Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver IV
dav3215
Fafnir
Silver IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
857 MMR
Solo
Tiamat
Tiamat
Silver II
dexace
Tiamat
Silver II
Level 160
God Stats
76W - 62L
1,633 SR
Queue Stats
911W - 942L
721 MMR
Solo
Neith
Neith
Bronze III
porttto_
Neith
Bronze III
Level 64
God Stats
1W - 3L
1,438 SR
Queue Stats
24W - 25L
1,221 MMR
Solo
Serqet
Serqet
Silver II
thuxted
Serqet
Silver II
Level 107
God Stats
5W - 2L
1,688 SR
Queue Stats
305W - 328L
1,044 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,552 SR
1,069 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,522 SR
970 MMR
Athena
Athena
Silver I
CHEWY GRIP TAPE
Athena
Silver I
Level 68
God Stats
14W - 10L
1,474 SR
Queue Stats
422W - 419L
1,220 MMR
Solo
Cernunnos
Cernunnos
Silver I
Impressivc
Cernunnos
Silver I
Level 118
God Stats
2W - 2L
1,590 SR
Queue Stats
52W - 48L
1,228 MMR
Solo
Merlin
Merlin
Silver V
MissF0rtune1
Merlin
Silver V
Level 57
God Stats
41W - 53L
1,574 SR
Queue Stats
313W - 333L
629 MMR
Solo
Nemesis
Nemesis
Silver II
itsShura_
Nemesis
Silver II
Level 100
God Stats
5W - 7L
1,537 SR
Queue Stats
115W - 128L
995 MMR
Solo
Guan Yu
Guan Yu
Silver IV
mnoa7227
Guan Yu
Silver IV
Level 88
God Stats
27W - 25L
1,436 SR
Queue Stats
164W - 192L
780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 2 / 3
10,224
426
13,989
7,383
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
dav3215
Fafnir
15
1 / 6 / 3
10,357
432
6,882
16,863
19,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
dexace
Tiamat
18
2 / 3 / 4
11,201
467
10,106
13,282
15,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
porttto_
Neith
16
0 / 4 / 2
10,049
419
9,558
14,854
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
thuxted
Serqet
15
7 / 6 / 2
10,360
432
9,993
18,969
7,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
KukulkanCthulhuVamanaDanzaburouAwilix

VS

Bans
King ArthurCu ChulainnChaacCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 12
11,805
492
6,137
23,121
22,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Impressivc
Cernunnos
20
7 / 2 / 8
14,081
587
18,232
26,109
11,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
5 / 1 / 6
12,998
542
11,254
10,819
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
itsShura_
Nemesis
20
2 / 6 / 2
14,507
604
8,071
20,613
13,925
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
mnoa7227
Guan Yu
20
6 / 3 / 5
14,011
584
7,847
19,906
23,186
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
13
Kills
21
21
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
2
3
2.25
W
1
1
12
7
W
Cernunnos
Impressivc
Cernunnos
7
2
8
5.5
W
Merlin
5
1
6
8
L
Fafnir
dav3215
Fafnir
1
6
3
0.42
L
Tiamat
dexace
Tiamat
2
3
4
1.33
W
Nemesis
itsShura_
Nemesis
2
6
2
0.5
W
Guan Yu
mnoa7227
Guan Yu
6
3
5
2.83
L
Neith
porttto_
Neith
0
4
2
0.25
L
Serqet
thuxted
Serqet
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,528
Damage
51,541
71,351
Taken
100,568
50,552
Mitigated
75,790
19,253
Healing
38,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,989
5,800
0
1,818
7,383
2,658
0
2,888
4,470
71,458
0
W
6,137
1,562
1,098
5,825
23,121
22,933
312
8,145
14,904
34,438
0
W
Cernunnos
Impressivc
Cernunnos
18,232
9,369
0
14,031
26,109
11,818
6,564
6,947
18,149
0
130,659
W
Merlin
11,254
92
0
3,612
10,819
3,928
865
6,849
3,812
81,267
0
L
Fafnir
dav3215
Fafnir
6,882
1,571
0
4,265
16,863
19,126
0
5,490
11,273
36,746
0
L
Tiamat
dexace
Tiamat
10,106
1,058
0
3,224
13,282
15,576
584
2,331
10,631
77,012
0
W
Nemesis
itsShura_
Nemesis
8,071
4,499
0
3,214
20,613
13,925
1,686
3,695
15,990
0
130,590
W
Guan Yu
mnoa7227
Guan Yu
7,847
712
1,543
9,525
19,906
23,186
2,177
8,123
11,499
0
80,731
L
Neith
porttto_
Neith
9,558
3,366
0
4,606
14,854
5,473
770
2,475
12,379
0
66,799
L
Serqet
thuxted
Serqet
9,993
2,064
0
5,340
18,969
7,719
0
4,207
14,662
0
47,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
67,402
512
Minions Killed
694
0
Camps Cleared
0
2,128,992
Distance Traveled
2,420,285
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,224
426
112
5
0
351,651
6
W
Athena
11,805
492
43
2
0
527,819
13
W
Cernunnos
14,081
587
167
7
0
424,268
9
W
Merlin
12,998
542
135
6
0
458,982
2
L
Fafnir
10,357
432
43
2
0
464,831
10
L
Tiamat
11,201
467
141
6
0
419,123
6
W
Nemesis
14,507
604
197
8
0
525,627
8
W
Guan Yu
14,011
584
152
6
0
483,589
4
L
Neith
10,049
419
126
5
0
414,328
5
L
Serqet
10,360
432
90
4
0
479,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role