Player Matchup

Loki
Loki
FFDM
Loki
Level 17
God Stats
8W - 9L
1,710 SR
Queue Stats
327W - 356L
1,316 Elo+
Solo
Artemis
Artemis
Jj27_09
Artemis
Level 21
God Stats
1W - 2L
1,523 SR
Queue Stats
114W - 129L
1,318 Elo+
Solo
Olorun
Olorun
aktheblackbelt9
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,581 Elo+
Solo
Kukulkan
Kukulkan
meloscojo3
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 168L
1,681 Elo+
Solo
Thanatos
Thanatos
shrektYaMisso69
Thanatos
Level 24
God Stats
0W - 1L
1,280 SR
Queue Stats
17W - 18L
1,473 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,474 Elo+

VS

Team Averages
Level 18
1,454 SR
1,464 Elo+
Fenrir
Fenrir
Greyc
Fenrir
Level 17
God Stats
7W - 4L
1,569 SR
Queue Stats
112W - 80L
1,536 Elo+
Party 1
Tiamat
Tiamat
Oh Jeebs
Tiamat
Level 29
God Stats
16W - 22L
1,418 SR
Queue Stats
41W - 47L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
limerence07
Sun Wukong
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 22L
1,500 Elo+
Party 1
Loki
Loki
sergeitrusov2018
Loki
Level 16
God Stats
7W - 7L
1,286 SR
Queue Stats
17W - 22L
1,333 Elo+
Solo
Sylvanus
Sylvanus
sharkwrath
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
FFDM
Loki
19
1 / 10 / 9
12,260
876
4,221
19,797
6,347
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Jj27_09
Artemis
20
2 / 10 / 11
13,520
966
20,045
21,321
6,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 7 / 12
13,462
962
11,814
23,483
8,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
meloscojo3
Kukulkan
20
14 / 6 / 5
17,717
1,266
46,045
19,494
8,157
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
18
2 / 8 / 9
12,462
890
9,366
12,578
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Greyc
Fenrir
20
27 / 10 / 5
17,649
1,261
40,242
31,181
18,437
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Oh Jeebs
Tiamat
20
7 / 2 / 15
15,163
1,083
25,604
16,338
15,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
limerence07
Sun Wukong
20
1 / 2 / 20
13,251
947
11,186
22,953
23,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 7 / 15
12,588
899
8,481
19,312
8,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
sharkwrath
Sylvanus
20
4 / 1 / 16
13,914
994
4,995
10,752
14,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
111
22
Kills
40
41
Deaths
22
46
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Loki
FFDM
Loki
1
10
9
0.55
W
Fenrir
Greyc
Fenrir
27
10
5
2.95
L
Artemis
Jj27_09
Artemis
2
10
11
0.75
W
Tiamat
Oh Jeebs
Tiamat
7
2
15
7.25
L
3
7
12
1.29
W
Sun Wukong
limerence07
Sun Wukong
1
2
20
5.5
L
Kukulkan
meloscojo3
Kukulkan
14
6
5
2.75
W
1
7
15
1.21
W
Sylvanus
sharkwrath
Sylvanus
4
1
16
12
L
Thanatos
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,491
Damage
90,508
96,673
Taken
100,536
34,371
Mitigated
80,574
11,751
Healing
25,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
FFDM
Loki
4,221
1,053
209
231
19,797
6,347
0
5,527
14,270
0
11,112
W
Fenrir
Greyc
Fenrir
40,242
10,973
0
9,412
31,181
18,437
0
17,830
13,351
0
57,028
L
Artemis
Jj27_09
Artemis
20,045
10,744
0
1,704
21,321
6,914
0
6,862
14,459
0
39,515
W
Tiamat
Oh Jeebs
Tiamat
25,604
1,190
0
3,563
16,338
15,542
0
9,955
6,383
61,609
0
L
11,814
4,951
1,262
4,175
23,483
8,687
0
11,011
12,472
39,816
0
W
Sun Wukong
limerence07
Sun Wukong
11,186
2,113
0
1,177
22,953
23,242
0
13,216
9,515
139
41,559
L
Kukulkan
meloscojo3
Kukulkan
46,045
5,100
0
0
19,494
8,157
0
4,868
14,626
117,365
0
W
8,481
2,884
0
0
19,312
8,644
0
9,961
9,351
0
28,705
W
Sylvanus
sharkwrath
Sylvanus
4,995
1,110
7,617
3,820
10,752
14,709
0
6,897
3,855
18,911
0
L
Thanatos
9,366
1,339
0
4,170
12,578
4,266
0
2,459
10,119
0
16,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,421
Gold Earned
72,565
304
Minions Killed
265
8
Camps Cleared
7
1,185,440
Distance Traveled
1,320,115
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,260
876
23
2
0
229,201
0
W
Fenrir
17,649
1,261
33
2
3
250,442
0
L
Artemis
13,520
966
49
4
3
214,889
0
W
Tiamat
15,163
1,083
103
7
1
289,756
0
L
Olorun
13,462
962
60
4
1
250,740
0
W
Sun Wukong
13,251
947
80
6
2
300,825
2
L
Kukulkan
17,717
1,266
162
12
4
278,728
0
W
Loki
12,588
899
20
1
1
263,067
0
W
Sylvanus
13,914
994
29
2
0
216,025
0
L
Thanatos
12,462
890
10
1
0
211,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role