Player Matchup

Scylla
Scylla
Platinum II
IIDaveeee
Scylla
Platinum II
Level 155
God Stats
13W - 6L
1,662 SR
Queue Stats
125W - 77L
1,925 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
KamikazeEule
Guan Yu
Diamond V
Level 74
God Stats
8W - 1L
2,027 SR
Queue Stats
26W - 5L
2,181 MMR
Party 2
Izanami
Izanami
Diamond II
Verwirrung
Izanami
Diamond II
Level 157
God Stats
17W - 5L
1,916 SR
Queue Stats
438W - 194L
2,095 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,868 SR
2,067 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,661 SR
1,973 MMR
Sol
Sol
Diamond V
ScarZ_34
Sol
Diamond V
Level 122
God Stats
21W - 21L
1,690 SR
Queue Stats
1,269W - 1,058L
2,020 MMR
Solo
King Arthur
King Arthur
Platinum II
diddy301289
King Arthur
Platinum II
Level 128
God Stats
113W - 127L
1,584 SR
Queue Stats
240W - 252L
1,876 MMR
Party 1
Artemis
Artemis
Platinum II
o0____DjaY____0o
Artemis
Platinum II
Level 127
God Stats
7W - 10L
1,707 SR
Queue Stats
37W - 41L
2,023 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IIDaveeee
Scylla
15
3 / 2 / 6
10,919
642
13,675
8,492
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
KamikazeEule
Guan Yu
16
5 / 0 / 4
12,615
742
9,006
18,322
24,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Verwirrung
Izanami
14
1 / 2 / 7
10,733
631
10,623
8,765
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AphroditeThothTiamatCabrakanPersephone

VS

Bans
SobekKumbhakarnaAchillesAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
10,076
593
10,520
14,015
3,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
diddy301289
King Arthur
12
0 / 2 / 1
9,171
539
4,581
15,165
15,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 3 / 2
10,174
598
9,345
11,637
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
IIDaveeee
Scylla
3
2
6
3
W
Guan Yu
KamikazeEule
Guan Yu
5
0
4
7
L
2
4
2
0.75
W
Izanami
Verwirrung
Izanami
1
2
7
2.25
L
King Arthur
diddy301289
King Arthur
0
2
1
0.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
24,446
35,579
Taken
40,817
31,348
Mitigated
23,200
15,756
Healing
14,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
IIDaveeee
Scylla
13,675
246
0
2,341
8,492
3,170
368
3,746
4,746
63,231
0
W
Guan Yu
KamikazeEule
Guan Yu
9,006
841
1,686
8,096
18,322
24,803
259
3,485
14,837
0
29,433
L
10,520
1,368
0
6,580
14,015
3,905
294
4,041
9,702
53,793
0
W
Izanami
Verwirrung
Izanami
10,623
6,300
0
3,633
8,765
3,375
2,744
3,371
5,394
0
73,036
L
King Arthur
diddy301289
King Arthur
4,581
901
1,778
4,379
15,165
15,589
0
5,451
9,272
0
29,821
L
9,345
4,468
0
1,905
11,637
3,706
102
3,313
8,100
0
56,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
29,421
240
Minions Killed
221
0
Camps Cleared
0
939,767
Distance Traveled
904,084
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,919
642
74
4
0
299,688
1
W
Guan Yu
12,615
742
30
2
0
369,736
4
L
Sol
10,076
593
81
5
0
291,045
0
W
Izanami
10,733
631
136
8
0
270,343
7
L
King Arthur
9,171
539
52
3
0
319,710
6
L
Artemis
10,174
598
88
5
0
293,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role