Player Matchup

Sol
Sol
FUBAR__1994
Sol
Level 23
God Stats
8W - 10L
1,367 SR
Queue Stats
45W - 76L
1,250 Elo+
Party 2
Amaterasu
Amaterasu
PlatinumBringer
Amaterasu
Level 15
God Stats
6W - 9L
1,359 SR
Queue Stats
21W - 38L
1,158 Elo+
Party 2
Izanami
Izanami
TheSchwartz2017
Izanami
Level 43
God Stats
88W - 101L
1,426 SR
Queue Stats
151W - 213L
1,321 Elo+
Party 2
Tiamat
Tiamat
arena_gunner
Tiamat
Level 23
God Stats
19W - 17L
1,398 SR
Queue Stats
59W - 59L
1,354 Elo+
Party 1
King Arthur
King Arthur
bookaum
King Arthur
Level 25
God Stats
3W - 7L
1,159 SR
Queue Stats
52W - 57L
1,339 Elo+
Party 1
Team Averages
Level 26
1,342 SR
1,284 Elo+

VS

Team Averages
Level 19
1,412 SR
1,298 Elo+
Danzaburou
Danzaburou
Kaise1014
Danzaburou
Level 26
God Stats
17W - 23L
1,409 SR
Queue Stats
899W - 1,296L
1,285 Elo+
Party 3
Ao Kuang
Ao Kuang
MrAcostas
Ao Kuang
Level 29
God Stats
4W - 5L
1,392 SR
Queue Stats
25W - 30L
1,207 Elo+
Party 3
Olorun
Olorun
SlowMotionLP
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Mulan
Mulan
Xolaris
Mulan
Level 23
God Stats
2W - 7L
1,489 SR
Queue Stats
210W - 361L
1,299 Elo+
Party 3
Hercules
Hercules
memoriabaixaYTB
Hercules
Level 14
God Stats
0W - 3L
1,271 SR
Queue Stats
11W - 11L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 1
8,120
677
8,317
7,154
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
PlatinumBringer
Amaterasu
9
2 / 1 / 6
5,859
488
1,800
4,699
1,563
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
1 / 0 / 5
6,594
550
4,196
5,414
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
10
2 / 1 / 2
6,622
552
4,661
3,558
2,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
bookaum
King Arthur
10
1 / 2 / 4
6,399
533
2,333
7,052
4,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kaise1014
Danzaburou
9
0 / 2 / 0
5,006
417
1,660
5,140
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
MrAcostas
Ao Kuang
9
3 / 0 / 0
5,930
494
3,933
7,742
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
4
0 / 3 / 0
4,097
341
544
2,673
745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
Xolaris
Mulan
6
0 / 5 / 0
4,199
350
1,402
7,175
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
7
1 / 7 / 0
5,069
422
3,550
11,220
5,876
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
4
4
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
1
11.5
L
Danzaburou
Kaise1014
Danzaburou
0
2
0
0
L
Ao Kuang
MrAcostas
Ao Kuang
3
0
0
3
W
Amaterasu
PlatinumBringer
Amaterasu
2
1
6
5
L
Olorun
0
3
0
0
W
1
0
5
3.5
L
Mulan
Xolaris
Mulan
0
5
0
0
W
Tiamat
2
1
2
3
W
King Arthur
bookaum
King Arthur
1
2
4
1.5
L
Hercules
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
11,089
27,877
Taken
33,950
11,834
Mitigated
12,919
10,448
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,317
3,073
0
5,177
7,154
2,049
650
733
6,396
47,782
0
L
Danzaburou
Kaise1014
Danzaburou
1,660
422
0
2,094
5,140
1,250
0
1,078
4,062
0
22,422
L
Ao Kuang
MrAcostas
Ao Kuang
3,933
919
0
2,162
7,742
2,260
0
2,511
5,131
25,748
0
W
Amaterasu
PlatinumBringer
Amaterasu
1,800
802
0
535
4,699
1,563
331
633
4,019
0
10,562
L
Olorun
544
159
0
168
2,673
745
0
814
1,834
4,969
0
W
4,196
2,663
0
1,279
5,414
1,680
1,000
662
4,677
0
44,691
L
Mulan
Xolaris
Mulan
1,402
665
0
900
7,175
2,788
0
1,573
5,577
0
8,683
W
Tiamat
4,661
1,360
0
1,110
3,558
2,501
1,162
699
2,859
25,540
0
W
King Arthur
bookaum
King Arthur
2,333
528
0
2,347
7,052
4,041
185
1,750
5,302
0
26,002
L
Hercules
3,550
2,165
0
899
11,220
5,876
0
7,002
4,143
0
16,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
24,301
305
Minions Killed
134
0
Camps Cleared
0
1,086,834
Distance Traveled
964,154
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,120
677
88
7
0
233,620
5
L
Danzaburou
5,006
417
33
3
0
195,200
0
L
Ao Kuang
5,930
494
49
4
0
226,916
0
W
Amaterasu
5,859
488
23
2
0
249,383
3
L
Olorun
4,097
341
6
1
0
120,212
1
W
Izanami
6,594
550
84
7
0
177,096
3
L
Mulan
4,199
350
10
1
0
218,925
0
W
Tiamat
6,622
552
52
4
0
187,568
2
W
King Arthur
6,399
533
58
5
0
239,167
1
L
Hercules
5,069
422
36
3
0
202,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role