Player Matchup

Nemesis
Nemesis
DarthBrainz125
Nemesis
Level 25
God Stats
4W - 9L
1,866 SR
Queue Stats
27W - 30L
1,199 Elo+
Party 1
Janus
Janus
GINGER_BEAST1705
Janus
Level 15
God Stats
0W - 1L
1,709 SR
Queue Stats
13W - 36L
1,085 Elo+
Party 1
Chaac
Chaac
bamey4106
Chaac
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,292 Elo+
Solo
Team Averages
Level 24
1,692 SR
1,192 Elo+

VS

Team Averages
Level 39
1,440 SR
1,323 Elo+
Cthulhu
Cthulhu
Brutesvdb
Cthulhu
Level 27
God Stats
17W - 9L
1,774 SR
Queue Stats
47W - 60L
1,346 Elo+
Party 2
Thanatos
Thanatos
SickTurtle123
Thanatos
Level 45
God Stats
4W - 10L
1,268 SR
Queue Stats
55W - 65L
1,360 Elo+
Party 2
Ravana
Ravana
TM Kwebbelkous
Ravana
Level 46
God Stats
5W - 8L
1,280 SR
Queue Stats
34W - 50L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
9,423
524
6,615
16,216
4,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 7 / 0
9,780
543
7,187
11,964
4,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
bamey4106
Chaac
12
0 / 7 / 0
9,272
515
8,226
16,787
14,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brutesvdb
Cthulhu
16
3 / 0 / 12
11,335
630
8,783
8,770
8,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
SickTurtle123
Thanatos
17
11 / 1 / 11
12,959
720
13,027
10,071
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 1 / 13
12,869
715
12,026
10,306
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
2
Kills
23
23
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brutesvdb
Cthulhu
3
0
12
9
L
1
9
1
0.17
L
1
7
0
0.14
W
Thanatos
SickTurtle123
Thanatos
11
1
11
16.5
W
9
1
13
15.5
L
Chaac
bamey4106
Chaac
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
33,836
44,967
Taken
29,147
23,661
Mitigated
18,601
10,222
Healing
20,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brutesvdb
Cthulhu
8,783
100
405
4,095
8,770
8,250
0
3,133
5,637
46,179
0
L
6,615
2,188
775
2,870
16,216
4,856
0
2,800
13,066
0
23,069
L
7,187
832
514
2,139
11,964
4,610
0
2,952
8,937
36,669
0
W
Thanatos
SickTurtle123
Thanatos
13,027
4,005
0
11,167
10,071
4,323
2,885
1,444
8,627
0
54,488
W
12,026
4,175
927
3,884
10,306
6,028
290
2,736
7,570
0
51,729
L
Chaac
bamey4106
Chaac
8,226
1,123
0
3,924
16,787
14,195
10
2,364
14,173
0
42,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
37,163
152
Minions Killed
195
0
Camps Cleared
0
913,037
Distance Traveled
1,032,737
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,335
630
48
3
0
324,959
0
L
Nemesis
9,423
524
45
3
0
346,124
0
L
Janus
9,780
543
48
3
0
244,368
2
W
Thanatos
12,959
720
62
3
0
365,695
3
W
Ravana
12,869
715
85
5
0
342,083
1
L
Chaac
9,272
515
59
3
0
322,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role