Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Luisjaja89
Tyr
Level 102
God Stats
9W - 5L
1,744 SR
Queue Stats
331W - 306L
1,428 Elo+
Solo
Anhur
Anhur
Praisethesun66
Anhur
Level 111
God Stats
16W - 18L
1,701 SR
Queue Stats
367W - 355L
1,462 Elo+
Solo
Ymir
Ymir
TaelTv
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
TheSchamon
Danzaburou
Level 29
God Stats
44W - 24L
1,628 SR
Queue Stats
128W - 86L
1,569 Elo+
Party 3
Team Averages
Level 91
1,615 SR
1,492 Elo+

VS

Team Averages
Level 61
1,670 SR
1,439 Elo+
King Arthur
King Arthur
InfinityRush123
King Arthur
Level 43
God Stats
94W - 91L
1,519 SR
Queue Stats
513W - 479L
1,409 Elo+
Solo
Artio
Artio
Patrick Lucas 6
Artio
Level 111
God Stats
4W - 1L
1,867 SR
Queue Stats
79W - 99L
1,451 Elo+
Party 2
Hera
Hera
R8RUMBL3R
Hera
Level 26
God Stats
3W - 2L
1,818 SR
Queue Stats
27W - 31L
1,438 Elo+
Party 2
Izanami
Izanami
RainzZ Sn
Izanami
Level 29
God Stats
11W - 10L
1,459 SR
Queue Stats
55W - 58L
1,455 Elo+
Party 1
Pele
Pele
Remix Sn
Pele
Level 97
God Stats
1W - 3L
1,685 SR
Queue Stats
190W - 230L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
10 / 1 / 7
9,877
581
14,064
11,130
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 5
9,077
534
11,036
16,493
13,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 5 / 5
8,615
507
5,366
12,100
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
TaelTv
Ymir
14
4 / 1 / 16
8,248
485
7,197
14,757
5,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheSchamon
Danzaburou
16
6 / 3 / 5
9,905
583
11,567
13,192
4,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InfinityRush123
King Arthur
14
1 / 2 / 3
8,501
500
10,317
17,919
12,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 7 / 4
7,041
414
6,574
16,452
9,567
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
12
1 / 6 / 1
7,537
443
9,437
8,770
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RainzZ Sn
Izanami
13
2 / 6 / 2
8,265
486
7,033
12,832
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
15
7 / 3 / 1
9,085
534
9,130
13,595
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
24
Kills
12
12
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
1
7
13.5
L
King Arthur
InfinityRush123
King Arthur
1
2
3
1.25
W
1
2
5
1.75
L
1
7
4
0.43
W
3
5
5
1.1
L
Hera
1
6
1
0.25
L
Izanami
RainzZ Sn
Izanami
2
6
2
0.5
L
Pele
7
3
1
2.5
W
Ymir
TaelTv
Ymir
4
1
16
12
W
Danzaburou
TheSchamon
Danzaburou
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,230
Damage
42,491
67,672
Taken
69,568
31,815
Mitigated
33,673
26,901
Healing
21,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,064
7,901
0
3,455
11,130
4,072
589
4,738
6,116
0
63,783
L
King Arthur
InfinityRush123
King Arthur
10,317
1,702
0
6,643
17,919
12,257
0
986
16,933
0
58,556
W
11,036
909
0
7,084
16,493
13,517
198
471
15,794
0
65,087
L
6,574
1,182
467
3,906
16,452
9,567
104
3,243
13,209
19,644
0
W
5,366
1,974
0
4,526
12,100
4,203
792
1,857
10,127
0
56,085
L
Hera
9,437
2,499
0
989
8,770
2,845
834
799
7,971
40,751
0
L
Izanami
RainzZ Sn
Izanami
7,033
5,224
0
3,969
12,832
4,270
806
1,109
11,723
0
54,755
L
Pele
9,130
2,203
0
5,662
13,595
4,734
0
1,060
12,535
0
51,535
W
Ymir
TaelTv
Ymir
7,197
1,233
0
4,399
14,757
5,773
0
6,263
8,456
24,173
0
W
Danzaburou
TheSchamon
Danzaburou
11,567
7,495
0
7,437
13,192
4,250
704
2,232
10,940
0
67,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
40,429
489
Minions Killed
416
0
Camps Cleared
0
1,570,178
Distance Traveled
1,551,617
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,877
581
110
6
0
321,230
4
L
King Arthur
8,501
500
111
7
0
338,439
4
W
Tyr
9,077
534
134
8
0
330,450
2
L
Artio
7,041
414
17
1
0
302,662
4
W
Anhur
8,615
507
100
6
0
284,761
1
L
Hera
7,537
443
81
5
0
299,892
0
L
Izanami
8,265
486
116
7
0
261,302
0
L
Pele
9,085
534
91
5
0
349,322
6
W
Ymir
8,248
485
23
1
0
325,334
8
W
Danzaburou
9,905
583
122
7
0
308,403
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role