Player Matchup

Sobek
Sobek
Arkantos911
Sobek
Level 29
God Stats
12W - 11L
1,586 SR
Queue Stats
144W - 138L
1,441 Elo+
Party 3
King Arthur
King Arthur
Blackout4
King Arthur
Level 111
God Stats
9W - 14L
1,389 SR
Queue Stats
102W - 95L
1,512 Elo+
Party 2
Ao Kuang
Ao Kuang
QGodOfDeathQ
Ao Kuang
Level 135
God Stats
30W - 9L
1,817 SR
Queue Stats
415W - 384L
1,504 Elo+
Party 3
Ra
Ra
RxIxP
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
icametorektu
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,278 Elo+
Party 2
Team Averages
Level 89
1,558 SR
1,447 Elo+

VS

Team Averages
Level 51
1,382 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
Benji05
Tsukuyomi
Level 29
God Stats
1W - 2L
1,413 SR
Queue Stats
25W - 29L
1,473 Elo+
Party 1
Tiamat
Tiamat
Déus
Tiamat
Level 122
God Stats
26W - 23L
1,517 SR
Queue Stats
127W - 118L
1,543 Elo+
Party 1
Hercules
Hercules
Shimagaijinn
Hercules
Level 47
God Stats
0W - 3L
1,209 SR
Queue Stats
52W - 51L
1,553 Elo+
Solo
Chernobog
Chernobog
Zackanfein
Chernobog
Level 17
God Stats
1W - 7L
1,344 SR
Queue Stats
60W - 71L
1,503 Elo+
Party 1
Achilles
Achilles
pol303
Achilles
Level 39
God Stats
1W - 3L
1,428 SR
Queue Stats
117W - 130L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 23
11,657
486
7,336
29,037
31,500
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Blackout4
King Arthur
20
9 / 1 / 14
13,855
577
21,132
27,865
24,873
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
QGodOfDeathQ
Ao Kuang
20
18 / 5 / 11
14,967
624
25,340
31,649
14,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ra
18
9 / 8 / 17
12,950
540
18,835
18,149
8,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
8 / 1 / 5
14,140
589
15,033
17,545
7,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benji05
Tsukuyomi
18
4 / 11 / 4
11,778
491
12,974
22,141
9,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Déus
Tiamat
20
10 / 9 / 5
14,813
617
32,215
22,136
19,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Shimagaijinn
Hercules
14
4 / 10 / 6
10,193
425
15,734
25,091
15,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Zackanfein
Chernobog
15
2 / 10 / 7
9,934
414
12,079
18,394
7,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
pol303
Achilles
16
0 / 9 / 4
10,117
422
8,622
21,409
25,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
46
49
Kills
20
20
Deaths
49
70
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
5
23
3.3
L
Tsukuyomi
Benji05
Tsukuyomi
4
11
4
0.55
W
King Arthur
Blackout4
King Arthur
9
1
14
16
L
Tiamat
Déus
Tiamat
10
9
5
1.39
W
Ao Kuang
QGodOfDeathQ
Ao Kuang
18
5
11
4.7
W
Ra
9
8
17
2.19
L
Hercules
Shimagaijinn
Hercules
4
10
6
0.7
L
Chernobog
Zackanfein
Chernobog
2
10
7
0.55
W
8
1
5
10.5
L
Achilles
pol303
Achilles
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,676
Damage
81,624
124,245
Taken
109,171
86,952
Mitigated
77,568
55,915
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,336
592
563
5,919
29,037
31,500
663
6,389
22,623
16,934
0
L
Tsukuyomi
Benji05
Tsukuyomi
12,974
2,067
0
4,052
22,141
9,216
402
10,914
11,227
0
62,700
W
King Arthur
Blackout4
King Arthur
21,132
2,539
0
12,263
27,865
24,873
410
7,315
20,013
0
92,054
L
Tiamat
Déus
Tiamat
32,215
4,360
0
7,968
22,136
19,707
2,078
11,287
10,651
121,019
0
W
Ao Kuang
QGodOfDeathQ
Ao Kuang
25,340
7,934
0
16,051
31,649
14,897
2,233
11,676
19,823
113,866
0
W
Ra
18,835
1,021
4,347
4,425
18,149
8,048
1,494
6,348
11,801
74,948
0
L
Hercules
Shimagaijinn
Hercules
15,734
3,989
354
4,319
25,091
15,599
105
14,598
10,493
6,517
31,960
L
Chernobog
Zackanfein
Chernobog
12,079
8,089
0
1,705
18,394
7,225
400
5,307
13,087
0
50,786
W
15,033
10,021
629
11,718
17,545
7,634
5,609
3,133
14,337
0
111,608
L
Achilles
pol303
Achilles
8,622
1,863
0
1,722
21,409
25,821
585
9,405
12,004
196
46,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,569
Gold Earned
56,835
633
Minions Killed
466
0
Camps Cleared
0
2,211,254
Distance Traveled
1,937,002
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,657
486
14
1
0
462,513
2
L
Tsukuyomi
11,778
491
100
4
0
372,677
5
W
King Arthur
13,855
577
177
7
0
493,959
4
L
Tiamat
14,813
617
181
8
0
391,816
5
W
Ao Kuang
14,967
624
130
5
0
433,375
2
W
Ra
12,950
540
138
6
0
401,536
0
L
Hercules
10,193
425
32
1
0
423,819
15
L
Chernobog
9,934
414
77
3
0
378,733
5
W
Cupid
14,140
589
174
7
0
419,871
3
L
Achilles
10,117
422
76
3
0
369,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role