
Level 15
God Stats
7W - 2L
1,714 SR
Queue Stats
23W - 19L
1,433 Elo+
Solo
Khepri
Khepri
YepGimmeDem9
Khepri
Level 27
God Stats
41W - 46L
1,442 SR
Queue Stats
421W - 482L
1,327 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,315 Elo+

VS

Team Averages
Level 19
1,499 SR
1,357 Elo+
Yemoja
Yemoja
JellyCasey
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,323 Elo+
Solo
Merlin
Merlin
MrEdd_NZ
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 1
Bakasura
Bakasura
RangaPants
Bakasura
Level 29
God Stats
2W - 9L
1,364 SR
Queue Stats
46W - 62L
1,361 Elo+
Party 1
Medusa
Medusa
ZaykOG
Medusa
Level 29
God Stats
24W - 22L
1,631 SR
Queue Stats
150W - 169L
1,402 Elo+
Solo
Arachne
Arachne
perrosalchich
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
9,248
462
4,169
16,143
8,391
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Lello_RaVeN
Cernunnos
17
11 / 0 / 10
11,851
593
14,324
11,566
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
15
7 / 2 / 9
10,610
531
7,607
8,962
4,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Tappy Jnr
Mercury
17
8 / 4 / 5
11,054
553
8,511
16,053
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
4 / 2 / 4
10,399
520
5,774
11,163
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JellyCasey
Yemoja
5
2 / 6 / 0
6,394
320
965
8,612
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
MrEdd_NZ
Merlin
13
0 / 4 / 0
7,922
396
2,054
6,135
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RangaPants
Bakasura
15
3 / 5 / 2
9,513
476
5,652
16,656
8,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
ZaykOG
Medusa
17
9 / 7 / 3
11,207
560
15,447
15,073
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
13
1 / 10 / 4
8,305
415
8,400
14,821
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
32
Kills
15
16
Deaths
32
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
JellyCasey
Yemoja
2
6
0
0.33
W
2
8
3
0.44
W
Cernunnos
Lello_RaVeN
Cernunnos
11
0
10
16
L
Merlin
MrEdd_NZ
Merlin
0
4
0
0
W
Anubis
7
2
9
5.75
L
Bakasura
RangaPants
Bakasura
3
5
2
0.8
W
Mercury
Tappy Jnr
Mercury
8
4
5
2.63
W
Khepri
4
2
4
3
L
Medusa
ZaykOG
Medusa
9
7
3
1.5
L
Arachne
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,385
Damage
32,518
63,887
Taken
61,297
31,099
Mitigated
25,847
16,903
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
JellyCasey
Yemoja
965
565
72
227
8,612
3,564
0
2,140
6,472
2,428
0
W
4,169
775
0
2,532
16,143
8,391
980
418
15,725
44,401
0
W
Cernunnos
Lello_RaVeN
Cernunnos
14,324
6,713
0
3,955
11,566
4,652
2,492
678
10,810
0
60,679
L
Merlin
MrEdd_NZ
Merlin
2,054
282
0
0
6,135
1,930
1,042
2,205
3,930
34,719
0
W
Anubis
7,607
497
0
4,328
8,962
4,319
1,855
242
8,296
40,712
0
L
Bakasura
RangaPants
Bakasura
5,652
4,312
0
3,096
16,656
8,732
324
4,050
12,606
0
46,479
W
Mercury
Tappy Jnr
Mercury
8,511
4,635
0
4,692
16,053
6,833
3,010
578
15,300
0
68,299
W
Khepri
5,774
1,323
0
1,396
11,163
6,904
2,087
676
10,297
37,694
0
L
Medusa
ZaykOG
Medusa
15,447
6,860
486
2,210
15,073
6,284
0
5,054
10,019
0
59,238
L
Arachne
8,400
5,734
0
2,400
14,821
5,337
1,415
4,101
10,720
0
35,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
43,341
409
Minions Killed
271
0
Camps Cleared
0
1,657,763
Distance Traveled
1,557,547
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,394
320
4
0
0
190,671
1
W
Ymir
9,248
462
64
3
0
331,411
0
W
Cernunnos
11,851
593
90
5
0
354,409
3
L
Merlin
7,922
396
58
3
0
322,349
0
W
Anubis
10,610
531
93
5
0
276,638
2
L
Bakasura
9,513
476
89
4
0
397,960
0
W
Mercury
11,054
553
111
6
0
381,838
0
W
Khepri
10,399
520
51
3
0
313,467
0
L
Medusa
11,207
560
72
4
0
332,113
0
L
Arachne
8,305
415
48
2
0
314,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role