Player Matchup

Sobek
Sobek
FlameShade
Sobek
Level 99
God Stats
4W - 5L
1,519 SR
Queue Stats
146W - 139L
1,535 Elo+
Solo
Bastet
Bastet
SGrool
Bastet
Level 109
God Stats
1W - 0L
1,836 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Sash0к
King Arthur
Level 98
God Stats
21W - 27L
1,269 SR
Queue Stats
356W - 309L
1,501 Elo+
Solo
Agni
Agni
luisplay1006
Agni
Level 86
God Stats
7W - 3L
1,603 SR
Queue Stats
71W - 41L
1,506 Elo+
Solo
Hou Yi
Hou Yi
ravinloonatic
Hou Yi
Level 68
God Stats
4W - 9L
1,486 SR
Queue Stats
256W - 265L
1,493 Elo+
Solo
Team Averages
Level 92
1,543 SR
1,507 Elo+

VS

Team Averages
Level 69
1,472 SR
1,447 Elo+
Ganesha
Ganesha
ASBERG1
Ganesha
Level 41
God Stats
0W - 3L
1,384 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Mulan
Mulan
Oakshield18
Mulan
Level 65
God Stats
17W - 13L
1,464 SR
Queue Stats
158W - 143L
1,280 Elo+
Party 1
Zeus
Zeus
YOURNEUM13
Zeus
Level 49
God Stats
6W - 14L
1,256 SR
Queue Stats
382W - 387L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
andreas12300
Tsukuyomi
Level 66
God Stats
5W - 4L
1,758 SR
Queue Stats
66W - 78L
1,461 Elo+
Party 1
Apollo
Apollo
wrone_is_panda
Apollo
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 59L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 2 / 10
7,914
565
5,197
12,207
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
SGrool
Bastet
14
6 / 1 / 9
8,803
629
6,079
9,884
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Sash0к
King Arthur
13
3 / 3 / 6
7,771
555
5,607
8,789
5,764
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
11 / 1 / 5
9,247
661
11,300
6,800
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 2
8,355
597
7,123
6,119
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASBERG1
Ganesha
9
0 / 6 / 2
6,137
438
2,657
8,397
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
1 / 5 / 3
5,914
422
3,615
8,491
6,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 8 / 1
7,434
531
5,053
10,847
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
andreas12300
Tsukuyomi
9
2 / 6 / 4
6,842
489
7,483
9,880
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 2
5,953
425
2,814
8,702
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
29
Kills
7
8
Deaths
30
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ASBERG1
Ganesha
0
6
2
0.17
W
Sobek
1
2
10
3
L
1
5
3
0.5
W
Bastet
SGrool
Bastet
6
1
9
10.5
W
King Arthur
Sash0к
King Arthur
3
3
6
2
L
4
8
1
0.56
L
Tsukuyomi
andreas12300
Tsukuyomi
2
6
4
0.67
W
11
1
5
13.5
W
8
1
2
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,306
Damage
21,622
43,799
Taken
46,317
23,924
Mitigated
19,564
13,788
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ASBERG1
Ganesha
2,657
522
0
687
8,397
4,268
0
2,019
6,284
16,031
0
W
Sobek
5,197
600
0
4,283
12,207
10,382
0
3,220
8,987
24,920
0
L
3,615
582
0
188
8,491
6,178
0
2,509
5,820
0
18,231
W
Bastet
SGrool
Bastet
6,079
2,147
0
4,475
9,884
3,393
0
1,196
8,688
0
52,037
W
King Arthur
Sash0к
King Arthur
5,607
413
0
1,046
8,789
5,764
0
373
8,416
0
33,859
L
5,053
499
438
2,290
10,847
3,378
0
6,258
4,083
40,607
0
L
Tsukuyomi
andreas12300
Tsukuyomi
7,483
1,800
0
1,372
9,880
3,273
0
2,849
6,916
0
25,632
W
11,300
700
0
1,383
6,800
2,303
892
1,970
4,830
48,447
0
W
7,123
3,059
0
2,601
6,119
2,082
814
951
5,168
0
56,006
L
2,814
1,885
0
2,557
8,702
2,467
0
1,985
6,717
0
30,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
32,280
352
Minions Killed
251
0
Camps Cleared
0
1,371,671
Distance Traveled
1,306,991
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,137
438
8
1
0
276,804
3
W
Sobek
7,914
565
15
1
0
263,757
6
L
Mulan
5,914
422
38
3
0
267,815
4
W
Bastet
8,803
629
78
6
0
292,891
0
W
King Arthur
7,771
555
51
4
0
278,146
5
L
Zeus
7,434
531
68
5
0
246,047
1
L
Tsukuyomi
6,842
489
53
4
0
271,577
2
W
Agni
9,247
661
96
7
0
298,367
4
W
Hou Yi
8,355
597
112
8
0
238,510
5
L
Apollo
5,953
425
84
6
0
244,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role