Player Matchup

Athena
Athena
K1ller_Lui
Athena
Level 120
God Stats
6W - 6L
1,593 SR
Queue Stats
73W - 53L
1,481 Elo+
Party 2
Thor
Thor
LopezLopez2422
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,466 Elo+
Party 2
Rama
Rama
RXKING10mg
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 275L
1,381 Elo+
Party 1
Nike
Nike
angeleyesangie
Nike
Level 67
God Stats
33W - 22L
1,540 SR
Queue Stats
987W - 1,211L
1,351 Elo+
Solo
Sol
Sol
crankypants618
Sol
Level 46
God Stats
0W - 2L
1,279 SR
Queue Stats
210W - 212L
1,335 Elo+
Party 1
Team Averages
Level 55
1,483 SR
1,403 Elo+

VS

Team Averages
Level 102
1,513 SR
1,432 Elo+
Vulcan
Vulcan
BadSheerBooch
Vulcan
Level 75
God Stats
6W - 5L
1,711 SR
Queue Stats
937W - 863L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Death_Stalker13
Cthulhu
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 119L
1,359 Elo+
Solo
Thor
Thor
Doomslayer88786
Thor
Level 137
God Stats
7W - 7L
1,369 SR
Queue Stats
195W - 162L
1,433 Elo+
Solo
Mulan
Mulan
VersaceUnearthed
Mulan
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
185W - 203L
1,416 Elo+
Solo
Danzaburou
Danzaburou
trippi3s1x
Danzaburou
Level 49
God Stats
5W - 5L
1,483 SR
Queue Stats
78W - 83L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
K1ller_Lui
Athena
7
0 / 1 / 1
4,901
490
2,085
5,938
3,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 1
4,432
443
2,603
6,687
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
1 / 4 / 0
4,356
436
2,782
4,977
1,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 4 / 0
4,681
468
653
5,098
1,252
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 3 / 0
5,295
530
2,656
6,138
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,080
608
4,157
4,384
1,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 1
4,984
498
1,414
3,844
2,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 0 / 2
6,901
690
3,726
5,252
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 1 / 3
6,270
627
3,753
5,947
2,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
trippi3s1x
Danzaburou
10
2 / 0 / 3
6,086
609
6,255
5,671
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
2
1
1
2.5
W
7
0
2
8
L
Athena
K1ller_Lui
Athena
0
1
1
0.5
L
0
4
1
0.13
L
1
4
0
0.25
W
4
1
3
5.5
L
0
4
0
0
L
2
3
0
0.67
W
Danzaburou
trippi3s1x
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,779
Damage
19,305
28,838
Taken
25,098
9,260
Mitigated
10,060
4,895
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,157
828
0
1,310
4,384
1,528
138
1,016
3,368
27,985
0
W
1,414
132
244
1,369
3,844
2,470
254
323
3,521
8,279
0
W
3,726
523
0
2,284
5,252
1,759
0
805
4,447
0
34,137
L
Athena
K1ller_Lui
Athena
2,085
766
210
960
5,938
3,074
0
571
5,367
14,605
0
L
2,603
748
0
1,118
6,687
1,993
0
506
6,181
0
15,623
L
2,782
2,178
111
614
4,977
1,353
51
495
4,482
0
12,055
W
3,753
814
0
1,948
5,947
2,422
173
796
5,151
0
26,791
L
653
249
0
1,080
5,098
1,252
0
497
4,601
0
19,381
L
2,656
217
0
802
6,138
1,588
59
3,502
2,636
15,384
951
W
Danzaburou
trippi3s1x
Danzaburou
6,255
2,862
0
3,079
5,671
1,881
804
1,762
3,909
0
34,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
30,321
173
Minions Killed
267
0
Camps Cleared
0
813,233
Distance Traveled
922,383
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,080
608
56
6
0
189,029
2
W
Cthulhu
4,984
498
16
2
0
177,442
2
W
Thor
6,901
690
71
7
0
218,584
2
L
Athena
4,901
490
31
3
0
171,889
1
L
Thor
4,432
443
40
4
0
171,176
1
L
Rama
4,356
436
27
3
0
132,074
0
W
Mulan
6,270
627
55
6
0
173,931
1
L
Nike
4,681
468
39
4
0
153,867
3
L
Sol
5,295
530
36
4
0
184,227
0
W
Danzaburou
6,086
609
69
7
0
163,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role