Player Matchup

King Arthur
King Arthur
Chence45
King Arthur
Level 12
God Stats
8W - 4L
1,740 SR
Queue Stats
16W - 13L
1,525 Elo+
Solo
Ymir
Ymir
JackStraw42
Ymir
Level 27
God Stats
15W - 13L
1,655 SR
Queue Stats
112W - 109L
1,507 Elo+
Solo
Janus
Janus
Tagerò
Janus
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 19L
1,592 Elo+
Solo
Hun Batz
Hun Batz
greandragon7
Hun Batz
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,719 Elo+
Solo
Hera
Hera
阿星呦丶
Hera
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,579 SR
1,568 Elo+

VS

Team Averages
Level 19
1,586 SR
1,487 Elo+
Ah Puch
Ah Puch
DobroUbivaet
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,315 Elo+
Solo
Yemoja
Yemoja
QUEEN111
Yemoja
Level 29
God Stats
16W - 11L
1,562 SR
Queue Stats
153W - 164L
1,503 Elo+
Solo
Ullr
Ullr
Runawaaaaay
Ullr
Level 16
God Stats
15W - 1L
1,866 SR
Queue Stats
681W - 33L
1,722 Elo+
Solo
Discordia
Discordia
SlavaBeach
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,394 Elo+
Solo
Hachiman
Hachiman
SpirticuS
Hachiman
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chence45
King Arthur
15
5 / 5 / 1
10,059
1,006
10,018
21,375
14,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 2 / 4
10,259
1,026
7,345
18,684
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Tagerò
Janus
14
0 / 3 / 2
8,702
870
10,869
7,823
3,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
greandragon7
Hun Batz
14
0 / 9 / 3
8,588
859
5,188
18,561
7,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 3
9,093
909
6,920
11,266
4,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

163

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DobroUbivaet
Ah Puch
16
1 / 0 / 13
9,729
973
11,942
7,794
3,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
QUEEN111
Yemoja
16
1 / 2 / 11
9,335
934
6,207
11,618
9,271
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
13 / 1 / 3
11,821
1,182
24,805
10,975
5,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SlavaBeach
Discordia
17
4 / 2 / 12
10,480
1,048
14,184
7,367
2,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SpirticuS
Hachiman
16
4 / 1 / 10
10,057
1,006
14,356
5,865
2,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
6
Kills
23
23
Deaths
6
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chence45
King Arthur
5
5
1
1.1
W
Ah Puch
DobroUbivaet
Ah Puch
1
0
13
7.5
L
1
2
4
1.5
W
Yemoja
QUEEN111
Yemoja
1
2
11
3.25
W
13
1
3
14.5
W
Discordia
SlavaBeach
Discordia
4
2
12
5
W
Hachiman
SpirticuS
Hachiman
4
1
10
9
L
Janus
Tagerò
Janus
0
3
2
0.33
L
Hun Batz
greandragon7
Hun Batz
0
9
3
0.17
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,340
Damage
71,494
77,709
Taken
43,619
48,088
Mitigated
23,084
4,080
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chence45
King Arthur
10,018
564
0
2,348
21,375
14,987
0
7,144
14,231
532
18,430
W
Ah Puch
DobroUbivaet
Ah Puch
11,942
973
885
1,993
7,794
3,216
0
4,883
2,911
30,581
0
L
7,345
101
0
843
18,684
17,457
0
7,686
10,998
20,016
0
W
Yemoja
QUEEN111
Yemoja
6,207
1,632
2,917
2,196
11,618
9,271
0
7,204
4,414
13,252
0
W
24,805
14,198
0
2,130
10,975
5,285
0
6,284
4,691
0
41,129
W
Discordia
SlavaBeach
Discordia
14,184
1,620
0
346
7,367
2,855
0
4,356
3,011
30,019
0
W
Hachiman
SpirticuS
Hachiman
14,356
6,672
0
67
5,865
2,457
0
2,939
2,926
0
42,390
L
Janus
Tagerò
Janus
10,869
0
0
0
7,823
3,078
0
2,168
5,655
26,841
0
L
Hun Batz
greandragon7
Hun Batz
5,188
813
0
109
18,561
7,905
0
9,132
9,429
0
22,010
L
6,920
998
47
733
11,266
4,661
0
6,203
5,063
27,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,701
Gold Earned
51,422
192
Minions Killed
186
2
Camps Cleared
12
904,680
Distance Traveled
885,316
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,059
1,006
21
2
0
198,093
0
W
Ah Puch
9,729
973
40
4
0
186,649
0
L
Ymir
10,259
1,026
24
2
0
187,280
0
W
Yemoja
9,335
934
25
3
0
146,096
0
W
Ullr
11,821
1,182
25
3
8
193,144
2
W
Discordia
10,480
1,048
33
3
1
191,597
0
W
Hachiman
10,057
1,006
63
6
3
167,830
1
L
Janus
8,702
870
58
6
1
169,318
1
L
Hun Batz
8,588
859
34
3
1
178,044
1
L
Hera
9,093
909
55
6
0
171,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role