Player Matchup

Scylla
Scylla
Platinum I
IIDaveeee
Scylla
Platinum I
Level 155
God Stats
13W - 6L
1,707 SR
Queue Stats
125W - 77L
1,970 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
KamikazeEule
Guan Yu
Diamond IV
Level 74
God Stats
8W - 1L
2,071 SR
Queue Stats
26W - 5L
2,226 MMR
Party 1
Izanami
Izanami
Diamond I
Verwirrung
Izanami
Diamond I
Level 157
God Stats
17W - 5L
1,950 SR
Queue Stats
438W - 194L
2,140 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,909 SR
2,112 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,473 SR
1,694 MMR
Kukulkan
Kukulkan
Gold II
javi_halconr
Kukulkan
Gold II
Level 128
God Stats
22W - 34L
1,448 SR
Queue Stats
347W - 437L
1,740 MMR
Solo
Odin
Odin
Gold II
worldofsaver
Odin
Gold II
Level 114
God Stats
3W - 8L
1,420 SR
Queue Stats
400W - 468L
1,652 MMR
Solo
Sylvanus
Sylvanus
Gold III
xiordi
Sylvanus
Gold III
Level 149
God Stats
11W - 15L
1,550 SR
Queue Stats
123W - 185L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IIDaveeee
Scylla
14
5 / 1 / 3
10,140
676
11,259
7,230
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
KamikazeEule
Guan Yu
14
3 / 0 / 8
11,164
744
11,130
17,935
23,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Verwirrung
Izanami
14
3 / 0 / 8
10,474
698
13,837
7,968
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneZeusTiamatBacchusAphrodite

VS

Bans
Hou YiDanzaburouCupidMedusaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
javi_halconr
Kukulkan
11
0 / 5 / 1
8,477
565
6,008
8,725
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 0
9,009
601
5,254
15,403
13,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Sylvanus
xiordi
Sylvanus
11
0 / 4 / 1
9,237
616
6,286
17,008
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
IIDaveeee
Scylla
5
1
3
6.5
W
Guan Yu
KamikazeEule
Guan Yu
3
0
8
7
W
Izanami
Verwirrung
Izanami
3
0
8
7
L
Kukulkan
javi_halconr
Kukulkan
0
5
1
0.1
L
1
2
0
0.5
L
Sylvanus
xiordi
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
17,548
33,133
Taken
41,136
29,185
Mitigated
32,413
16,501
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IIDaveeee
Scylla
11,259
31
0
2,728
7,230
2,752
93
3,527
3,603
48,001
0
W
Guan Yu
KamikazeEule
Guan Yu
11,130
1,940
1,204
8,606
17,935
23,190
129
5,935
11,600
0
26,975
W
Izanami
Verwirrung
Izanami
13,837
8,158
0
3,963
7,968
3,243
2,352
3,024
4,919
0
73,709
L
Kukulkan
javi_halconr
Kukulkan
6,008
252
0
492
8,725
2,936
420
1,311
7,306
40,172
0
L
5,254
615
0
3,438
15,403
13,786
150
4,248
10,717
0
33,437
L
Sylvanus
xiordi
Sylvanus
6,286
1,081
2,169
6,165
17,008
15,691
279
4,764
11,814
21,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
26,723
218
Minions Killed
154
0
Camps Cleared
0
854,992
Distance Traveled
820,548
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,140
676
52
3
0
278,173
5
W
Guan Yu
11,164
744
25
2
0
325,912
5
W
Izanami
10,474
698
141
9
0
250,907
2
L
Kukulkan
8,477
565
70
5
0
254,779
3
L
Odin
9,009
601
60
4
0
295,624
4
L
Sylvanus
9,237
616
24
2
0
270,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role