Player Matchup

Hades
Hades
Agent 478046
Hades
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 13L
1,062 Elo+
Party 2
Hel
Hel
Catsnail
Hel
Level 16
God Stats
2W - 5L
1,551 SR
Queue Stats
159W - 153L
1,321 Elo+
Party 1
Thor
Thor
Dealpeal
Thor
Level 18
God Stats
0W - 2L
1,104 SR
Queue Stats
225W - 209L
1,320 Elo+
Party 1
Olorun
Olorun
Kazue-17
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,143 Elo+
Party 1
Ra
Ra
xdTantrum
Ra
Level 7
God Stats
0W - 5L
1,091 SR
Queue Stats
1W - 13L
1,055 Elo+
Party 2
Team Averages
Level 10
1,300 SR
1,180 Elo+

VS

Team Averages
Level 14
1,476 SR
1,266 Elo+
Fenrir
Fenrir
Midnight-Rain_JZ
Fenrir
Level 10
God Stats
6W - 6L
1,536 SR
Queue Stats
116W - 141L
1,186 Elo+
Solo
Danzaburou
Danzaburou
Mongo Shrek
Danzaburou
Level 29
God Stats
11W - 2L
1,500 SR
Queue Stats
21W - 18L
1,257 Elo+
Solo
Hades
Hades
Nvirude
Hades
Level 11
God Stats
19W - 7L
1,717 SR
Queue Stats
28W - 26L
1,247 Elo+
Solo
Merlin
Merlin
l130902
Merlin
Level 11
God Stats
1W - 2L
1,284 SR
Queue Stats
16W - 22L
1,353 Elo+
Solo
Medusa
Medusa
xxSTHENOxx
Medusa
Level 7
God Stats
7W - 12L
1,346 SR
Queue Stats
64W - 69L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 19 / 3
14,285
1,020
27,012
34,050
19,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
4 / 4 / 4
13,559
969
10,474
13,909
12,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thor
19
2 / 8 / 6
13,116
937
12,725
21,529
14,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Kazue-17
Olorun
20
3 / 11 / 7
14,010
1,001
16,238
25,751
9,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 0
10,408
743
2,227
3,657
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

29

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 17
16,938
1,210
19,910
22,750
14,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Mongo Shrek
Danzaburou
20
14 / 3 / 22
16,395
1,171
24,845
18,095
6,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Nvirude
Hades
20
11 / 3 / 28
16,771
1,198
32,566
21,026
11,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
l130902
Merlin
15
0 / 1 / 2
10,321
737
662
737
177
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xxSTHENOxx
Medusa
20
7 / 4 / 18
14,358
1,026
11,155
11,417
4,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
14
Kills
45
45
Deaths
14
20
Assists
87
Player
Kills
Deaths
Assists
KDA
L
5
19
3
0.34
L
4
4
4
1.5
L
Thor
2
8
6
0.63
L
Olorun
Kazue-17
Olorun
3
11
7
0.59
W
13
3
17
7.17
W
Danzaburou
Mongo Shrek
Danzaburou
14
3
22
8.33
W
Hades
Nvirude
Hades
11
3
28
8.33
W
Merlin
l130902
Merlin
0
1
2
1
L
0
3
0
0
W
Medusa
xxSTHENOxx
Medusa
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,676
Damage
89,138
98,896
Taken
74,025
56,842
Mitigated
36,776
15,320
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,012
3,286
219
3,731
34,050
19,454
0
10,603
23,033
54,266
0
L
10,474
2,176
3,353
2,133
13,909
12,351
0
5,753
8,156
30,137
0
L
Thor
12,725
5,892
668
1,116
21,529
14,814
0
6,727
14,802
0
41,877
L
Olorun
Kazue-17
Olorun
16,238
12,131
1,005
2,943
25,751
9,206
0
9,617
16,134
34,398
0
W
19,910
7,749
0
2,016
22,750
14,530
0
15,657
7,093
0
53,348
W
Danzaburou
Mongo Shrek
Danzaburou
24,845
17,179
463
4,448
18,095
6,383
0
14,792
3,303
0
34,553
W
Hades
Nvirude
Hades
32,566
4,061
518
5,691
21,026
11,578
0
16,611
4,415
67,015
0
W
Merlin
l130902
Merlin
662
469
0
33
737
177
0
228
509
901
0
L
2,227
613
0
152
3,657
1,017
0
528
3,129
5,573
0
W
Medusa
xxSTHENOxx
Medusa
11,155
4,348
0
706
11,417
4,108
0
8,663
2,754
0
21,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,378
Gold Earned
74,783
209
Minions Killed
206
2
Camps Cleared
8
934,244
Distance Traveled
944,411
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,285
1,020
88
6
0
173,801
3
L
Hel
13,559
969
36
3
1
229,896
0
L
Thor
13,116
937
41
3
0
223,151
3
L
Olorun
14,010
1,001
40
3
0
218,313
0
W
Fenrir
16,938
1,210
78
6
5
276,206
2
W
Danzaburou
16,395
1,171
18
1
0
239,156
0
W
Hades
16,771
1,198
92
7
1
258,469
1
W
Merlin
10,321
737
0
0
0
17,241
0
L
Ra
10,408
743
4
0
1
89,083
1
W
Medusa
14,358
1,026
18
1
2
153,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role