Player Matchup

Khepri
Khepri
Ch1ffa
Khepri
Level 109
God Stats
8W - 6L
1,525 SR
Queue Stats
275W - 287L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FSGdunn
Heimdallr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,233 Elo+
Solo
Sobek
Sobek
MajorTrouble89
Sobek
Level 158
God Stats
5W - 7L
1,398 SR
Queue Stats
356W - 359L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Montekill
Xing Tian
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
elSheune
Aphrodite
Level 146
God Stats
7W - 5L
1,172 SR
Queue Stats
1,095W - 1,115L
1,471 Elo+
Solo
Team Averages
Level 125
1,419 SR
1,438 Elo+

VS

Team Averages
Level 84
1,476 SR
1,538 Elo+
Kuzenbo
Kuzenbo
AndiTheke420
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,793 Elo+
Solo
Sobek
Sobek
JembaJemba
Sobek
Level 120
God Stats
0W - 3L
1,330 SR
Queue Stats
26W - 26L
1,537 Elo+
Solo
Chronos
Chronos
Mimatix
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,392 Elo+
Solo
Medusa
Medusa
TuRkiSh751
Medusa
Level 127
God Stats
6W - 8L
1,551 SR
Queue Stats
430W - 419L
1,467 Elo+
Solo
Ra
Ra
WithLoveFromMe
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ch1ffa
Khepri
16
3 / 3 / 20
10,358
797
7,704
19,897
26,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
FSGdunn
Heimdallr
18
8 / 1 / 13
10,742
826
20,815
7,742
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 21
11,143
857
12,144
22,857
26,168
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
Montekill
Xing Tian
17
6 / 2 / 20
10,359
797
17,959
16,302
19,668
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
elSheune
Aphrodite
18
7 / 1 / 19
11,200
862
20,767
17,982
14,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AndiTheke420
Kuzenbo
15
0 / 7 / 3
8,023
617
4,344
23,031
23,343
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
15
3 / 6 / 6
9,102
700
8,740
19,800
24,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Mimatix
Chronos
16
4 / 6 / 3
9,821
755
14,849
18,604
7,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
TuRkiSh751
Medusa
14
1 / 5 / 4
8,264
636
17,045
12,355
5,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 4 / 6
9,579
737
15,605
13,330
8,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
28
Kills
10
10
Deaths
28
93
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AndiTheke420
Kuzenbo
0
7
3
0.21
W
Khepri
Ch1ffa
Khepri
3
3
20
4.33
W
Heimdallr
FSGdunn
Heimdallr
8
1
13
14.5
L
Sobek
3
6
6
1
W
4
3
21
4.83
L
Chronos
Mimatix
Chronos
4
6
3
0.92
W
Xing Tian
Montekill
Xing Tian
6
2
20
8
L
Medusa
TuRkiSh751
Medusa
1
5
4
0.6
L
2
4
6
1.25
W
Aphrodite
elSheune
Aphrodite
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,389
Damage
60,583
84,780
Taken
87,120
91,022
Mitigated
69,658
48,396
Healing
25,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AndiTheke420
Kuzenbo
4,344
1,343
0
4,630
23,031
23,343
272
15,473
7,276
8,211
0
W
Khepri
Ch1ffa
Khepri
7,704
510
1,858
1,433
19,897
26,370
372
10,019
9,878
14,281
0
W
Heimdallr
FSGdunn
Heimdallr
20,815
11,008
1,191
2,086
7,742
4,519
3,432
3,780
3,962
0
41,946
L
Sobek
8,740
552
1,328
3,212
19,800
24,133
0
9,534
9,926
15,613
0
W
12,144
394
2,778
8,128
22,857
26,168
72
8,032
14,825
24,505
0
L
Chronos
Mimatix
Chronos
14,849
6,160
226
3,427
18,604
7,832
686
13,624
4,684
24,357
0
W
Xing Tian
Montekill
Xing Tian
17,959
1,369
1,302
408
16,302
19,668
822
8,722
7,580
25,748
0
L
Medusa
TuRkiSh751
Medusa
17,045
6,957
2,356
1,723
12,355
5,812
135
8,166
3,975
0
27,568
L
15,605
1,566
5,610
3,239
13,330
8,538
488
10,483
2,678
39,021
0
W
Aphrodite
elSheune
Aphrodite
20,767
1,701
17,480
11,732
17,982
14,297
583
12,985
4,997
41,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,802
Gold Earned
44,789
144
Minions Killed
118
0
Camps Cleared
0
1,240,680
Distance Traveled
1,160,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,023
617
4
0
0
217,827
0
W
Khepri
10,358
797
8
1
0
232,918
0
W
Heimdallr
10,742
826
42
3
0
242,916
0
L
Sobek
9,102
700
10
1
0
300,940
0
W
Sobek
11,143
857
21
2
0
262,773
1
L
Chronos
9,821
755
28
2
0
198,465
0
W
Xing Tian
10,359
797
10
1
0
251,569
1
L
Medusa
8,264
636
21
2
0
231,541
0
L
Ra
9,579
737
55
4
0
211,707
0
W
Aphrodite
11,200
862
63
5
0
250,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role