Player Matchup

Khepri
Khepri
BoogieBearz
Khepri
Level 16
God Stats
0W - 2L
1,242 SR
Queue Stats
22W - 31L
1,283 Elo+
Solo
Loki
Loki
DanCHak6326
Loki
Level 13
God Stats
2W - 8L
1,414 SR
Queue Stats
5W - 15L
1,198 Elo+
Solo
Bellona
Bellona
LordDuane
Bellona
Level 24
God Stats
7W - 6L
1,580 SR
Queue Stats
39W - 54L
1,347 Elo+
Solo
Neith
Neith
LordDunha
Neith
Level 7
God Stats
0W - 2L
1,378 SR
Queue Stats
0W - 2L
1,220 Elo+
Solo
Thoth
Thoth
boris_199
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 48L
1,259 Elo+
Solo
Team Averages
Level 16
1,423 SR
1,261 Elo+

VS

Team Averages
Level 33
1,392 SR
1,342 Elo+
Medusa
Medusa
HxCxStr8xEdge
Medusa
Level 29
God Stats
29W - 26L
1,535 SR
Queue Stats
91W - 112L
1,440 Elo+
Solo
Merlin
Merlin
KGB_015
Merlin
Level 10
God Stats
9W - 11L
1,305 SR
Queue Stats
18W - 24L
1,230 Elo+
Party 1
Ymir
Ymir
Mookwol
Ymir
Level 15
God Stats
2W - 1L
1,257 SR
Queue Stats
9W - 11L
1,253 Elo+
Solo
Bakasura
Bakasura
Scrapycoco1181
Bakasura
Level 87
God Stats
6W - 6L
1,363 SR
Queue Stats
24W - 31L
1,359 Elo+
Party 1
Chang'e
Chang'e
VKS_KingBuitre22
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
4 / 9 / 3
8,821
464
4,918
15,253
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 9 / 2
7,158
377
6,701
13,485
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LordDuane
Bellona
12
0 / 7 / 2
7,742
407
5,185
12,790
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
LordDunha
Neith
11
2 / 8 / 1
7,417
390
7,180
14,745
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
boris_199
Thoth
7
0 / 8 / 1
5,824
307
567
7,547
1,932

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 7
12,534
660
19,026
15,987
6,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
KGB_015
Merlin
14
5 / 4 / 8
9,358
493
5,608
8,520
3,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Mookwol
Ymir
14
6 / 2 / 19
10,086
531
8,260
11,973
11,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
17
11 / 0 / 4
10,988
578
6,993
11,505
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 6
11,110
585
10,639
12,885
9,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
7
Kills
41
41
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
4
9
3
0.61
L
1
9
2
0.22
W
13
3
7
5.5
W
Merlin
KGB_015
Merlin
5
4
8
2.25
L
Bellona
LordDuane
Bellona
0
7
2
0.14
L
Neith
LordDunha
Neith
2
8
1
0.31
W
Ymir
Mookwol
Ymir
6
2
19
7.75
W
Bakasura
11
0
4
13
W
6
0
6
9
L
Thoth
boris_199
Thoth
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
50,526
63,820
Taken
60,870
30,231
Mitigated
36,891
4,817
Healing
25,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,918
483
0
887
15,253
12,118
0
4,099
10,989
22,209
0
L
6,701
930
0
1,453
13,485
4,000
0
5,446
7,914
0
33,746
W
19,026
11,622
0
6,968
15,987
6,729
7,705
3,023
12,964
0
76,407
W
Merlin
KGB_015
Merlin
5,608
628
0
460
8,520
3,258
2,084
185
8,335
30,989
0
L
Bellona
LordDuane
Bellona
5,185
828
482
1,396
12,790
7,495
464
5,308
7,472
0
37,649
L
Neith
LordDunha
Neith
7,180
2,329
0
599
14,745
4,686
0
6,275
8,470
0
29,977
W
Ymir
Mookwol
Ymir
8,260
1,596
0
1,632
11,973
11,275
801
1,109
10,864
30,572
0
W
Bakasura
6,993
5,696
0
4,514
11,505
6,125
1,001
350
11,155
0
63,248
W
10,639
1,367
3,678
7,857
12,885
9,504
1,417
818
12,067
78,725
0
L
Thoth
boris_199
Thoth
567
308
0
0
7,547
1,932
46
3,379
4,118
4,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
54,076
196
Minions Killed
472
0
Camps Cleared
0
1,460,322
Distance Traveled
1,709,972
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,821
464
27
1
0
300,508
1
L
Loki
7,158
377
48
3
0
349,369
0
W
Medusa
12,534
660
119
6
0
317,457
3
W
Merlin
9,358
493
49
3
0
290,281
1
L
Bellona
7,742
407
71
4
0
300,587
0
L
Neith
7,417
390
47
2
0
314,696
0
W
Ymir
10,086
531
47
2
0
389,558
4
W
Bakasura
10,988
578
123
6
0
367,526
4
W
Chang'e
11,110
585
134
7
0
345,150
0
L
Thoth
5,824
307
3
0
0
195,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role