Player Matchup

Arachne
Arachne
CaptainFr3zh
Arachne
Level 16
God Stats
27W - 31L
1,368 SR
Queue Stats
170W - 184L
1,414 Elo+
Solo
Athena
Athena
OMG_PheWee
Athena
Level 29
God Stats
26W - 25L
1,690 SR
Queue Stats
146W - 158L
1,447 Elo+
Solo
Chaac
Chaac
PoulpeMalade01
Chaac
Level 29
God Stats
19W - 14L
1,516 SR
Queue Stats
89W - 90L
1,514 Elo+
Solo
Danzaburou
Danzaburou
cpt_Deque
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Solo
Vulcan
Vulcan
jackViate
Vulcan
Level 25
God Stats
22W - 28L
1,473 SR
Queue Stats
203W - 252L
1,367 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,368 Elo+

VS

Team Averages
Level 13
1,486 SR
1,470 Elo+
Tiamat
Tiamat
Blacula Untold
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Deadlocks5839
Guan Yu
Level 6
God Stats
3W - 3L
1,287 SR
Queue Stats
5W - 4L
1,340 Elo+
Solo
Ymir
Ymir
Stickwork1000
Ymir
Level 27
God Stats
6W - 3L
1,442 SR
Queue Stats
45W - 34L
1,344 Elo+
Solo
Mercury
Mercury
Tappy Jnr
Mercury
Level 15
God Stats
7W - 2L
1,635 SR
Queue Stats
23W - 19L
1,419 Elo+
Solo
Fenrir
Fenrir
poopkiddo147
Fenrir
Level 11
God Stats
4W - 4L
1,567 SR
Queue Stats
4W - 4L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaptainFr3zh
Arachne
8
1 / 2 / 3
5,147
515
3,001
7,496
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
OMG_PheWee
Athena
8
3 / 1 / 4
5,211
521
2,367
7,283
3,234
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 0
5,758
576
4,764
7,260
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
cpt_Deque
Danzaburou
5
0 / 7 / 1
4,089
409
1,465
6,524
1,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
jackViate
Vulcan
9
3 / 0 / 0
5,719
572
1,841
2,433
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,162
616
5,484
7,395
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
8
0 / 3 / 2
5,085
509
1,552
5,093
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,691
469
3,185
3,405
1,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Tappy Jnr
Mercury
10
5 / 2 / 2
6,550
655
3,924
5,892
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
8
2 / 0 / 1
5,232
523
1,675
5,612
1,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
9
11
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Arachne
CaptainFr3zh
Arachne
1
2
3
1.25
W
Guan Yu
0
3
2
0.33
L
Athena
OMG_PheWee
Athena
3
1
4
5
L
1
1
0
1
W
0
2
1
0.25
W
Mercury
Tappy Jnr
Mercury
5
2
2
3
L
Danzaburou
cpt_Deque
Danzaburou
0
7
1
0.07
L
Vulcan
jackViate
Vulcan
3
0
0
3
W
Fenrir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
15,820
30,996
Taken
27,397
12,816
Mitigated
10,595
11,605
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,484
971
0
4,205
7,395
4,267
295
225
6,811
32,367
0
L
Arachne
CaptainFr3zh
Arachne
3,001
1,398
0
4,404
7,496
2,863
0
1,298
6,198
0
21,096
W
Guan Yu
1,552
716
204
984
5,093
1,762
294
1,709
3,384
0
19,934
L
Athena
OMG_PheWee
Athena
2,367
997
0
1,240
7,283
3,234
0
1,351
5,932
9,476
0
L
4,764
925
0
4,055
7,260
4,124
0
4,320
2,940
0
29,607
W
3,185
875
0
500
3,405
1,287
32
390
3,015
19,091
0
W
Mercury
Tappy Jnr
Mercury
3,924
1,812
0
1,220
5,892
1,706
542
1,580
4,171
0
25,496
L
Danzaburou
cpt_Deque
Danzaburou
1,465
1,055
0
831
6,524
1,922
0
1,700
4,824
0
15,465
L
Vulcan
jackViate
Vulcan
1,841
865
0
1,075
2,433
673
96
0
2,433
20,299
0
W
Fenrir
1,675
334
0
2,525
5,612
1,573
301
146
5,424
0
22,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
27,720
207
Minions Killed
238
0
Camps Cleared
0
945,156
Distance Traveled
1,008,206
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,162
616
70
7
0
172,517
2
L
Arachne
5,147
515
47
5
0
186,146
2
W
Guan Yu
5,085
509
43
4
0
185,072
0
L
Athena
5,211
521
11
1
0
160,787
2
L
Chaac
5,758
576
82
8
0
204,626
4
W
Ymir
4,691
469
25
3
0
216,429
1
W
Mercury
6,550
655
54
5
0
221,983
1
L
Danzaburou
4,089
409
18
2
0
174,568
1
L
Vulcan
5,719
572
49
5
0
219,029
0
W
Fenrir
5,232
523
46
5
0
212,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role