Player Matchup

Danzaburou
Danzaburou
Exorbitator
Danzaburou
Level 117
God Stats
22W - 4L
1,503 SR
Queue Stats
82W - 69L
1,541 Elo+
Party 1
Cerberus
Cerberus
Synoche
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,519 Elo+
Party 1
Anubis
Anubis
ThexZ
Anubis
Level 46
God Stats
4W - 4L
1,504 SR
Queue Stats
21W - 22L
1,442 Elo+
Party 1
Team Averages
Level 88
1,502 SR
1,501 Elo+

VS

Team Averages
Level 86
1,501 SR
1,490 Elo+
Da Ji
Da Ji
Poijkke
Da Ji
Level 67
God Stats
3W - 1L
1,476 SR
Queue Stats
100W - 90L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
blabermouth
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
finishtrooper
Ares
Level 72
God Stats
1W - 0L
1,527 SR
Queue Stats
10W - 13L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exorbitator
Danzaburou
14
3 / 6 / 5
10,936
608
9,389
13,822
5,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Synoche
Cerberus
13
3 / 7 / 5
10,660
592
8,189
19,044
23,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
ThexZ
Anubis
15
2 / 5 / 6
11,366
631
9,106
8,827
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Poijkke
Da Ji
17
11 / 2 / 5
13,284
738
14,353
13,509
5,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
blabermouth
Baron Samedi
16
5 / 4 / 10
11,808
656
13,615
11,459
4,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 14
11,310
628
7,663
12,007
12,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
8
Kills
18
18
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Exorbitator
Danzaburou
3
6
5
0.92
W
Da Ji
Poijkke
Da Ji
11
2
5
6.75
L
Cerberus
Synoche
Cerberus
3
7
5
0.79
L
Anubis
ThexZ
Anubis
2
5
6
1
W
Baron Samedi
blabermouth
Baron Samedi
5
4
10
2.5
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
35,631
41,693
Taken
36,975
32,855
Mitigated
23,660
4,611
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Exorbitator
Danzaburou
9,389
3,776
0
3,166
13,822
5,135
886
4,926
8,586
0
54,151
W
Da Ji
Poijkke
Da Ji
14,353
3,315
0
1,222
13,509
5,949
1,689
7,073
6,436
0
69,044
L
Cerberus
Synoche
Cerberus
8,189
413
0
1,309
19,044
23,588
0
10,727
7,879
24,091
0
L
Anubis
ThexZ
Anubis
9,106
273
0
136
8,827
4,132
244
4,677
3,890
56,424
0
W
Baron Samedi
blabermouth
Baron Samedi
13,615
288
1,263
4,367
11,459
4,903
401
6,688
4,771
60,789
0
W
7,663
337
0
2,047
12,007
12,808
392
3,682
8,325
20,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
36,402
200
Minions Killed
216
0
Camps Cleared
0
842,750
Distance Traveled
1,019,081
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,936
608
82
5
0
296,308
4
W
Da Ji
13,284
738
88
5
0
356,294
2
L
Cerberus
10,660
592
40
2
0
296,124
3
L
Anubis
11,366
631
78
4
0
250,318
4
W
Baron Samedi
11,808
656
108
6
0
317,550
3
W
Ares
11,310
628
20
1
0
345,237
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role